this post was submitted on 03 Jan 2026
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I just finished my second playthrough of Dead Island 2, and for some reason this game really resonated with me the way few other games ever have, and just like with the first playthrough, I'm kind of bummed that there's nothing left for me to do in the game.

The story was the weakest part, but the gameplay, music, sound production, voice acting, "set design," -- everything-- was absolutely incredible, imo. Attention to detail is huge for me, and when I can read what it says on a tiny box of pills--that says passionate devs and quality publisher to me. I also LOVE how the zombie damage is depicted, with different weapons causing different wound shapes, and the guts jiggle independently of the body. Most satisfying zombie killing ever.

So what games did you yearn for more of when you finished it?

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[–] cattywampas@lemmy.world 22 points 4 days ago (1 children)

Skyrim. Yeah I know there's a ton to do and the real game is side quests and leveling up etc etc. But after I killed Alduin I kinda looked around and was like "wait is that the end of the main quest?" First game I ever had to google if I had beaten it.

[–] kinther@lemmy.world 4 points 4 days ago (2 children)

If you're looking for that Skyrim itch and are ok without the high fantasy, check out Kingdom Come: Deliverance

[–] Demdaru@lemmy.world 1 points 3 days ago (1 children)

Oh my god. Suggesting KCD to someone as next game after Skyrim has to be some kind of sadism xD But yeah, KCD is a great game, just...IMO not really anywhere genre-wise near Skyrim except for open world.

[–] kinther@lemmy.world 1 points 3 days ago (1 children)

Open world, massive side quest backlog, skill based progression, crafting, random little "why the heck is this out here...?" moments, a decent stealth system, and generally interesting characters?

Hits most of the boxes for me. I don't think I would consider Skyrim replays ever again.

[–] Demdaru@lemmy.world 1 points 3 days ago (1 children)

Absolutely brutal learning curve, no power tripping until late game, requiring player to get good at the same time as character, no QoL features, in-built survival...

Skyrim is a power fantasy casual RPG. KCD is medieval immersion sim with RPG elements.

And crafting in KCD only has Alchemh and fixing stuff, whereas Skyrim has blacksmithing, alchemy and enchanting, each with skill tree.

[–] kinther@lemmy.world 2 points 3 days ago (1 children)

You're only selling it to me harder, haha

I played through Skyrim at least three times, so it's just not the same. Great the first few times, but gets boring. The replay factor is high, but eventually you'll need something new to try, which is why I suggested KCD!

[–] Demdaru@lemmy.world 1 points 3 days ago

Friend, I love KCD with all my heart, all I am pointing out is that you are suggesting marathon to someone who ran hundred meters with that jump from Skyrim to KCD xD

[–] SupraMario@lemmy.world 1 points 3 days ago (1 children)

And the sequel. The first game is probably the best, at least in my eyes. It really put you into the life of a medieval peasant and said good luck you dumb shit. The first time riding a horse through the woods only to get branched was a moment of ..wow this game really tells you, you're not the main character of this story, just some dumb idiot that is a cog in the bigger machine.

[–] kinther@lemmy.world 1 points 3 days ago

Exactly! I actually enjoyed KCD2 having to sleep on hay piles as a miscreants lol