sukhmel

joined 2 years ago
[–] sukhmel@programming.dev 1 points 3 months ago

What's cringe in that, they shared an opinion, didn't try to force everyone to abide by their rules, it was an interesting read. I mean, that's not something I personally find good or safe, but that's not a recommendation from them. Or is that part about masculine pronouns cringe?

[–] sukhmel@programming.dev 2 points 3 months ago (1 children)

I knew there's some backstory to it (it's not always a case with Oglaf). The whole arc is great

[–] sukhmel@programming.dev 1 points 3 months ago

Too short, be careful with that efficient words of yours, or you may face a fine

[–] sukhmel@programming.dev 2 points 3 months ago

In theory, yes

[–] sukhmel@programming.dev 7 points 3 months ago (1 children)

That better be a very expensive cat…

…because RAM is this expensiveg.skill trident 2×24 GB DDR5 RAM being sold for 16k USD

Although I hope it's just a typo

[–] sukhmel@programming.dev 9 points 3 months ago* (last edited 3 months ago) (1 children)

This vacation I finally decided to ditch Win for EndeavourOS, it has its quirks sometimes, but I can mostly play without issues, so refreshing to not rely on M$

[–] sukhmel@programming.dev 1 points 3 months ago

So it was trimmed originally, after all

[–] sukhmel@programming.dev 1 points 3 months ago

Also, avoid Cachy or other Arch based distros for now. They are great, but a far more hands-on. Something for the future, when you are more comfortable with linux in general.

Yeah, I recently switched from Mint to EndeavourOS which is Arch, and it breaks way more often. But I must admit, it's more stable than Debian was 15 years ago, so I assume that Linux is getting friendlier in general

[–] sukhmel@programming.dev 2 points 3 months ago

Available on Unix only.

Only kills the thread if it has enabled cancellation

I mean, they will probably set it up correctly to be able to use it

[–] sukhmel@programming.dev 4 points 3 months ago (2 children)

In this way, we can avoid relying on subprocesses and instead use threads (or, technically, asynchronous tasks) in Rust. Threads/tasks are much easier to manage

I believe, in their case cancelling a sync operation will not be a problem because they will not forever block on executing user-provided code, but cancelling a synchronous thread is not easy, afaik

[–] sukhmel@programming.dev 1 points 3 months ago

Not for games, usually, but it still has its uses, so why not

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