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Adobe is recruiting a Photoshop developer. They want to rebuild the entire rendering engine
(careers.adobe.com)
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Sounds like a good idea. The original engine was written for mostly CPU-based processing, and parallel compute has become much more of a thing since then.
They won't be able to do everything on a GPU, but they can optimize the system for GPU compute and have graceful fallback for operations that a GPU can't do.
considers
They might also consider adding distributed support. My understanding is that Photoshop is cloud-based these days. I haven't used Photoshop in decades, never seen the cloud-based product, but if most of the compute happens server-side, I imagine that that's a lot more amenable to selling higher-end services where you loop more hardware in for more compute capability.
That'd be an area where they could legitimately bill cloud-based operation as a plus versus local stuff like Gimp.
I’d say the desktop offering is the main thing, but moving further into the cloud could be an interesting move on the subscription journey. Not interesting for me, as a user, but as a concept and an investment for the company.