this post was submitted on 11 Jun 2026
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[–] luthis@lemmy.nz 4 points 5 days ago (1 children)

Did they fix A-Life? I never bought it because the reviews were complaining about NPCs just randomly spawning in front of them, and it didn't have the background simulation of Stalker which was one of the major reasons it was so great

[–] Coelacanth@feddit.nu 4 points 5 days ago

I mean, sort of. Yes and no. Also, this is all from second hand accounts - I played it on launch when Alife was nonexistent and had to be emergency fixed with mods to not spawn on top of you, and have been putting off a second playthrough until at least the DLC drop.

Alife is still neither as good as previous games, nor as good as what they promised in pre-release material. But they have gotten it much better, and the spawn-in garbage of the release version should be gone. I think the final hurdle is that there is a very limited bubble around the player where NPCs are actually online and active in the world as objects as opposed to simulated offline, and that is the final hurdle to truly make it feel like it should.

I recommend Cheeki Breeki's anniversary video, it summarises the patches so far and the state of the game (though it's a few months old now).