this post was submitted on 20 May 2026
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[–] jounniy@ttrpg.network 2 points 1 month ago (2 children)

Statistically it comes up 5% of the time you use a hero point, so yeah, about as often as rolling a nat 20.

[–] iamthetot@piefed.ca 1 points 1 month ago (1 children)

Yep! But there's typing that out, and then there's experiencing it first hand, and the latter can be surprising. ;)

[–] bitjunkie@lemmy.world 1 points 1 month ago

Sounds like salience bias.

[–] psud@aussie.zone 1 points 1 month ago (1 children)

People typically don't use fair dice. There's often a much higher than 1/20 chance of getting a particular result

Dice are polished to remove molding marks, which also rounds off edges and makes faces different sizes

[–] jounniy@ttrpg.network 0 points 3 weeks ago (1 children)

But they are polished equally on each side, right?

[–] psud@aussie.zone 0 points 2 weeks ago (1 children)

They often are polished the way rocks are, tumbled with abrasives, which randomly wears them down

Few expensive dice will be polished carefully

I trust internet dice rollers over commodity dice, d6 is pretty much the only one easy to get fair versions made for the gambling industry

[–] jounniy@ttrpg.network 0 points 2 weeks ago (1 children)
[–] psud@aussie.zone 0 points 2 weeks ago (1 children)

I read a lot and own game science dice. Game science described the process in their marketing to explain how their dice were different

[–] jounniy@ttrpg.network 1 points 2 weeks ago (1 children)

Is that some kind of company? Or am I missing a very obvious joke?

[–] psud@aussie.zone 1 points 2 weeks ago

Game science was a company that made fair role playing game dice