themoken

joined 2 years ago
[–] themoken@startrek.website 1 points 12 hours ago (1 children)

They really did you a favor by breaking your existing, paid for software and then designing a chip to emulate another processor to fix the problem they made.

Anyway, enjoy your low power draw. I'll be over here running my whole Steam library on a handheld device that costs less than your RAM upgrade.

[–] themoken@startrek.website 1 points 12 hours ago

I mean, yeah, that's what happens when you still want to be 32 bit compatible. It's also why I said they were ELF64 when needed. My only point was that it's not like Valve just shipped a bunch of 32 bit binaries and called it a day or x64 support was some kind of after thought that needs future support.

[–] themoken@startrek.website 2 points 13 hours ago (3 children)

Oh, you were still talking about emulating an x86 binary? That's kind of a weird comparison because if you're running Linux and want to run x86 software you can just do it on x86. No corporation is forcing you off of the game's native architecture.

[–] themoken@startrek.website 2 points 15 hours ago (3 children)

Right, I'm not talking about Steam, I don't think misk was either, the context is Apple transitioning to ARM silicon.

Also Steam definitely runs native 64 bit on x64 systems. It's intended to run in either environment, and so will have 32 bit deps, but if you start Steam, the actual executables you're running (e.g. ~/.local/share/Steam/ubuntu12_64/steamwebhelper) are 64 bit ELFs when needed. And, of course, games run in 64 bits and link to a 64 bit steam client library.

[–] themoken@startrek.website 5 points 16 hours ago (10 children)

Linux on ARM is stuck in the mud? Huh? Everything works fine on ARM, including the desktop. There are like a billion ARM devices running Linux right now.

Or did you mean Linux on Apple hardware? Because that's by design.

[–] themoken@startrek.website 3 points 1 day ago (1 children)

I'm pretty happy with how Lower Decks ended with us wanting more instead of getting run into the ground. It's not so much tapped out as... Done. I think SNW will be too.

[–] themoken@startrek.website 17 points 4 days ago (1 children)

Unless you can launch offensive weapons at other racers or eat shrooms to speed up or literally launch your car off of a vertical ramp into the sky and it turns into a glider in Forza, I'm pretty sure these games aren't even in the same genre.

[–] themoken@startrek.website 5 points 1 week ago

Everyone with glasses is either a hipster or allergic to Retinax V

[–] themoken@startrek.website 7 points 2 weeks ago (5 children)

Announcing Star Trek: Sisko... A limited run series about Jake running his grandfather's restaurant after achieving a small amount of literary fame.

Aww, now I'm sad Tony Todd is dead.

[–] themoken@startrek.website 18 points 2 weeks ago (4 children)

I had to give up on Soulslike games. It's not that I can't do it, it's that every boss makes me feel frustrated for 30 mins to an hour and I'm cursing a blue streak, pissed off when I'm supposed to be having fun. Not worth it to me or my blood pressure.

[–] themoken@startrek.website 18 points 2 weeks ago (3 children)

Pace makers keep you from dying so they're sort of on a different level of need. Also, if corps did planned obsolescence on one, you're probably not around to buy another.

If they were invented today, they would definitely have a predatory subscription model for "monitoring" your heart, or require occasional maintenance at cost to the end user.

[–] themoken@startrek.website 15 points 2 weeks ago (7 children)

The prequels were redeemed? That's news to me.

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