"thank you, doctor"
"no sir, thank you!"
"thank you, doctor"
"no sir, thank you!"
he was like 24-25 when Wolfenstein 3D came out (having designed like half the levels) and continued on, being an integral part of Doom, Doom 2, Hexen and Quake
I have this theory that much of the world's conflict comes from miscommunication or misinterpreting original intent and this is a great example. Who's right? idk! But both sides are adamant they are.
have you tried additional entries that are the same thumb?
I always felt like dodging projectiles and not needing to worry about vertical aiming was the best part of doom.
It also translates to controllers well too vs the hit scan skills required with modern fpses along with the ability to aim on the vertical axis
You can't just hand out 20% raises every time someone threatens to leave.
if you have multiple employees getting job offers that are 20% higher then you're not paying your employees enough 🤷♂️
you probably just notice that because it doesn't make sense from your perspective.
it's probably more cost efficient for advertisers to just throw relevant ads at potential groups. Determining whether an individual already has the item is a waste of resources, and you probably don't notice when the ads are things you don't own.
with stuff like this, usually the objective is to advertise based on patterns across purchase histories
but the aspect of it that is most AI-like is the chat which is from LLMs.
It may have started 7 years ago, but it isn't a new or different technology than LLMs which are impressive but not actual thinking AI despite them presenting it that way and people interpreting it that way
I keep seeing clips of this one specific robot and it just seems like it's an LLM. The comments on the clips are always people seemingly really believing it's thinking and is alive.
This robot makes me think there is a percentage of the population that believes we already have true general AI and I can see how people like that would think having it do a commencement speech was a good idea.
The university probably got paid for this, right?
The problem isn't that no one is making good games, it's just that the mobile market is dominated by too many large companies intent on keeping it the way it is and enough of the consumers are ok with that.