this post was submitted on 28 Jul 2024
69 points (98.6% liked)

Steam Deck

14791 readers
446 users here now

A place to discuss and support all things Steam Deck.

Replacement for r/steamdeck_linux.

As Lemmy doesn't have flairs yet, you can use these prefixes to indicate what type of post you have made, eg:
[Flair] My post title

The following is a list of suggested flairs:
[Discussion] - General discussion.
[Help] - A request for help or support.
[News] - News about the deck.
[PSA] - Sharing important information.
[Game] - News / info about a game on the deck.
[Update] - An update to a previous post.
[Meta] - Discussion about this community.

Some more Steam Deck specific flairs:
[Boot Screen] - Custom boot screens/videos.
[Selling] - If you are selling your deck.

These are not enforced, but they are encouraged.

Rules:

Link to our Matrix Space

founded 3 years ago
MODERATORS
 

Haven't seen a post like this recently so I thought I'd start the conversation !

I'm close to finishing Wario Land 3 (emulated GBC), which was the game of my childhood, I'm surprised of how tricky some levels are.

I also started playing The Eternal Cylinder but it's quite a demanding game so I'm thinking of playing it on PC instead

you are viewing a single comment's thread
view the rest of the comments
[–] averyminya@beehaw.org 2 points 3 months ago (1 children)

Heh, the tree with the spiders, falling for 15+ seconds... Glorious. I miss the old game design, I feel like it's a little more creative than tossing up a "You Died" and respawning from the last save point. They're effectively the same, but there's something special about showing you everything you completed, further and further each time you progress just to fall longer...

[–] thingsiplay@beehaw.org 2 points 3 months ago (1 children)

I miss the old game design, I feel like it’s a little more creative than tossing up a “You Died” and respawning from the last save point.

It's not the same! Yes, if you die, its a similar thing. But usually with games you don't get punished by instant dying. Take Super Mario as an example. You might get hit and still be at the same position, but lose your power up or get small. Or you lose some health or a live. The important part is you keep going. Take the boss as an example. In Wario Land 3, if you get hit you jump out of frame and have to play a certain part again to try the boss. At least for me, this feels frustrating.

But don't get me wrong, its just a thing I don't like. I still like these games and the overall game is creative and impressive what they did with the GB. Not without reason is Wario Land 2 one of my alltime handeld games, that could get released even today! (same or even more for WL3) I think after our discussion here, I will go back to the game (on my Steam Deck) and try to finish it. Now that I have some time for other games, after Zelda. Man Zelda took time!

[–] averyminya@beehaw.org 2 points 3 months ago

Oh definitely, there's downsides and frustrations for sure. It's like a brick wall sometimes. The zombies, the soccer (my favorite tbh), the tree, the boss, the desert, the vines, it's all designed so perfectly evilly that I just love it! I haven't even played the game in 20 years. I remember it perfectly, nearly haha