inlandempire

joined 2 years ago
[–] inlandempire@jlai.lu 4 points 1 day ago* (last edited 1 day ago) (5 children)

Can confirm it happened on three occasions in the past two weeks:

  • piefed.blahaj.zone user reports lemy.lol user on feddit.uk community
  • piefed.blahaj.zone user reports lemy.lol user on lemmy.world community
  • piefed.social user reports lemmy.world user on lemmy.world community

All three reached our mod / reports queue on jlai.lu (lemmy)

Edit: I'm not sure if we have jlai.lu users remotely moderating the communities these reports came from

[–] inlandempire@jlai.lu 1 points 3 days ago

Playing it coop with friends is fun too, but you'll have to coordinate who get which loot

[–] inlandempire@jlai.lu 4 points 1 week ago

Thats a good poster, we need more horizontal film posters

[–] inlandempire@jlai.lu 20 points 1 week ago* (last edited 1 week ago) (1 children)

Not a costume, but I made a ghost, we have a tree trunk in front of the house, I put one of those round metal plates upside down on it, white bath towel, cut dark red paper for eyes and mouth, attached them with pins, and a candle in an jelly pot on the ground

Sounds fancy? Looks like shit but I love it LOL

Spoiler

[–] inlandempire@jlai.lu 19 points 2 weeks ago* (last edited 2 weeks ago) (2 children)

To answer your questions: this is posted in !games@lemmy.world because this specific petition relates to the interests of this specific Lemmy community, this does not mean it's "so important", or that it's a priority, it's just one of the many topics the users that frequent this community are interested about.

On the topic of other petitions, there are actually a lot of different petitions by European Citizen, that are available on the website dedicated to it: https://citizens-initiative.europa.eu/. For example, there are two other petitions that are at the same stage of the Stop Killing Games petition (they're in the process of verification). One calls for a ban on conversion therapies, which are discriminatory and harmful towards LGBTQ+ citizen, the other calls to "Stop Extremism" within the European Union, but is rather vague about what it's about.

The "My Voice, My Choice: For Safe And Accessible Abortion" was verified as "Valid Initiative" on September of this year, and on the 1st of October, its representatives met with Hadja Lahbib, European Commissioner for Equality, and European Commissioner for Preparedness and Crisis Management to discuss it, they will later have the opportunity to present it publicly to Parliament Members, which may hold a dedicated debate session. So far there's been 11 "Answered Initiatives" of varying subjects (this means the parliament debated on it, and reached a conclusion, and made a statement, you can learn more about the process here: https://citizens-initiative.europa.eu/how-it-works_en).

It's a great system that's underused in my opinion (lots of reasons for it but that's another subject matter). If you're a European Citizen and feel like there are topics you would like to bring to the European Parliament, I highly encourage you to create one and fight for what you believe is important!

[–] inlandempire@jlai.lu 5 points 2 weeks ago

Ahh that's on me, I didn't notice the community this was posted to, my bad!

[–] inlandempire@jlai.lu 19 points 2 weeks ago (3 children)

You can skip the hassle and use this https://www.wabbajack.org/

[–] inlandempire@jlai.lu 4 points 3 weeks ago

Yeah bad wording on my part, sorry for the confusion !

[–] inlandempire@jlai.lu 53 points 3 weeks ago (5 children)

Blame your users instead of your business partners

[–] inlandempire@jlai.lu 1 points 3 weeks ago* (last edited 3 weeks ago)

Their initial switch from a pve only game was motivated by data and metrics that showed them it was a better choice to make an extraction shooter (they said themselves somewhere that the game just wasn't fun). I trust they made the right call, so I would say a pve only mode in Arc Raiders would dillute the tension of each round played.

That being said, I'm also very risk averse, so I dislike the pvp part of the game. While I think its a necessary part of the gameplay, and that it brings awesome uncertainty and adrenaline, I think Embark should try and create incentives for more cooperation between players, encourage pvp as a conscious, intended, risky choice rather than a reasonable option when encountering other players.

From Tech Test 2 to the current Server Slam, they've apparently buffed the robots/arc enemies strength, I think that's a step in the right direction, even if I haven't personally noticed a change 🤷‍♀️

[–] inlandempire@jlai.lu 51 points 3 weeks ago (1 children)

Roll for initiative

[–] inlandempire@jlai.lu 4 points 4 weeks ago (1 children)

Its probably the one I'm looking forward to the most, I wonder how it compares to Jusant

 

REDWOOD CITY, Calif. Electronic Arts Inc. (NASDAQ: EA) (“EA” or the “Company”), a global leader in interactive entertainment, today announced that it has entered into a definitive agreement to be acquired by an investor consortium (“the Consortium”) comprised of PIF, Silver Lake, and Affinity Partners in an all-cash transaction that values EA at an enterprise value of approximately $55 billion. The transaction positions EA to accelerate innovation and growth to build the future of entertainment.

Under the terms of the agreement, the Consortium will acquire 100% of EA, with PIF rolling over its existing 9.9% stake in the Company. EA stockholders will receive $210 per share in cash. The per share purchase price represents a 25% premium to EA’s unaffected share price of $168.32 at market close on September 25, 2025, the last fully unaffected trading day, and a premium to EA’s unaffected all-time high of $179.01 at market close on August 14, 2025.

[...]

 

WWE2k25

Destiny 2: Legacy Collection

The Plucky Squire

Spellforce: Conquest of Eo

Return to Monkey Island

Eastern Exorcist

Warhammer 40,000: Speed Freeks

Grapple Dog

14
submitted 3 months ago* (last edited 3 months ago) by inlandempire@jlai.lu to c/games@sh.itjust.works
 

Partners with Flameborn Games A New Montreal-Based Game Studio to Announce Heavy Gear III – An Immersive Sci-Fi Action-RPG with Mech Combat and Open World Exploration Powered by Unreal Engine 5

Trailer link : http://www.youtube.com/watch?v=PXCx1IjM39A

 
 

Your Brain on ChatGPT: Accumulation of Cognitive Debt when Using an AI Assistant for Essay Writing Task

Project link: https://www.brainonllm.com/

Figures: https://www.brainonllm.com/figures

Paper on arxiv (pdf): https://arxiv.org/pdf/2506.08872

With today's wide adoption of LLM products like ChatGPT from OpenAI, humans and businesses engage and use LLMs on a daily basis. Like any other tool, it carries its own set of advantages and limitations. This study focuses on finding out the cognitive cost of using an LLM in the educational context of writing an essay.

We assigned participants to three groups: LLM group, Search Engine group, and Brain-only group, where each participant used a designated tool (or no tool in the latter) to write an essay. We conducted 3 sessions with the same group assignment for each participant. In the 4th session we asked LLM group participants to use no tools (we refer to them as LLM-to-Brain), and the Brain-only group participants were asked to use LLM (Brain-to-LLM). We recruited a total of 54 participants for Sessions 1, 2, 3, and 18 participants among them completed session 4.

We used electroencephalography (EEG) to record participants' brain activity in order to assess their cognitive engagement and cognitive load, and to gain a deeper understanding of neural activations during the essay writing task. We performed NLP analysis, and we interviewed each participant after each session. We performed scoring with the help from the human teachers and an AI judge (a specially built AI agent).

We discovered a consistent homogeneity across the Named Entities Recognition (NERs), n-grams, ontology of topics within each group. EEG analysis presented robust evidence that LLM, Search Engine and Brain-only groups had significantly different neural connectivity patterns, reflecting divergent cognitive strategies. Brain connectivity systematically scaled down with the amount of external support: the Brain‑only group exhibited the strongest, widest‑ranging networks, Search Engine group showed intermediate engagement, and LLM assistance elicited the weakest overall coupling. In session 4, LLM-to-Brain participants showed weaker neural connectivity and under-engagement of alpha and beta networks; and the Brain-to-LLM participants demonstrated higher memory recall, and re‑engagement of widespread occipito-parietal and prefrontal nodes, likely supporting the visual processing, similar to the one frequently perceived in the Search Engine group. The reported ownership of LLM group's essays in the interviews was low. The Search Engine group had strong ownership, but lesser than the Brain-only group. The LLM group also fell behind in their ability to quote from the essays they wrote just minutes prior.

As the educational impact of LLM use only begins to settle with the general population, in this study we demonstrate the pressing matter of a likely decrease in learning skills based on the results of our study. The use of LLM had a measurable impact on participants, and while the benefits were initially apparent, as we demonstrated over the course of 4 months, the LLM group's participants performed worse than their counterparts in the Brain-only group at all levels: neural, linguistic, scoring.

30
submitted 4 months ago* (last edited 4 months ago) by inlandempire@jlai.lu to c/games@sh.itjust.works
 

Additional details courtesy of user PCGamingMegaMod

Resetera users have discovered that both new owners named by Dark0ne work for a company called Chosen.

We partner with founders to help scale what they’ve built amplifying their impact, supporting their team and culture, and ensuring the business thrives for the long term.

From Chosen's "Why work with us?" section:

You’ve built something players love. We’re here to protect that magic and help it grow — with the care, creativity, and support it deserves.

It's vague to what extent this is a sale. Dark0ne mentioned the owners have "changed hands", but also mentions "I’ll also be working with the team to help guide the overall direction of the site, just without needing to be the person who signs off on every little thing and without taking responsibility for any and all things Nexus Mods".

In regards to Lifetime Premium, a Nexus Community Manager wrote this comment here:

Lifetime Premium means exactly that: Lifetime. There are no plans to revoke it. Beyond the fact that it wouldn’t make business sense, doing so would break trust with the community, which is the last thing we want. We’re committed to honouring the promises made to our supporters.

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