this post was submitted on 20 May 2026
483 points (97.8% liked)

RPGMemes

16578 readers
342 users here now

Humor, jokes, memes about TTRPGs

founded 3 years ago
MODERATORS
 
you are viewing a single comment's thread
view the rest of the comments
[–] iamthetot@piefed.ca 18 points 1 month ago (7 children)

In PF2e, you get Hero Points which allow you to reroll checks. We use a house rule that if you use a Hero Point and roll the same number on the die, you must use that number (no more rerolls) however you don't spend your Hero Point.

It comes up surprisingly often.

[–] Quetzalcutlass@lemmy.world 11 points 1 month ago (1 children)

It's just like playing XCOM. Basic math says there's a 95% chance of something bad not happening? You'd better believe it's happening every single session!

[–] 48954246@lemmy.world 6 points 1 month ago

If you read it as 1 in 20 it now doesn't feel anywhere near as certain.

You shoot a lot of aliens in xcom, it's bound to happen eventually.

[–] Cethin@lemmy.zip 3 points 1 month ago (1 children)

I bet it comes up approximately 1/20 times it'd used.

[–] iamthetot@piefed.ca 3 points 1 month ago

Just about that, yes!

[–] jtrek@startrek.website 3 points 1 month ago (1 children)

I prefer Fate's system:

When you don't like your roll, you can either reroll or take a flat bonus. Because Fate is a dice pool instead of flat-probability-1d20, if you do take the reroll to make up for an atrocious roll, you're less likely to get another atrocious roll. Usually you just need the little bump to make a difference.

[–] iamthetot@piefed.ca 2 points 1 month ago

I still haven't gotten around to giving Fate a try, but been on my list a while. Too many games not enough time!

[–] jounniy@ttrpg.network 2 points 1 month ago (2 children)

Statistically it comes up 5% of the time you use a hero point, so yeah, about as often as rolling a nat 20.

[–] iamthetot@piefed.ca 1 points 1 month ago (1 children)

Yep! But there's typing that out, and then there's experiencing it first hand, and the latter can be surprising. ;)

[–] bitjunkie@lemmy.world 1 points 1 month ago

Sounds like salience bias.

[–] psud@aussie.zone 1 points 1 month ago (1 children)

People typically don't use fair dice. There's often a much higher than 1/20 chance of getting a particular result

Dice are polished to remove molding marks, which also rounds off edges and makes faces different sizes

[–] jounniy@ttrpg.network 0 points 3 weeks ago (1 children)

But they are polished equally on each side, right?

[–] psud@aussie.zone 0 points 3 weeks ago (1 children)

They often are polished the way rocks are, tumbled with abrasives, which randomly wears them down

Few expensive dice will be polished carefully

I trust internet dice rollers over commodity dice, d6 is pretty much the only one easy to get fair versions made for the gambling industry

[–] jounniy@ttrpg.network 0 points 3 weeks ago (1 children)
[–] psud@aussie.zone 0 points 3 weeks ago (1 children)

I read a lot and own game science dice. Game science described the process in their marketing to explain how their dice were different

[–] jounniy@ttrpg.network 1 points 2 weeks ago (1 children)

Is that some kind of company? Or am I missing a very obvious joke?

[–] psud@aussie.zone 1 points 2 weeks ago

Game science was a company that made fair role playing game dice

[–] Archpawn@lemmy.world 1 points 1 month ago

I was thinking of that as a house rule for Mutants and Masterminds (which has a similar system, but is much more generous with the reroll). I think it's better if you don't feel like you wasted the Hero Point because you rolled low.

That said, it works best if it's a success/fail type thing. I understand pathfinder has a lot of things with critical success and critical failure. I guess you get it back if you don't score better?

[–] Kolanaki@pawb.social 1 points 1 month ago

D&D 5e has a similar system.

[–] Grimy@lemmy.world -3 points 1 month ago* (last edited 1 month ago) (1 children)

The new 5e rules have the same called inspiration. Inspiration points are given out at the DMs discretion. It's a nice reward to give out for stuff like good roleplay and what not. I'm guessing it's the same for hero points.

[–] iamthetot@piefed.ca 5 points 1 month ago (1 children)

By "new 5e rules," do you mean 5.5e released in 2024? If so, DM Inspiration is not new to them, and was in 5e when it originally released in 2014. I'm not familiar if there were changes made, though, as I don't play dnd anymore.

[–] Grimy@lemmy.world 1 points 1 month ago* (last edited 1 month ago) (1 children)

I think before it let you roll with advantage while the new rules lets you reroll afterwards if you don't like the results. I'm not super familiar with the pre 2024 rules though.

[–] Cethin@lemmy.zip 3 points 1 month ago

I think you're correct on the old rule. You had to declare in advance that you were spending it. No idea on the new rule though.