Fuck Cars
A place to discuss problems of car centric infrastructure or how it hurts us all. Let's explore the bad world of Cars!
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1. Be Civil
You may not agree on ideas, but please do not be needlessly rude or insulting to other people in this community.
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Don't discriminate or disparage people on the basis of sex, gender, race, ethnicity, nationality, religion, or sexuality.
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Don't follow people you disagree with into multiple threads or into PMs to insult, disparage, or otherwise attack them. And certainly don't doxx any non-public figures.
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This community is about cars, their externalities in society, car-dependency, and solutions to these.
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Do not repost content that has already been posted in this community.
Moderator discretion will be used to judge reports with regard to the above rules.
Posting Guidelines
In the absence of a flair system on lemmy yet, let’s try to make it easier to scan through posts by type in here by using tags:
- [meta] for discussions/suggestions about this community itself
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- [blog] for any blog-style content
- [video] for video resources
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- [meme] for memes
- [image] for any non-meme images
- [misc] for anything that doesn’t fall cleanly into any of the other categories
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Oh God that sounds amazing and terrifying all at once.
It's very intimidating at first, but there are loads of difficulty options. The standard option plays more or less like Tropico, but on the "realistic" mode, you need to actually source the materials and labour whenever you build any building. So you either need to import workers and resources, or else have a supply chain for every possible material including concrete, steel, and wood. And also have enough labourers who don't have other jobs that they can work on construction sites. That's when it becomes more like Factorio.
Nialus....bus build....city blocks..... Yeah, I'm gonna wind up playing this
I'm sorry for cursing you with this knowledge. It's definitely got the same level of addictiveness as Factorio
Well, guess I'm failing next semester at uni now too