I haven't gone through it thoroughly but the first thing that stuck out was the use of a default logger. I don't think libraries should log by default. If you do allow a logger to be injected in I think it should be an interface.
spacedogroy
I've switched to using Jerboa from Sync and it's absolutely fine for my casual usage and it doesn't have ads, which is a big plus point.
I'm glad that PS5 owners get to play Forza, but overall I don't have a lot of confidence in Microsoft's ability to stay in the hardware market, which is concerning for everyone as I think Sony will leverage that position to raise their prices on their hardware and on PSN.
Xbox has said it will be producing a new console next gen with powerful hardware, but I will probably stay away, despite owning a Series console this gen.
I mean, the optical fingerprint sensors they've been using on the Pixels are absolutely garbage, so I will never use this feature.
In the UK at least there's a persistent cost-of-living battle being fought, so we're not spending as much as we were, and large game production has reached a tipping point where the number of purchasers aren't growing but costs are increasing, so: studios contract; or games are taking longer to make; or games are made with a smaller scope. So basically, there's less to upgrade your console for.
I mean, for me personally, everytime I think of upgrading from a Series S I find it hard to justify because most games run quite well.
All sounds pretty sensible. I do think it might feel annoying waiting minutes to download a model for the sake of generating a line of alt text the first time, though. It would probably be quicker to write the alt text.
It also didn't release as a physical copy. New digital releases in the UK at least are always pretty expensive, whereas with physical copies there's at least a chance of a small discount from a retailer.
It's really quite bad imo, but it's surprising considering how the consoles are basically the same, hardware-wise - the Xbox on paper might even be technically more powerful.
I think that if they'd been able to get out there with a couple of great 1st party games early in the generation it might have helped swing the market in their direction but they didn't and now it doesn't matter.
Sony is also encountering similar issues in terms of the cost of games being unsustainable and Moore's Law kicking in. The difference is that they're making games that move consoles and Microsoft just aren't.
At this point, I don't know what strategy Microsoft has at this point. If you say "Xbox everywhere", what does Xbox even mean any more for the enthusiast? I don't think Xbox is done, but if they were looking to be HBO before, they are now going for the Netflix approach - high quantity content, mediocre product - and possibly alienate the existing audience they have.
I say this as an Xbox Series S owner, I'm happy with my purchase, but as a consumer I don't think I'll be upgrading my console to anything Microsoft ship any time soon.
I think if you read through this and take it at face value, there is a pretty clear picture of what happened: https://robmensching.com/blog/posts/2024/03/30/a-microcosm-of-the-interactions-in-open-source-projects/
Ngl, I honestly thought this was a bit of satire.
I'm struggling to understand how Sony could force it on a technical level when Microsoft controls the default PC OS. Could maybe try a legal route, but I'm not sure how they would argue it.