Addendum:
They were too young and a bunch were sick, they were forced to get older puppies, who then also got sick.
They fucked up, got told they fucked up, then fucked up again.
Addendum:
They were too young and a bunch were sick, they were forced to get older puppies, who then also got sick.
They fucked up, got told they fucked up, then fucked up again.
10k hours of actual drinking fluids seems pretty absurd, to be honest. Like I'll throw out random numbers of 30 seconds to drink 8 oz of water. That means to make 10k hours you'd have drank 9.6 million oz of fluids.
That's 75k gallons. That seems a bit excessive.
Hm. I'd be interested in seeing anything backing that up. You've just broadly stated that "ineffective" tax policies don't work well, and I feel that is sorta in the name. Is there any line of reasoning that would make "wealth taxes" ineffective?
I don't know much at all about the EV industry, especially how their technology differs between manufacturers. But does that really matter, strictly speaking? Like the majority of "other" repairs are going to be just as uniform as traditional vehicles; things like tire changes, brakes, suspension, and whatever else I'm not smart enough to know about.
Other than the actual engine itself, can that other stuff really be fully proprietary, or non-servicable?
EDIT: I'm realizing that I didn't really clarify the distinction of "should" vs "does". I recognize that a huge amount of right to repair bullshit comes from companies being intentionally obtuse/greedy. What I meant to question was whether these restrictions on serviceability actually have merit, or if it's strictly enshittification being brought into the auto world.
I thought being religiously motivated also would qualify as a hate crime? Or is the implication that one's religion is also immutable?
Truthfully, it's far from relevant that the kid is autistic.
If you drag a child by the ankle, especially as a teacher, you're a 100% piece of shit.
Breaking news! Punching and fighting at invisible monsters make you feel silly.
it lets the game developers focus on the game itself
Downside to that is there isn't a ton of people putting effort into efficiency/performance. And they sort of seem to be a dying breed at this point
I find the most straightforward response is, "would you do/say that when you're having a bad day? Because I don't think I would"
I don't love to defend advertising/marketing, but your statement implies that once something has been advertised, organic interest/enjoyment becomes impossible.
Sure, there might've been a big ad push that rocketed mayo to the top of people's condiment lists. But there are dozens of other things that could also create interest (new foods that pair well with it, new recipes that are shared culturally, loss of a competing product, diet changes)
what