understandable, it took me a few times for it to click. i have the same problem with games that count days; i can't get myself to finish disco elysium or blue prince because the counter going up makes me think i will run out of time, even though you never do.
lime
oh also, a less popular one: Wandersong! non-violent adventure platformer about a bard who wants to make the world a better place. a beautiful, mostly linear story in a colorful world. very easy to get sucked into.
there is no shame in asking for help; the OW community is extremely careful about spoilers so you would have gotten some very delicate pointers.
probably! especially on the super-shiny kind they use in that movie.
i mean the main problem for most spacecraft, even unmanned ones, is cooling. not because of internal heat generation, but because there's nothing blocking solar radiation from hitting them and nothing around them to convect that heat away.
i mean there are stars around...
it's the alphabet the BC first nations use. it uses similar characters but not with ipa pronunciations.
OUTER WILDS!
- zero fluff. every piece of text and every setpiece is in service to the main story.
- no gating. you can go everywhere from moment one.
- no grinding. no combat at all, in fact.
- no time pressure. it may seem like it, but don't worry.
- the big mystery requires understanding the world and the story, rather than fighting a difficult battle
- it will make you cry
are you thinking because of the use of IPA characters? because those have defined sounds only within the IPA.
yeah yeah, cosmological approximations and all that, but there's still a bit of difference between "planetoid" and "gas giant" :P
yeah but he didn't wear as many hats
maybe it's reflective of the personality of the player. i can never get to bed at a reasonable hour and i've heard a theory that some people have that problem because the mind thinks that the sooner the next day begins the less time they have to themselves.