this post was submitted on 20 Dec 2024
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[–] sparky@lemmy.federate.cc 16 points 6 days ago

You can’t sell endless in-game micro transactions in a single player game. Gotta get to work on League of Fortnight: Apex of Duty

[–] Gumbyyy@lemmy.world 36 points 6 days ago (5 children)

Ummmm......Baldur's Gate 3, anyone? How about Dragon Age: Veilguard? Those are just off the top of my head.

[–] rikudou@lemmings.world 16 points 6 days ago (2 children)

Don't forget that everyone has a hard-on for Witcher 4.

[–] Nikls94@lemmy.world 3 points 6 days ago

Dude my GPU is so hard for Witcher 4 the fans started to hum "the bad touch" ever since the trailer ran!

[–] bhamlin@lemmy.world 1 points 5 days ago (1 children)

Except for those neets complaining that Ciri isn't "hot" for some reason.

[–] rikudou@lemmings.world 0 points 5 days ago (1 children)

There are always gonna be complainers. Like, I'm not super happy that Ciri seems to have undergone many plastic surgeries in a world without plastic surgery (but hey, maybe she popped into our world!), but it is what it is. Hopefully they at least contacted the original actress, otherwise I'm gonna be pissed at them, but if she said no, not much you can do.

Idk, they literally have magic.

[–] SharkAttak@kbin.melroy.org 9 points 6 days ago

Yeeah.. this sounds the usual "Why, why aren't these games selling?" fans screaming, explaining what's wrong, begging "Guess this kind of games just don't sell"

[–] Grumpy@sh.itjust.works 10 points 6 days ago (1 children)

BG3, yes. Massive success.

Veilguard is a massive flop. It sold a lot compared to other games, sure, but based on the amount of money they spent and time in development, that was a shit investment. They were expecting like 10m sales, doing 1.5 instead according to whistleblowers.

[–] Rekorse@sh.itjust.works 3 points 6 days ago (1 children)

I'm sure it saved time starting from the template from Hogwarts legacy. The real problem is veilguard isnt an RPG. Divinity original sin 2 is a better game IMO.

[–] bhamlin@lemmy.world 1 points 5 days ago

And from the same developer. It's almost as though who makes the game is just as important. 😉

[–] Melonpoly@lemmy.world 1 points 5 days ago* (last edited 5 days ago)

Dragon age isn't a particularly good example. It was a massive flop.

Why are you citing mechanically rich games that happen to have a story?

[–] ZombiFrancis@sh.itjust.works 12 points 5 days ago

Disco Elysium refutes this take.

[–] cobysev@lemmy.world 28 points 6 days ago (2 children)

That's a shame. "Narrative-driven, story-rich games" are mostly all I play. Just because people spend more time in strategy or MOBA games doesn't mean they're more popular, just that they take more time and don't have a designated end point, so people come back to play more often. But we still enjoy story-rich games and they'll still sell.

This is why Call of Duty has turned to garbage. Because they realized they could get more gameplay out of the multiplayer mode, so they stopped making good campaign modes and focused all their energy on multiplayer and pushing microtransactions. It's literally prioritizing money over quality gaming.

And I know, they're a business and the goal is to make money, but who can remember a fun multiplayer level? What even is the point in getting invested long-term in multiplayer when they're releasing a new game every 1-2 years? Counter-Strike has been mostly the same for decades and was extremely popular because it was so well-known and hardly changed. It only recently released a sequel, which was basically just a huge patch to the original game. Meanwhile, my memory of Call of Duty multiplayer games is fuzzy because I've played so many over the years and none really stand out to me.

[–] Shiggles@sh.itjust.works 15 points 6 days ago (1 children)

Do they consider frostpunk a “story rich game”? If that’s what all story rich games were like, I’d play more of them - most of them feel like cereal box toys, and I’d generally prefer just reading a book so the subpar gameplay isn’t all I’ll remember.

[–] ZombiFrancis@sh.itjust.works 1 points 4 days ago

Both Frostpunk 1 and 2 had fans requesting a sandbox mode and endless modes without victory conditions. They finally did it for 1 and made it a part of 2... but it was clear the drive of the fans (open ended sandboxing) was at odds with the devs wanting to using narrative and story to govern game mechanics.

[–] kameecoding@lemmy.world 11 points 6 days ago (1 children)

Are they publicly traded? Being publicly traded is just the death of game companies, some decisions have to be based on more than profit.

They also have a really good universe in Frostpunk they could explore through other game-styles.

[–] Evrala@lemmy.world 3 points 5 days ago* (last edited 5 days ago)

In the article they do post about "investor concerns"

[–] Pika@sh.itjust.works 2 points 4 days ago* (last edited 4 days ago)

No, it's because frost punk 2 sucked on every level. People are screaming for narrative driven story Rich games, and what you provided was a bare minimum politics simulator with a minor aspect of City build survival with very little story, and a extremely difficult game to actually balance

And all of this is disregarding the fact that frostpunk one was already fairly steep in price for what you got, and then frostpunk 2 released at and even higher price for even less game.

This is them seeing their failure that is frostpunk 2 and not being able to build on any of the constructive feedback that they've gotten from any of their bad reviews, and saying oh well we can't be the problem people must not like story anymore.

[–] Lojcs@lemm.ee 7 points 6 days ago

Aren't they 99% of AAA games?