this post was submitted on 10 May 2024
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Having dropped New Vegas in the past due to lost interest, I decided to try this game out finally since a friend of mine was having a fallout 3 playthrough himself. It was it 8 bucks, so I figured why not. I have to say, I put way more hours into this game than both other Bethesda games I've played through (Skyrim and Oblivion) before even finishing the main quest line. The combat was excellent in my opinion, and I (seem to be in the minority of people who) really liked the story. The choices it forces you to make sometimes really had me feeling emotional at times. I also played it with some minor mods installed, just some custom outfits and real world guns for immersion. Nothing to break the story or anything, though there are a few DLC sized mods I'm eyeing up to play in the future. Overall I seriously enjoyed this game, I've noticed online it seems to be regarded as one of the least popular mainline games but I think it's become my favourite Bethesda game I've tried so far honestly. Seriously recommend anyone who hasn't played this yet to at least give it a try. It really pulled me in.

Edit: Since I'm done with F4, got New Vegas running with some nice mods to add gritty aesthetics and real world weapons. Giving it another try 6 years after I initially tried it and so far I'm way more into it!

Edit 2: more specific context

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[–] FeelzGoodMan420@eviltoast.org 5 points 6 months ago* (last edited 6 months ago) (1 children)

Fallout 4 was a top tier fallout game with mods. The more you mod it, the better it gets. Fallout 4 with no mods is meh.

[–] tal@lemmy.today 2 points 6 months ago* (last edited 6 months ago) (1 children)

I wish that there were an easier route to just let a random player get a reasonably modded install. It's nice, but getting there is a big barrier. Something like what Wabbajack does, but at a Steam level, like "install community DLC", and in a way that one could manage mods from that point.

There are hundreds of mods that reasonably improve the gsme, and sorting through and comparing all of then is time-consuming.

That is, make it really accessible to users not familiar with modding who don't want to put a lot of time in, but let it be a "new base install" for most Fallout 4 players that could itself be nodded.

[–] FeelzGoodMan420@eviltoast.org 2 points 6 months ago (1 children)

But that's exactly what wabbajack is. It's really easy to set up. It's like a one click install.

[–] tal@lemmy.today 1 points 6 months ago* (last edited 6 months ago) (1 children)

So, I'd like it to be even more approachable, so that most people who play Fallout 4 and the DLC can have a reasonable shot at also experiencing a fully-nodded environment. I guarantee that only a tiny fraction of people who have played Fallout 4 have tried a heavily-modded run, be it Wabbajack or mod-manager based.

I also had headaches working on it, but that's probably because I was trying to run it on Linux.

Lastly, I'd like to be able to use that as a base point for modding. Like, have Wabbajack just essentially creating a Mod Organizer 2 configuration or something like that, so that one can use it as a base for further changes, so that the people who want to really spend the time tweaking their setup can also benefit. I'd just like to get players over the hump of getting a working, heavily-modded environment that can still be modded as easily as possible. Creating a working modded environment with hundreds of mods where one can tweak further as one wants is just a large, time-consuming undertaking that requires some familiarity with the system, as things stand.

[–] FeelzGoodMan420@eviltoast.org 1 points 6 months ago

Wabbajack does use a MO2 install......at least it can. Everything you're describing exists. The future is now, old man.