ryven

joined 2 years ago
[–] ryven@lemmy.dbzer0.com 12 points 2 days ago (1 children)

It looks like the patch has improvements for the server, so you might look into upgrading!

[–] ryven@lemmy.dbzer0.com 6 points 2 days ago

I have surpassed mere procrastination, and now I simply never do anything.

[–] ryven@lemmy.dbzer0.com 4 points 2 days ago (1 children)

This reminds me of the bit in Hitchhiker's Guide where Zaphod unwittingly gets into the torture device that forces you to see exactly how small and short lived you are compared to the vastness of existence, and somehow comes out of it even more convinced that he's the most important person in the universe.

[–] ryven@lemmy.dbzer0.com 3 points 1 week ago* (last edited 1 week ago)

One option:

  • Every time an item is unloaded, save the in-game date and time as part of its data.
  • Every time an item is loaded that has historical data, check that timestamp.
  • Use the time difference between now and then to calculate whether fires have burned out, whether the temperature should have returned to the ambient temperature, etc. You could also assume some kinds of contaminants wear away after a certain time: water dries up, biological substances degrade, etc. If item degradation is ever implemented, potentially you could roll for damage to items that have been unloaded for very long periods of time, although you'd want to know if they were supposed to be exposed to weathering, etc. and you might not have good data on this. Or if food spoilage is ever changed so that items being carried or stored in barrels should still spoil, you can check for rot this way too.

This is how Cataclysm: Dark Days Ahead checks if food has rotted or fires have burned out while you were away from an area. There's a possible edge case here where an unloaded unit acquires an item that should still be dangerous, but then is saved by it taking long enough for them to return that the item becomes safe, but that's probably okay—it's hard to imagine how you'd set it up, and even if it happened the player probably wouldn't notice.

[–] ryven@lemmy.dbzer0.com 10 points 1 week ago (1 children)

Okay, I'm gonna ask: why is reddit not social media?

[–] ryven@lemmy.dbzer0.com 19 points 2 weeks ago (9 children)

So for those of us who don't speak this language, what's the trick to being quiet without seeming angry?

[–] ryven@lemmy.dbzer0.com 4 points 2 weeks ago

Me not that kind of orc!

[–] ryven@lemmy.dbzer0.com 14 points 2 weeks ago* (last edited 2 weeks ago) (2 children)

If you can't discuss "topics related to sexual orientation or gender identity" are they also planning to eliminate psychology, anthropology, sociology...? It seems difficult to engage in any discipline that studies humans without talking about those things.

[–] ryven@lemmy.dbzer0.com 6 points 3 weeks ago

That makes sense. I figured they were worried that an alternate OS would be more likely to exploit their encryption somehow, but if it's all using industry standard hardware then it really ought to be open.

[–] ryven@lemmy.dbzer0.com 8 points 3 weeks ago (7 children)

According to the linked article it prevents the use of Samsung Pay and access to the Secure Folder (an extra layer of security you can enable that requires a second PIN to be input before you can access certain apps and files). This seems pretty reasonable, the goal is clearly to prevent access to especially sensitive data if someone has stolen the phone.

[–] ryven@lemmy.dbzer0.com 2 points 1 month ago

Don't recall discovering anything, but maybe I did and then forgot it because my memory is terrible. I think I mostly just liked having someone to talk to.

[–] ryven@lemmy.dbzer0.com 7 points 1 month ago* (last edited 1 month ago)

AD&D 2e has, primarily, a presentation problem. The rules are best suited for a gritty game about the minutiae of exploring uncharted wilderness and delving into the dungeons you find there—one where you keep a watchful eye on your dwindling supplies of lamp oil and arrows as you calculate how to bring as much loot out of the dungeon as possible before getting killed by running into a particularly lucky orc. The rules are very similar to AD&D 1e, which is presented this way.

At some point, someone at TSR must have decided that heroic adventure sells better, because all of the 2e fluff and art makes it look like you play as heroic badasses who stare down dragons, which if you start at level 1 and play by the XP rules, will take you many months of weekly play to achieve.

 

Yes, this is a 4 hour long review of a hotel that's already closed.

 

UPDATE: Ahoyoo has confirmed that Trimming the Herbs was uploaded with TAS tools, meaning that The Last Dance was the final legitimate level all along! Congrats to kazeihinn on the Last First Clear! The journey continues in Super Mario Maker 2...

ORIGINAL POST:

Team 0% is attempting to clear every level in Super Mario Maker before the servers shut down on April 8. (New level uploads have been disabled since 2021, so there is no danger of new levels appearing at the last minute.) As of a few days ago, only a single level remains: Trimming the Herbs, uploaded in 2017 by Ahoyoo. (See also Ahoyoo's original upload video.)

The level is short but extremely precise, requiring Mario to use Bob-ombs to precisely remove Piranha Plants and collect coins while navigating a tight space filled with spikes. There have been over 200,000 attempts so far! If you have a Wii U and feel like you might be a Mario master, this is your opportunity to pick up the final First Clear in Super Mario Maker history.

 

Spoilers for the WyrmwayIn the room where you must demonstrate insight by striking down a representation of one of three writers, Amaps is represented as a tiefling:

Image of Amaps being a tiefling

However, the book he wrote clearly indicates that he was a halfling:

Image of book description that says Paul Amaps was a halfling

This is halfling erasure!

 

Sometimes I can tell when my current DM fudges a roll to miss an attack or reduce damage. He has a tell in the specific way he pauses and breathes before announcing the roll, then tries to hurry to the next turn, which only seems to happen when someone is in a life-or-death scenario, but "luckily" survives.

Should I let him know he has a tell? Will it be less fun (or more stressful) for him if he knows I know?

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