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I think you need to start a project, accept it will be slow and painful, and don't become an expert before you start, just use the skills you have and see where they take you. The only thing that matters in software is that it works. The definition of working changes over time, but get that first working version and you will keep going.
This is it. I've never been able to learn a new programming language looking at tutorials. I always start with a problem (use case) and build from there. A basic knowledge of concepts like loops, conditionals, and passing/returning values in a function are the building blocks. Eventually you start to get tired of copy/pasting code so you find things like abstraction and inheritance. Then you'll find ways to optimize or use someone's library of premade functionality instead of starting from scratch.
And if you get really, really good you start writing things from scratch again in unique and highly optimized ways. Those are the really fun projects, imo, but not the ones that pay.