jonsnothere

joined 2 years ago
[–] jonsnothere@beehaw.org 3 points 2 weeks ago

When you break it down there's a lot of parallels despite those elements being used in different ways: big battle on an ice/salt planet, chase through space, Jedi mentor on a distant planet, betrayal by a new character in/met in a glitzy planet, reveal/non-reveal of parentage, but on top of that you have Luke's arc going from disillusioned mentor to learning from failure and facing your mistakes, and the 'force is for everyone, not just a few genetic lineages' with the casino planet epilogue.

[–] jonsnothere@beehaw.org 1 points 2 weeks ago (2 children)

It's about the same amount of plot advancement (maybe slightly more) than Empire Strikes Back, though.

[–] jonsnothere@beehaw.org 1 points 2 weeks ago (8 children)

The Last Jedi had some really powerful messages and was incredibly well made, but sadly it hurt some people's feelings a bit so it's seen as a bad movie despite commercial success and critical acclaim. And sadly that vocal minority made them backtrack a lot of the choices from that movie in episode 9, so yes, as a trilogy it became completely incoherent.

[–] jonsnothere@beehaw.org 2 points 1 month ago (1 children)

Aren't those crossbodies then? Uniqlo has a really popular line of them, and they're pretty if you don't need to carry that much

[–] jonsnothere@beehaw.org 2 points 1 month ago

If only there was a way to smuggle them past airport security...

[–] jonsnothere@beehaw.org 8 points 5 months ago

From a while ago I'd say GTA San Andreas, but I really want to shout out Boston from Fallout 4. It's easily the biggest city in a game that really fills out its size with interesting places and distinct neighborhoods. There's an amazing verticality to it as well in the central districts, and the mix of real historical buildings with new retro-futuristic ones is great as well.

[–] jonsnothere@beehaw.org 38 points 8 months ago (3 children)

This is actually doing a disservice to all the work paleontologists do in reconstructing. There was indeed a time where there was too much stretching over bones, but this is something they are now very aware of. Also keep in mind reptiles, avians and and mammals have a very different relationship between bones and body. It's mainly mammals that tend to add a lot of bulk like that.

[–] jonsnothere@beehaw.org 16 points 1 year ago

They've made more than 10 of these per human on the planet.

[–] jonsnothere@beehaw.org 1 points 1 year ago (1 children)

How's the gameplay in terms of role-playing and freedom to tackle quests? Any hidden choices or missions with many different solutions? Or is it more like Witcher 3 with clear choices resulting in a small number of quest paths at most?

[–] jonsnothere@beehaw.org 7 points 1 year ago (4 children)

There's like a not insignificant 1% of people who are intersex where looking at chromosomes can get tricky.

[–] jonsnothere@beehaw.org 2 points 1 year ago

I do think they have a point: there's not many other engines I can think of that are quite as 'tangible' as theirs. Every object has its physical place in the world and can be picked up, manipulated,... in a way that's unlike other engines where the world just feels more static.

[–] jonsnothere@beehaw.org 2 points 1 year ago

I dab too, there are dozens of us!

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