Not to be too much of a downer, but all of these cute Google search results and other "quirky" "fun" things billion dollar corporations do used to seem so harmless but now it just reads like a friendly logo on a baby mulching machine.
themoken
I don't think the convergence to x86/ARM is really lack of innovation, it's more recognizing that being on a separate architecture doesn't really help you. The innovation is now in form factor (e.g. the Switch), peripherals (e.g. VR or alt controllers) or software (e.g. streaming). Now, having an x86 just means your base platform is cheap and you don't need a lot of custom work, although these platforms still get integration attention. Also makes ports much simpler.
The PS3 is actually a great example of the industry learning this lesson. The Cell architecture was really hard to leverage. It took years for any games/engines to use the Cell SPUs right.
As for Linux though, PS3 Linux was effectively just PowerPC Linux which was already fully supported years before in every major server distro. The Cell PPUs (main, boot cores) were pretty much off the shelf PowerPC. Similar to the Wii/WiiU.
Source: work in semiconductors, the Cell was one of my first platforms out of school.
I've always thought about that. There must be some quirk of how subspace comms work that makes it obvious when someone is aiming a message at you.
The real thing that gets me is how do view screens work? That would seem to require a shared format to encode/decode.
Oh, that's interesting. It is pretty distinct.
Like the energy, but Comic Sans is also a war crime.
Have some links for the manipulation? I don't think the Republicans really want to see either of them, frankly but I like Crockett.
Depends on the players. Some want to play pretend. Some want to play XCOM with dice.
That's hilarious. I will admit, as a rank amateur writer, that reading or watching some absolute crap is more motivating than something complex and good.
Thinking "shit, man, I could do better than that" is a powerful force.
I liked Lower Decks contribution to this debate. Maybe with one merge it's debatable, but beyond that the answer becomes clearer.
As for the Voyager game, it's not elaborated on. Tuvix is a pretty good hero, has both the Talaxian and Vulcan traits, comes in real handy on some away missions, but it may be better to have separate Tuvok and Neelix to hold down two stations instead of one. Still debatable, but the way the game works the story doesn't really adapt to it.
Great episode, great finale, really strong first season. I had issues with some episodes trying to do too much in too little time, but for the last two episodes the writers focused on one story and did a damn good job tying up the season arc. Can't wait to see where the show goes next season.
The one criticism I have of the finale, and literally everywhere else it comes up in new era Trek is: Stop moving the camera so fucking much! It's unnecessary and really takes me out of it when the camera is wiggling back and forth, or spinning around in an arc, or acting like an unstable drone during the trial portion (particularly at the end). I want to drink in what's going on, not be trying to puzzle out WTF I'm looking at, especially when stream compression turns a lot of motion into blurry pixels.
A little shaky cam when things are intense or exploding, sure, but overall I wish it was shot in a more conventional style.