this post was submitted on 21 Nov 2024
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I assume the KDE implementation resizes to default when you stop shaking it.
I could totally see someone coding a function that increases the mouse pointer by x% every y mouse shakes, and then neglecting to put in a size cap.
This feature used to be in KDE 5 as well though, but with a size cap. I suspect the removal of the size cap is intentional rather than a bug.
Having a size cap does not make much sense since the increased pointer size is triggered intentionally, meaning if someone keeps shaking the pointer, they must want it bigger (whether for amusement or because they're hella blind).
Yes, it resets once motion is stopped. It's one of those things where without comments in the code or something you could also assume forgetting to check one of the bounds just happened to work fine.