Games

Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.
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Related communities
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Video games
Generic
- !gaming@Lemmy.world: Our sister community, focused on PC and console gaming. Meme are allowed.
- !photomode@feddit.uk: For all your screenshots needs, to share your love for games graphics.
- !vgmusic@lemmy.world: A community to share your love for video games music
- !freegames@feddit.uk: A community sharing free games giveaways.
Help and suggestions
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- !AutomationGames@lemmy.zip
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- !Silksong@indie-ver.se
- !Skyrim@lemmy.world
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- !Subnautica2@Lemmy.world
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Language specific
- !JeuxVideo@jlai.lu: French
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There's tank/support/dps in GW2 for sure, but pretty much every class can build for any role and it's only relevant in raids.
My Mesmer (a mage with the lowest health and lightest armor) is my best and toughest tank in my character line up.
Yup. My mesmer has multiple builds and gearsets, where as long as I'm out of combat, i can hit a single button and switch between a very hard hitting ranged and aoe dps, grouping dps, extremely good aoe healer, for-fun utility, and some other misc builds I'm working on.
Her strongest role is definitely the raid level healer, but unless we're raiding or playing the very hardest challenge content, I can mostly do whatever I want.
In GW2, as long as you're doing anything, the builds are such that you can kinda of get away with anything because everything does something, even if you have no idea what you're doing. Scaling in efficacy really happens when you start working in synergy of skills and filling in for mechanics that whatever group you're playing with lacks.
In simple terms, gw2 is not rock-paper-scissors, it's more like.... Diablo? Almost? It's hard to describe.