Your understanding is incorrect if copying involves circumventing encryption or other means of protecting the data. That said, it's not an issue for the Game Boy or Super NES.
xyzzy
Hello from Portland
Fan speculation and a whole article about it, and no one took the time to actually check...
I did literally five minutes of research and the remastered game screenshots on Sony's blog post match the Working Designs script. So between that and the fact that a new translation isn't listed in the features, it's it pretty clear that they're using that script, at least for English.
Why is it being review bombed?
For PS1?
95% of games are below $60, and the vast majority of those are below $20.
You might mean "more than I'm willing to pay," but it's a market. There are millions of copies of certain titles, so no one is cornering the market. People are just willing to pay more than you. In the case of PS1, maybe $10-20 more. No one is getting rich from that.
What exactly is your definition of scalping in this case
Oh hey, I didn't know there was a remake of this game. Imagine that, a game that actually deserved a remake! Hopefully this is translated to English.
Next they need to do Shin Onigashima. It's similar to Famicom Detective Club or the 999 games. It's had a couple remakes already, but not for Switch. Maybe they think it's "too Japanese," I dunno.
I believe the in-lore explanation is that the teleporter always has to be in the path of any transport. So if going from the bridge to a planet, the teleporter actually teleports you twice: once from the bridge to the teleporter buffer, and next from the buffer to the planet. The room was where the teleporter was physically located.
With improved technology later in the timeline (Discovery), they did in fact abandon the need for the teleporter room altogether.
For what it's worth, they never did address the most fascinating aspect of teleporters: that in the future they solved the problem of how to transfer consciousness. Though the existence of Thomas Riker does raise issues that are unresolved unless you accept that either teleporters do in fact kill you or consciousness can be copied. Based on how willing people are to step into them, you would imagine it's not the former.
After I watched this when it came up in my YouTube feed today, I went back and rewatched a couple of the older "Fuck You, It's January" videos. They were so pessimistic, and yet it's somehow only gotten worse. It really feels like the wheels are coming off on film and television.
With the exception of a handful of series like Only Murders in the Building, I don't watch much new TV anymore. Since I've watched just about everything I'm interested in over the years, I've actually just started going backwards. It'll take me years to get through, but I'm up to shows from the late 1980s to early '90s now that I either missed the first time around or caught episodically and out of order. I'm halfway through Quantum Leap, and although there are hokey episodes here and there, the quality of the writing is generally pretty strong. A well-crafted, strongly humanist anthology series doesn't really seem like the kind of thing that would ever get greenlit these days.
If they can prove clean room isolation, it's also legal for a team to document the plans in detailed technical language and another team to implement from the documentation (provided to them via an intermediary not involved in either effort).
This is how the IBM BIOS was replicated by Compaq for its line of "IBM-compatible" PCs.
I have zero need for a PS5 Pro, but... I do want this.
No, it doesn't copy the game data in the way you're describing, anymore than a Game Genie would (it doesn't either).
And anyway, this Nintendo lawyer fear is getting a little ridiculous in this community. ROM dumping for this kind of data is legal, at least in the United States.