this post was submitted on 19 Sep 2024
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Well that took a while but its finally here.

But also incoming Moon channel video now

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[–] Templa@beehaw.org 4 points 2 hours ago

I understand and participate in the hate against Nintendo but Palworld was a game with such bad taste for me that I am just grabbing the popcorn on this one. For anyone surprised regarding the patents, for Tears of the Kingdom alone, Nintendo tried to file at least 30 patents. I have no idea how many they must have for mechanics from Pokémon.

[–] InternetPerson@lemmings.world 10 points 6 hours ago (1 children)

If it's about those pretty similar character models like those linked in the article, then I can understand Nintendo better.
But if it's just about the concept of "collecting monsters" and using them in battles somehow, then they can go fuck themselves. I'm eager to learn where they see their patents infringed.

[–] DoucheBagMcSwag@lemmy.dbzer0.com 6 points 4 hours ago* (last edited 4 hours ago)

It's not copyright infringement... But patent infringement.

So the latter.

[–] AFC1886VCC@reddthat.com 26 points 8 hours ago

Go fuck yourselves Nintendo

[–] OneRedFox@beehaw.org 19 points 8 hours ago (1 children)

Hopefully Pocketpair wins, because they made the better monster catching game. I'm still reeling from how bad the performance is in Scarlet/Violet.

[–] Templa@beehaw.org 2 points 2 hours ago (1 children)

Oh yes, the better monster catching game with better slavery and guns!

[–] Rozauhtuno@lemmy.blahaj.zone 1 points 51 minutes ago

Oh yes, the better monster catching game with better slavery and guns!

American Pokémon 🇱🇷🇱🇷🇱🇷🦜

[–] jherazob@beehaw.org 9 points 7 hours ago (1 children)

Somebody was suggesting this was deliberately done to bleed Pocketpair out of money and halt development that way, patent cases take years to be solved, and all during this time they have to keep paying lawyers. Nintendo likely has a small army of in-house lawyers so it's no trouble to them, but to their victims it's life-ruining.

[–] Varyag@lemmy.dbzer0.com 6 points 7 hours ago (1 children)

Yeah except Palworld has joined Sony for their multimedia franchise, so potentially they can get a lot of monetary and legal support from that. Nintendo took way too long to actually do this frivolous lawsuit.

Let them fight.

[–] blindsight@beehaw.org 3 points 4 hours ago

They also sold 5 million copies in 3 days, and who knows how many copies since then. They can afford to pay good IP lawyers for a long time, if needed.

[–] thingsiplay@beehaw.org 24 points 13 hours ago (2 children)

infringes multiple patent rights

What exactly is infringed here? I don't see Palworld infringing anything Nintendo does (no its not sarcasm).

[–] soulsource@discuss.tchncs.de 9 points 11 hours ago (2 children)

I'm not sure how the term "patent" is to be interpreted here. It could be used like back in the days when Apple sued Samsung because their phone had rounded edges too...

Like a "design patent" (sorry, I'm not a native English speaker, so I'm unsure if this is the correct translation).

A lot of the pals in the game look quite close to Pokémon. Not identical, of course, but so similar that one just has to wonder if the design has been "inspired" by Pokémon...

[–] thingsiplay@beehaw.org 15 points 10 hours ago (2 children)

Pokemon design isn't patented, they are secured by copyright. As long as they do not copy a Pokemon design directly, they are safe. Being inspired is not a copyright infringement. Patents usually are about hardware and other mechanical solutions, in example a certain dialog system. And it needs to be patented and all patents are open to see, I think.

[–] AllNewTypeFace@leminal.space 3 points 2 hours ago

Gameplay can be patented. Namco patented the mechanics of Katamari Damacy, for example.

[–] soulsource@discuss.tchncs.de 3 points 3 hours ago (1 children)

It depends on what kind of patent. I just googled the term I had used before, and it is indeed what I expected it to be: https://en.wikipedia.org/wiki/Design_patent

And yes, that name is stupid. That's why I am happy that my native language, German, has a better distinction between "Patent" (what you described) and "Geschmacksmuster" (design patent).

About patents being public: They are. That's because the idea behind patents is that after they expire, anyone can use them to build the technology they describe. The temporary exclusive usage rights that they offer are meant as an incentive for inventors to publish their findings. The only problem is that the legal situation did not keep up with the creativity of patent lawyers... (I will stop now, otherwise this will turn into an endless rant about how broken the patent system is.)

[–] thingsiplay@beehaw.org 1 points 3 hours ago

Just to add to the fuel: Apple has a patent for the swipe unlock on iPhones.

I'm from Germany too BTW, Hallo. :D My point was to distinguish copyrighted creative work from specific patented ideas. Patents are usually not about how it looks, but solving a specific (mechanical) problem. And they need to be paid and approved manually. While Copyright is automatically active on creation and is about creative work and or art in example. Copyright can can be licensed to any form like MIT. Patents cannot have a specific license like this to make derivatives.

You cannot put a dent into your tv and give it an MIT license. But you can go and patent this specific "Design Patent" (the name is not that bad actually!).

[–] Zoot@reddthat.com 5 points 9 hours ago

You could almost say... Parodied 😯

[–] PonyOfWar@pawb.social 7 points 11 hours ago (1 children)

Only thing I can think of are maybe the catching mechanics (which are straight out of Legends: Arceus). No idea if these would be considered unique enough to be patentable, guess we'll find out.

[–] homicidalrobot@lemm.ee 6 points 6 hours ago (1 children)

They literally tried to patent the loading screen and mechanically locking a player object to a moving object ingame just after the release of TotK. Nintendo is the absolute king of frivolous gaming patents. Here's hoping it's their downfall. For an example of how seriously vague some of the patents they've been granted are, check out some of their current ones after pokemon sleep's initial success (basically trying to keep everyone without 9 digit money out of the sleep app game space).

https://patents.justia.com/assignee/the-pokemon-company

[–] Kissaki@beehaw.org 2 points 1 hour ago

In a case where a second camera operation through a third input unit using an inertial sensor is performed while a pointer operation process based on a pointer operation through a first input unit or a camera operation process based on a first camera operation through a second input unit is performed, an absolute value of a quantity of change in a position or an image capturing direction of a virtual camera based on the second camera operation is reduced as compared with a case where the second camera operation is performed when neither of the pointer operation process based on the pointer operation and the camera operation process based on the first camera operation are performed.

Holy mother of long sentences

Those patent abstracts are wild.

[–] lvxferre@mander.xyz 39 points 16 hours ago (1 children)

Claiming "multiple patent rights" without mentioning smells like kafkatrapping.

I think that Nintendo's delayed reaction was to gauge how much money it could get from bullying Pocketpair to accept some unfavourable settlement outside the court; if too little the costs would be too high to bother, considering the risk, but now that Palworld sold a bazillion it's more profitable to do so. It might actually backfire if Palworld decides to go through the whole thing, I don't know how Japanese law works in this regard but if Nintendo loses this certainly won't look good for them, and even if they win it might be a pyrrhic victory.

[–] thingsiplay@beehaw.org 13 points 13 hours ago (1 children)

Claiming “multiple patent rights” without mentioning smells like kafkatrapping.

No, this is normal. If there is a case, then it needs to be handled in the court first.

[–] lvxferre@mander.xyz 6 points 11 hours ago (1 children)

Good catch - you're right.

[–] Rozauhtuno@lemmy.blahaj.zone 1 points 48 minutes ago

Good catch

hehehe

[–] PhobosAnomaly@feddit.uk 37 points 17 hours ago (2 children)

I don't get it. I mean I get it because it's Ninty, but I don't get why now?

Has there been something in a major new feature update that has finally tipped the scales into clearly taking the piss, or have the legal team at Big N finally seen their erections subside after the game's launch and only now can move enough to do something about it?

[–] Kolanaki@yiffit.net 71 points 17 hours ago* (last edited 17 hours ago) (1 children)

Considering they're going for patent infringement and not copyright infringement, it's possible it just took this long for Nintendo's legal department to find something even remotely tangible that they could sue over. And since they haven't said what patents Palworld infringes on, I have to assume whatever it is, is very flimsy.

[–] RarePossum@programming.dev 16 points 16 hours ago (1 children)

Despite their reputation for being quick, my opinion is that Nintendo does often take their time. Most of the things they take down do exist for months or years (and also follow the same format of a ROM hack that got a lot of attention so easy copy paste). My assumption is they're just dotting their i's and crossing their t's and patent is just what they think they'll have the best chance at winning.

[–] thingsiplay@beehaw.org 11 points 13 hours ago

Going back to Yuzu, Nintendo was in Discord and all over the place monitoring and collecting evidence even since Tears of the Kingdom launch. It took almost a year before the final attack with overwhelming number and secured evidence. Nintendo is not fucking around and is serious, that's for sure. So if Nintendo attacks, they often have a point or (legal) reason to.

That's why I'm so curious in this case. I would hope that Nintendo being (legally) wrong for once.

[–] zarenki@lemmy.ml 23 points 15 hours ago

My best guess: whatever they're filing now was so exhaustively researched that it took months to prepare the strongest case they're able to make, possibly delayed by the lawyers working on several other cases. Plus waiting until sales have dried up can maximize damages.

Another possibility is that Nintendo/TPC is planning to make some big Pokémon announcements soon and wants to target this shortly before their own new games to reduce competition. Palworld might seem like more of a threat to the execs now that Pokémon is nearing a major release than it was in the middle of a long drought for the series.

[–] RiikkaTheIcePrincess@pawb.social 17 points 15 hours ago* (last edited 11 hours ago) (1 children)

If corporations are to be considered people they should have to have shins or something to kick them in!

Am tired of hearing about Nintendo attacking everyone who even thinks about fun outside of their discrete products.

[–] thingsiplay@beehaw.org 5 points 13 hours ago (1 children)

Ninty? I know by context it means Nintendo, but why Ninty? Is there any connection this specific abbreviation is used here?

[–] RiikkaTheIcePrincess@pawb.social 3 points 11 hours ago

Changed it 🤷 I've no idea why I decided to abbreviate there at all.

[–] Hello_there@fedia.io 21 points 16 hours ago (1 children)

The claim says patent claim. This isn't design related then. What is the claim then? Appearance of monsters doesn't make a patent case.

[–] lvxferre@mander.xyz 12 points 11 hours ago (1 children)

Nor the whole idea of capturing opponents to raise them and make them fight for you. That's from 1987 already, from the Shin Megami Tensei series; it predates Pokemon by a fair bit.

[–] t3rmit3@beehaw.org 2 points 3 hours ago (1 children)

Except they filed a patent for exactly that recently, so I'm guessing it is for the capture mechanics. It shouldn't pass muster in that case, but Japanese courts be wild (and very pro-Nintendo).

[–] lvxferre@mander.xyz 3 points 2 hours ago (1 children)

I gave it a check. If Pocketpair plays it smart they can make Nintendo look like a herd of muppets in the court, and even potentially acting on bad faith. Pocketpair might also simply change a few elements of its own game through an update, much like PvZ replacing Michael Jackson zombie with a disco zombie.

I'm not even sure how much patents apply to games.

[–] t3rmit3@beehaw.org 2 points 2 hours ago

I really hope so. The last thing we need is Nintendo deciding that they own every game mechanic they've ever used.