this post was submitted on 18 Jun 2024
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[–] nieminen@lemmy.world 16 points 6 months ago (7 children)

FINALLY!

Just wish we could use Wii controls. That was the best way to play prime. The switch remaster was okay, but not as good.

[–] Daedskin@lemm.ee 15 points 6 months ago (3 children)

I feel like I'm the only one who prefers the original, gamecube controls. Playing through the switch remake, I played with the new controls for, like, 10 minutes before switching to the original control scheme and playing the rest of the game with it.

[–] isyasad@lemmy.world 7 points 6 months ago

I'm with you on the Gamecube controls, tank controls are awkward but Wii pointing is more awkward. Although the best control scheme I used was a Steam controller on Dolphin (for the Wii version).

[–] brsrklf@jlai.lu 2 points 6 months ago* (last edited 6 months ago)

I prefer GameCube control for MP1 and 2 too.

Though MP3 did the wiimote control very well IMO (duh, it was made for it, but still, in this case it added something).

I have not tried MP1's switch remake though, I only played the original MP and MP2 on gamecube and then Trilogy on the Wii.

[–] morphballganon@lemmy.world 2 points 6 months ago

Nope, you're not the only one. The Wii port of Prime wasn't as well-tested as the original.

[–] TallonMetroid@lemmy.world 5 points 6 months ago (1 children)

Yeah, Switch pointer controls were pretty YMMV, simply because the joycons themselves aren't nearly as reliable in that regard as the Wiimotes were.

[–] VindictiveJudge@lemmy.world 4 points 6 months ago

The Wiimote worked with a pair of IR blasters to locate your screen. Joycons have no idea where your screen is. In that light, that they work as pointing devices at all is actually rather impressive.

[–] sheridan@lemmy.world 5 points 6 months ago

Switch remaster has a motion controls option. I quite like it. Is that comparable to how it played on the Wii?

[–] morphballganon@lemmy.world 4 points 6 months ago (2 children)

I guess you forgot about the Wii remote turning being too slow for fighting the hive queen

[–] Eggyhead@kbin.run 1 points 6 months ago (1 children)

I forgot what the setting was, but the mode with the littlest deadzone/bounding box was the way to go for me. Had the butt of the wiimote rested on my leg for stability and played the game like a joystick aimed at the TV.

[–] morphballganon@lemmy.world 1 points 6 months ago

Oh of course, anything else was unplayable

[–] nieminen@lemmy.world 1 points 6 months ago (1 children)

Yeah definitely have to turn up the sensitivity. The default level has you turning suuuuper slow.

[–] morphballganon@lemmy.world 2 points 6 months ago (1 children)

I maxed it out and it was still slower than the GCN stick let you turn. Beating the bee boss thus relied on luck where it shouldn't.

[–] nieminen@lemmy.world 1 points 6 months ago

Can't argue there!

[–] TastyWheat@lemmy.world 4 points 6 months ago (1 children)

Oh man, Wiimote and nunchuck on Metroid Prime was incredible. So goddamn intuitive. You just... point at everything. I've actually been holding off on the remake because my one and only playthrough of MP1 was with the wiimote. It ruled.

[–] nieminen@lemmy.world 2 points 6 months ago

Playing the original (GameCube) is also fun. For me neither control structure is the end all be all, I just preferred the Wii version.

The remake was visually good for the most part, but I think the original looks better overall.

I hope they release all 3 of the original primes with the remaster before 4 comes out, but I'll still be playing my Wii prime trilogy 🤣

[–] skulblaka@startrek.website 3 points 6 months ago

With Primehack you can play the OG prime series (I think the Wii U version?) on PC with a controller for dual joystick control like a modern FPS, or even m+k. It also runs well on steam deck, I have it on mine. It's very excellent, highly recommend.

[–] Eggyhead@kbin.run 2 points 6 months ago (1 children)

Prime is why Nintendo needs to embrace VR.

[–] nieminen@lemmy.world 1 points 6 months ago (1 children)
[–] RightHandOfIkaros@lemmy.world 4 points 6 months ago (2 children)

There are some forks of Dolphin that support VR.

[–] 5too@lemmy.world 1 points 6 months ago

I'm actually still trying to get one to work... might need to step back and make sure I can get base Dolphin to run it first!