themoken

joined 2 years ago
[–] themoken@startrek.website 1 points 1 day ago (1 children)

Note that I said independent of devices that are simulating your life for you, not just independent of devices.

[–] themoken@startrek.website 11 points 2 days ago* (last edited 2 days ago) (1 children)

Julian and Miles feels the most real to me.

Kirk and Spock are a close second, but only because we saw that they love each other in their ways, but they didn't spend a ton of time chilling out together on screen (camping Yosemite was great though)

Harry and Tom third, they really had a good influence on each other and they spent a lot of holodeck time together in Sandrine's/Hawaii/Captain Proton/Fairhaven.

Julian and Garak was a lot of fun, but I think it's overshadowed by Miles. Lunches and holodecking is all well and good, but Julian would turn to Miles for real stuff (although when he turned 30 that was Garak...)

Sisko/Dax is good but it relies on Curzon a lot. The on screen time with Jadzia is focused more on how she's not Curzon, but they obviously still have a lot of love.

Geordi and Data is a little too mentor-y. Like they're friends, but Data is more relying on Geordi for a humanity check, and Geordi gets advice from elsewhere on women (for obvious reasons) and that undercuts the bromance level I think.

Nog/Jake are great, and I would put them higher except they're kids for most of the show and I feel like a bromance should probably be reserved for adults (kid friendships are different level). Although they do keep it up until adulthood if The Visitor is still accurate.

I guess Malcolm/Trip then, but honestly they thought they were going to die in a shuttle once but that's kinda it. Been awhile since I watched ENT. If anything Trip/Archer.

Odo and Quark have mutual respect, but there's too much antagonism to be a bromance.

And Neelix / Tuvok is non-existent. Tuvok can barely stand Neelix and only comes to grudgingly tolerate his antics after half of his personality is suppressed IIRC. The fact that Tuvok throws Neelix a bone and dances when he leaves is evidence he softened, but not that they were bros.

[–] themoken@startrek.website 1 points 3 days ago (3 children)

It's less that digital things can't be alive and more that to be alive you need to exist independent of technology that's simulating your life for you. All biological organisms pass this test. Data passes this test. The Doctor and every other hologram does not.

If you want to call the human body and perception an equivalent, I'll point out that when you cut yourself something has actually occurred to your physical body, it isn't just your brain seeing a knife and deciding it hurt you.

But hey, you are welcome to disagree at which point holodecks become extremely unethical. This is, after all, just philosophy.

[–] themoken@startrek.website 3 points 3 days ago

Don't even get me started on how transporters don't make sense, haha.

[–] themoken@startrek.website 2 points 4 days ago (5 children)

Yes, Voyager's writers take this position, but I think it's nonsense.

Holograms are programs that run on a computer. They have no physical form, they are force fields and light being projected from a piece of hardware bolted to the wall to convince you they have form, but their true "self" is just data in a computer like any other program. Their experiences are database entries. They can be deleted, copied, transmitted, paused and restarted like any other program. They are incapable of doing anything that the computer they're running on can't do.

Like the EMH miners that pass along Photons Be Free - total bullshit. Why simulate that much intelligence when you've already installed devices all over that are capable of scanning and mining ore without physical form or the capacity for misery? Just let the computer do the work.

Or the Hirogen holograms. They're simulating pain, and it's fucked up the Hirogen want it that way, but does that make it unethical to hunt them? After all, when you hurt them, you're just updating a data structure in a computer that calculated the trajectory of your phaser fire, determined it was a hit and decided to relay that information back to you as simulated damage and pain. It could just as easily make the holograms impervious to all damage.

The Doctor can be special to the crew and they can want to keep him intact and running without pretending he's more than a simulation - he's designed to create rapport and they've bonded with him. But holograms in general? You might as well be concerned about being nice to a replicator or a navigation array, or an NPC in a videogame.

[–] themoken@startrek.website 12 points 4 days ago (2 children)

My God... Is the fact that boomers think '60s weed was mind altering proof of time incursions from the dank future???

[–] themoken@startrek.website 17 points 4 days ago (2 children)

I'm with you on rejecting AI being sane, but the idea that gaming wikis should be integrated into wikipedia is kinda nuts. If I search "Iron" on wikipedia I'm looking for facts, not a thousand item long disambiguation cluttered with every game that has iron as a resource. Conversely, on a game wiki my search for "Iron" has an entirely different context and I'm looking for different info.

Not to mention game wikis have way lower editorial standards, their own tone (e.g. making jokes), versioning concerns, their own new user friendly homepages etc.

Wikipedia could tuck this all into a separate namespace, sure, but that's effectively a separate wiki anyway and then it raises questions like "why is wikipedia hosting a mechanical guide for this porn game?" or "How long do we need to host the content for this game that peaked in 2012 and is now abandonware?" that are conveniently sidestepped by those communities supporting themselves.

[–] themoken@startrek.website 4 points 4 days ago* (last edited 4 days ago) (9 children)

Either interpretation could be correct, but it needs to be consistent.

To me, the holograms aren't people. People can't be reset, copied, or restored from backup. Holograms have no body to damage and no nerves to register that damage. The computer is recognizing that a humanoid would be damaged by whatever action and making its avatar express that in a way intended to be understood by other humanoids. That's all.

This is different from say, Data, because even though he can be manipulated and is inhuman in some of the same ways he is independent from any other computers and, importantly, his processing of pain is a real condition. He can be harmed, and even though he may say "Ouch!" to mimic humans, the real pain is his physical response to that damage, the reality that he may be less capable than before, and the need he has for repair.

I like the Doctor, I would treat him with respect, but if it was between him and a biological in a life or death situation, I'd choose the biological every time. I can always spin up another EMH mk. I from disk.

[–] themoken@startrek.website 11 points 4 days ago (11 children)

I actually just watched those episodes. Don't think it's her worst decision. The Hirogen had already taken Voyager and had everyone at their mercy, Janeway had to make a deal or die.

However, I will also say I think Voyager kinda flubbed the whole holograms-are-real-people-too idea. Holograms are just visual representations of what the computer is doing with force fields. When the holograms feel pain, it's simulated - they have no nervous system and they have not actually been harmed. The more sophisticated the AI the more realistic their reflection of "pain" but it's not real. OR it is real, and everything you do with a holodeck character is unethical.

[–] themoken@startrek.website 6 points 1 week ago (1 children)

I'm a little late to the party, but this episode is everything I wanted from modern Trek.

I'm loving that the cadets are competitive but ultimately supportive of each other. I love that we spent an entire episode focused on Jay'den's backstory and the Klingons, without any tedious martial arts or (real) space battles but the stakes were still plenty high. I found the resolution, and the message (not letting go of the past, but letting the present in) to be excellent Trek.

Caleb is also proving to be a bit more of an academy-era-Picard style character (great at a lot of stuff, but arrogant) rather than the sort of troubled genius vibe in the first bit of the show. I am looking forward to seeing him, and the other cadets, developed further.

Holly Hunter is doing great, bringing her own style. Loved she had a history with the Klingon guy and advocated for her student. I get why she's rubbing some the wrong way, but she is masterfully handling the people around her, leading with empathy, and has been very effective.

Also love we got some classic Klingon music from the movies, it was a nice nod.

Overall, I think this show is finally taking real advantage of the far future timeline. It is a little silly that major diplomacy is being effected at the Academy but because the Federation is still finding its feet again and the fact that the world has been mixed up from 90s Trek, it makes the Academy a much more interesting lens on the world than it would have been if it was set in the TNG-VOY timeframe.

[–] themoken@startrek.website 19 points 1 week ago (2 children)

An anti-DEI fork by a wingnut and a project that isn't even half way ready to use starting from scratch in a niche language. Neither of which are capable of dealing with the fundamental problem of X, the protocol itself, without becoming something entirely different.

... I'm not holding my breath.

[–] themoken@startrek.website 11 points 1 week ago

Agreed. I was an early Wayland convert because once upon a time I started writing a WM and taking an interest in X internals... And then my face melted off like I'd opened the Ark of the Covenant.

Things are so much simpler now.

24
submitted 2 months ago* (last edited 2 months ago) by themoken@startrek.website to c/baldurs_gate_3@lemmy.world
 

I'm doing two simultaneous runs, a good Sorcadin run on Tactician and a dark urge, evil Berserker run in Honor Mode that follows along. The good party is basically acting as an advance team to remind me of the scary encounters, ambushes etc. but I've also never done an evil durge run so it's not exactly a 1:1 comparison.

The evil party is just shy of Act 2, but I'm playing with the only companions I have access to (because of my evil actions) and I'm roughly trying to play them on type. Astarion is a Gloomstalker Assassin, Lae'zel is an Eldritch Knight and Shadowheart is a Light Domain Cleric. We are cake walking at the moment, didn't really break a sweat through the Underdark and Monastery. I'm concerned at not having a true caster... But I'm also sort of intrigued at the viability of this party.

Counterspell is the big thing I'm worried about. The advance team is proccing it constantly. Also replacing Haste with potions would suck and I can't get the Haste bow (I assume, Dammon is dead). So far relying on cleric skills for AoE has been working okay.

Can I get away with using speed potions and maybe something clever like going full anti-magic and using Sussur blooms with some party tweaks?(edit: apparently that's not possible anymore, but still Silencing weapons etc.)

Or, should I bite the bullet and spec Minthara as something castery when I get her? If so, who do I replace?

Any suggestions welcome.

 

I have my Linux box running my TV and it works great, but I'd like the ability to treat my Chromecast as a desktop window for streaming without switching inputs, multitasking etc. I have an HDMI capture card that works great with a Switch, but the Chromecast detects it's not HDCP (DRM) compliant so it won't work. Is there a way to outsmart that detection with software or hardware?

I've heard some knock off hardware confuses it enough to work but it seems like the info is old and I'd rather not roll the dice on hardware that's otherwise garbage...

view more: next ›