this post was submitted on 07 Mar 2026
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[–] Pickleideas@lemmy.world 8 points 2 days ago (3 children)

My friends all had SM64, but for some reason I never actually played it until it came out on the Switch. I can get why people like it nostalgically, but it plays awfully. The camera is basically impossible to control so you spend most of the game guessing what's going on around you

[–] wander1236@sh.itjust.works 12 points 2 days ago

That seems to be a theme with 90s 3D games: the camera has a mind of its own and can make navigation really annoying.

[–] k0e3@lemmy.ca 1 points 1 day ago

I think the camera is amazing for being one of the first 3D action platformers, but you're absolutely right to say that it's frustrating as hell when compared to modern games.

[–] Gullible@sh.itjust.works 4 points 2 days ago

I frequently compare Elden ring’s camera to Mario 64. It’s just good enough until you’re in an enclosed space. Plenty of romhacks have solved the issue with fixed camera angles or fully outdoor level design.