This is exactly what Wolf is meant for. It works great!
maxwellfire
This is very cool! Nice job!
Would you like a critique?
Yeah I think they're counting NOAA as non-free since you couldn't run their servers yourself. Which like, NOAA is doing the data collection and analysis themselves. I'm not sure that's a fair classification. Maybe I'm missing something
Isn't it just NOAA?
Almost all Wikipedia pages allow not only live edits but anonymous ones as well. It worked remarkably well until the hallucination machines arrived.
More details about the k-anonimity process. https://blog.cloudflare.com/validating-leaked-passwords-with-k-anonymity/
The short answer is that they download a partial list of passwords that hash to values starting with the same 5 characters as yours and then check if your password hash is in that list locally. This gives the server very little information about your password if it was not breached and more if it was (but then you should change it anyway), making an elegant compromise
That implies to me that surgeons aren't training on heavier people though which seems bad
I use bitwaarden and stratum since it has a wearos app as well and it's nice to use that for 2fa codes
It's taking a video and doing aligning/stacking of the frames like you said. Not taking an actual long exposure in the sensor. Most photos on modern phone cameras in low light are done this way. There's a cool paper by google on their algorithm.
Why shutdown the homelab in the first place? Are you trying to save on power consumption?
The other idea I had was to use another lower power device spoofing the server's Mac. But it seems like it would require an ethernet hub and those don't really exist anymore.
You only setup the wolf container and give it access to the docker socket to spawn more containers. Then when a user connects via moonlight, they choose an app via the UI, and it will spin up a container for that app with a virtual desktop just for them. Critically that virtual desktop will match whatever fps/resolution the client requests.
It does require some knowledge about docker to get setup, like how mounts work (so you can have files shared into the containers, etc). But it's pretty simple. You can basically just copy the docker compose file (or I use the podman quadlet file) and modify the paths where you want to save things and you're good to go. If you want to share the game installations with your main computer's steam, that's a bit more work, but also not too much.
There's very good support on the project discord as well if you have questions/issues