teawrecks

joined 2 years ago
[–] teawrecks@sopuli.xyz 13 points 1 day ago (2 children)

Isn't Overwolf's business model literally monetizing and profiting from modding communities? Curseforge and Overwolf are the epitome of enshittification.

[–] teawrecks@sopuli.xyz 10 points 1 day ago

Ah yes, the key to decentralized currencies: banks.

[–] teawrecks@sopuli.xyz 2 points 2 days ago

You should always be skeptical and critical of all candidates. So for you to whip it out like a novel argument for why you don't think anyone should vote for the most progressive option is absurd.

If there is a better candidate to vote for, absolutely do it. If this convinces YOU to run against him, that's great! But every candidate is going to have flaws, and as we hold out for the perfect person, fascism will continue to roll us over. It's a strategy that clearly doesn't help.

[–] teawrecks@sopuli.xyz 4 points 2 days ago (2 children)

Yeah you've got the right idea there. I too never vote for the candidate that markets themselves as progressive ever since Sinema. I'm playing the 4D chess route, always voting for the fascist just in case they're secretly a closet progressive.

[–] teawrecks@sopuli.xyz 3 points 2 days ago

Interesting, so how did the military not reprimand him for it? Do you think his ignorance is unlikely then, and that he actually made an effort to conceal it?

[–] teawrecks@sopuli.xyz 14 points 2 days ago

Well, you can now read his full reddit comment history if you wanna know what he's about.

What if it DOES matter if they did it deliberately or accidentally, and it DOES matter how they respond when confronted about it? What if they're humans who make mistakes, and are able to own them like an adult?

Don't let perfection be the enemy of the good, that's the left wing cat herding part that earned us this fascist takeover in the first place. If you have someone better to vote for, by all means. But you can always convince yourself that the progressive candidate is secretly a right wing extremist. Always. That's right there with QAnon rational.

[–] teawrecks@sopuli.xyz 2 points 3 days ago

Behold, the master race.

[–] teawrecks@sopuli.xyz 6 points 4 days ago (1 children)

AW2 was incredible, but I knew it wouldn't do well when I played it, because it's too niche. I love the Weird Fiction universe they're building, but it's just not pulling the Resident Evil audience.

Firebreak I think was their attempt to monetize the IP, but oof, it's just not fun. I feel like they could have gone more "friend slop" in tone and been much more successful. Imagine a game loop like Repo or Lethal Company, but set in the Oldest House, interacting with weird, goofy phenomena. Instead it's a very dry shooting experience wrapped in a very dry upgrade system. I want to support them, but it feels like work to play this game...

[–] teawrecks@sopuli.xyz 6 points 4 days ago* (last edited 4 days ago) (1 children)

The problem is that they kept propping things up and mitigating losses from those with wealth, i.e. protecting boomers.

Recessions hurt, but they are historically a natural method of wealth redistribution. In a recession, people with stuff lose much more than the people without stuff, and then on the way back out the people without stuff now have a better chance to capture some of that wealth.

Same for war. Historically speaking.

[–] teawrecks@sopuli.xyz 4 points 4 days ago

Covid wasn't a "bubble".

Or if it was, it was all the over investment in entertainment and productivity tools. In which case, that popped around 2023 when everything got cancelled and RTO layoffs started.

[–] teawrecks@sopuli.xyz 4 points 5 days ago (2 children)

More accurately, PCs are becoming consoles, but yes, they want to converge it all into a locked down hardware as a service industry.

[–] teawrecks@sopuli.xyz 0 points 5 days ago (1 children)

The "paid more to work less" part is not tenable. The games that fit that bill that you're thinking of represent less than 1% of their peers. They are outliers, not a sustainable industry; the exception, not the rule. For every Silksong there are maybe 100 that make just enough to make ends meet, and 1000 duds that will never pay for themselves that you've never heard of.

What you're saying is you want fewer steady incomes and more lottery winners. Sure, that'd be nice, but it's not a sustainable strategy.

Ex. Wildgate launched recently. They deliberately opted to sell the game for a flat $30 rather than going F2P/P2W. As a result, they regularly get reviewed negatively by people saying "dead game, greedy devs won't lower the price to compete with F2P games" and "the cosmetics you unlock by playing look better than the ones you can buy" (yes, there are people unironically posting those as negative reviews).

So at least understand why the most common strategy is often exploitative, and why it's actually not a simple solution that a bunch of armchair experts have figured out in a comments section.

 

I don't know how often this gets shared these days, but if one person hasn't heard it yet, it's worth posting again.

 

I'm curious what, if any, guidelines people self-impose to try and engage in a productive way online (both on Lemmy and elsewhere). "Netiquette" if you will.

A couple of rules that I think are good practices, but still see too often, are:

  • don't pile onto the most downvoted comment. Kinda like don't feed the trolls, but it's more about not letting yourself get rage baited. Instead, downvote them and move on.
  • don't give a non-answer to someone's question. Ex. if someone asks how to do X, don't answer with, "Why are you trying to do X? You shouldn't want to do X. Do Y instead." Instead, explain what it would take to do X, and then offer Y as a possible alternative and why it may be a better option. But assume they already know about Y, and it doesn't fit their use-case.

For that last one, finding a thread where someone has asked the exact question you want answered, only to find a thread full of upvoted non-answers is up there with the dreaded "nvm, I figured it out - 10y ago".

 

I'm curious what people's thoughts are about Matter. This is the first I'm hearing of it.

I've been trying to find a way to replace my old Chromecast Ultra (because Google), but I really like having that little cast button show up in apps, even on the phones of guests. But from what I can tell, Google killed this functionality on open alternatives (ex. Raspicast) with a lockdown to the Chromecast spec.

I'm hopeful that Matter could be a way to have my devices cast streams to each other in a standardized way that wouldn't require me to rely on Google/Apple/Amazon/etc. Maybe even Newpipe could get in on the action?

I don't know how it will work, or if this "Connected Standards Alliance" (which is apparently used to be the ZigBee Alliance, also news to me) will still have to greenlight specific devices despite it being "open", which would rule out Newpipe. I would assume the official YouTube apps will be particularly resistant to supporting Matter.

Anyone have any experience here? Has anyone else successfully replaced their media device with something open that also works with the casting button in apps?

 

I'm trying to wrap my head around the pipewire ecosystem. I think it's great that we're getting a fully featured audio system with all the upsides of pulseaudio and jack, and none of the downsides (that I know of), plus a bunch of completely new features. However, I can't help but think it could have used a little more vision in its interface (or maybe just qpwGraph).

From what I've read, my mental model is that pipewire holds the graph, while a "session manager" manipulates it (create/modify/remove new nodes/ports/links/etc). That's fine. I also understand that wireplumber is such a session manager, and despite having a really convoluted config syntax, it does its job (I assume).

As a simpleton, though, I'm drawn to the wysiwyg interface of qpwGraph, but it's not clear to me how it's supposed to fit into pipewire's vision or how it interacts with wireplumber. It seems to render the current pipewire graph as it is, it can create/remove links between ports, but also it's not a session manager (right?).

I suspect that whatever I can do in qpwGraph I could also do using just wireplumber via conf files and the cli. But dragging my mouse between nodes is so much easier than learning a new syntax. But then I also don't understand what "Active" and "Exclusive" mean. I'm guessing that if Active isn't checked, it won't do anything at all, but if Exclusive isn't checked then...maybe wireplumber can override it? Does that mean if Exclusive IS checked it's able to override wireplumber (look at me, I am the session manager now)? Is that why, if I have a qpwgraph active that links VLC to both OBS and my headset, I hear/see a delay of the link to my headset when a VLC process launches? First wireplumber decides where it should link, and then qpwGraph modifies it several ms after?

I feel like it's currently not clear what qpwGraph is in pipewire terms, but it's also clearly the most intuitive way for someone to use pipewire right now. I think it would be best if qpwGraph was either a standalone, fully featured session manager (not to be used in combination with wireplumber) or just a front end for wireplumber rather than talking to pipewire directly.

Thoughts? Anyone else confused? Am I missing a piece to the puzzle?

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