this post was submitted on 23 Jun 2024
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[–] dlundh@lemmy.world 18 points 5 months ago (2 children)
[–] DAMunzy@lemmy.dbzer0.com 5 points 5 months ago (2 children)

Was that a marketing thing? Because the SH-4 was only 32-bit AFAIK.

[–] magic_lobster_party@kbin.run 3 points 5 months ago* (last edited 5 months ago)

Only thing I can find is that it has 128-bit graphics-oriented floating-point unit delivering 1.4 GFLOPS.

Probably only for marketing reasons. Everyone was desperate not to be worse than N64.