codexarcanum

joined 9 months ago
[–] codexarcanum@lemmy.dbzer0.com 6 points 1 month ago (1 children)

Ooh damn, I think you're really cooking on this "anti-calzone" idea! Two slices, back to back, bread in the middle surround by toppings on both sides. Basically impossible to eat cleanly or set down once assembled. It's an open-face-and-ass sandwich. A sloppy ho.

[–] codexarcanum@lemmy.dbzer0.com 9 points 1 month ago (6 children)

Hmmm... I don't see dbzer0 in the list, I wonder how we escaped? I think we're like the 3rd or 4th biggest instance, and positive leaning on AI. Maybe @db0@lemmy.dbzer0.com just has amazing sys admin skills?

This is great news! I love these 2 games, especially Hexen! Be a lot easier to play them on steamdeck now!

Looks like mods are just starting to go up. Hopefully Jimmy (or a fan I guess) uploads his Faithless trilogy for Heretic. It mixes some elements from Hexen in and is one of the better fantasy boomer shooters I've played. Highly recommended when it's available.

[–] codexarcanum@lemmy.dbzer0.com 22 points 1 month ago (1 children)

If there's one hard lesson of history I keep relearning, it's that almost nothing ever happens until it materially is required to happen. Language and agriculture waited until population density was high enough. The industrial revolution didn't happen until the logistics and population sizes again necessitated massive changes, even though the steam engine was hundreds of years old. Revolutions don't happen until the population is starving.

If anything in history is impressive it's the rare individuals and societies that change before they're forced to by material necessity (and those cases are often debatable). Really dampens the notion of idealism being viable.

[–] codexarcanum@lemmy.dbzer0.com 43 points 1 month ago (2 children)

!shirtsthatdontgohard

[–] codexarcanum@lemmy.dbzer0.com 15 points 1 month ago

The Linux solution: compile it yourself! https://github.com/ThatOneCalculator/Among-Us-Dumpy-Gif-Maker

There's actually several of these, not too surprising. They seemed obviously generated due to the phase shifting of the "pixels".

[–] codexarcanum@lemmy.dbzer0.com 8 points 1 month ago* (last edited 1 month ago) (2 children)

Two things occurred to me reading this:

  1. Huge numbers are exceedingly common, but counting particles is the wrong way to find them. Combinatorics is where the real monster hunting lies. When you start calculating complex probabilities or numbers of possible arrangements of things, that's where the fuzzy boundary between "infinite" and "really, really, really finitely big" starts to blur.
  2. I think looking to CompSci is the right move, but I still don't see many folks discussing computational complexity as a real, mathematical limit. We often treat two equal statements as though theres an immediate, single-step, jump between them. But discovering the equality requires computation/calculation. Shannon shows that information and entropy are the same thing. Computation is the process by which information is created. Ultrafinitist need to show that there is a finite quantity of information, which I don't think is true or possible.
[–] codexarcanum@lemmy.dbzer0.com 24 points 1 month ago (1 children)

Reads a bit like an ad, and doesn't look into self-hosted KeepassXC, which is also memory safe.

I don't trust any online password managers anymore. Too much juicy data collected in one place, too many intermediaries all doing the right thing to rely on. And as the link I posted says, if the attacker has malware on your machine already, memory safety is a final defence but you're likely already compromised.

Ugh, this joke doesn't even make sense and why are random words bolded? Load bearing? While laying in a box?

Wouldn't it have been funnier to make use of the properties of the etch a sketch? Like "Oh no, you didnt erase my shed blue prints did you?!" Or draw attention to the joke of it being mixed with the tools, like "That E-a-S has been handed down by the carpenters of my family for generations" or just any joke that ties back into the comic.

[–] codexarcanum@lemmy.dbzer0.com 17 points 1 month ago

Truly it's the depth of feeling in the sigh that makes it so funny, amazing voice acting work.

[–] codexarcanum@lemmy.dbzer0.com 11 points 1 month ago

The subtle addition of the swastika to the whistle, very nice.

Seems I've been dup'd

view more: ‹ prev next ›