molochthagod

joined 1 year ago
[–] molochthagod@lemmy.world 3 points 5 months ago (1 children)

Appreciate the help.

I doubt it's the second thing because for an obscure game like this that at some point became free, most uploads on the internet are probably the same. But I will try a different one if the first option doesn't work out.

Speaking of it, could you provide a more specific instruction or a proper package name for me to install? Because I tried searching for "multilib" and "32-bit libraries" and I doubt any of the ones I found were what I need, but I can't tell it all looks pretty confusing.

 

This is my childhood game and I can't make it work on Linux. The menu starts fine and the character selection screen as well, but once I select a character, it crashes. I tried running it with different renderers and different Wine/Proton versions, and it's always the same result.

I enabled output debugging in Lutris. Here's the result: Link

And this is my system info: Link

Please help!

 

The native population had been wiped out by the malware of their own creation. Only the Linux users survived, but turned blind because they stare at their monitors and don't go out much.

[–] molochthagod@lemmy.world 16 points 9 months ago (7 children)

As a former lifelong Windows user (from 2002 to 2019), I honestly don't get why people continue using Windows in the future. It doesn't make sense to me. They're cracking down on liberties, increasing system requirements, and old software and games are gradually becoming less compatible. And people seem to be starting to realize that other options are becoming gradually more attractive, because Windows is now hovering below 70% while just ten years ago it was at over 90%. Meanwhile Mac has grown from 7% to 20%, and Linux is at an unprecedented 3%, and that's not counting ChromeOS, which is slightly higher.

The mistakes Microsoft is doing can prove fatal. Because I think for most people, once they embrace Linux, even if Windows improves, they won't wanna go back.

[–] molochthagod@lemmy.world 1 points 9 months ago

i get that, it's a preference thing

[–] molochthagod@lemmy.world 1 points 9 months ago (2 children)

Okay, but until like this last year I'd barely see mentions of it, but now it's kinda everywhere.

[–] molochthagod@lemmy.world 4 points 9 months ago

Worth noting, this meme is from the time before Arch had an easy installer. So that's probably what it's referring to. I joined Linux almost 4 years ago, and this meme already existed then. I dunno how old it really is.

[–] molochthagod@lemmy.world 8 points 9 months ago (4 children)

This is a very old meme. NixOS wasn't popular then (or didn't exist, I dunno).

[–] molochthagod@lemmy.world 8 points 11 months ago

And I'm stupid enough to be honest when applying for a job 😓

[–] molochthagod@lemmy.world 1 points 11 months ago

hey, so, any update there?

 

I'm on Linux Mint 21.2, though I've tried installing this game on another Debian-based distro with the same results.

So, the game launches and everything seems to be perfectly in order, except there's no sound.

Files in the game folder are .wav and seem to work perfectly when I launch them with Audacious.

There is no information online, it seems like I'm the first person trying to launch this game on Linux.

Here's the log:

Started initial process 37626 from gamemoderun /usr/bin/wine /home/moloch/Games/robocop/drive_c/Program Files/Titus/Robocop/Robocop.exe
Start monitoring process.
ERROR: ld.so: object 'libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
ERROR: ld.so: object 'libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
gamemodeauto: 
ERROR: ld.so: object 'libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
ERROR: ld.so: object 'libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
ERROR: ld.so: object 'libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
ERROR: ld.so: object 'libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
ERROR: ld.so: object 'libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
ERROR: ld.so: object 'libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
ERROR: ld.so: object 'libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
ERROR: ld.so: object 'libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
ERROR: ld.so: object 'libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
ERROR: ld.so: object 'libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
ERROR: ld.so: object 'libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
ERROR: ld.so: object 'libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
wine: Unhandled page fault on write access to 00000004 at address 0018154A (thread 0058), starting debugger...
ERROR: ld.so: object 'libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
ERROR DRIVE NOT READY
ERROR DRIVE NOT READY
ERROR DRIVE NOT READY
ERROR DRIVE NOT READY
CODE : 0xc5
CODE : 0x39
Initial process has exited (return code: 0)
gamemodeauto: 
Monitored process exited.
All processes have quit
Exit with return code 0

I tried posting this on Reddit and got no help. I was hoping here people might be more responsive.

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