this post was submitted on 23 Jan 2025
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[–] Katana314@lemmy.world 7 points 5 hours ago

After the betrayal of Mick Gordon, came the Dark Ages. Seems fitting.

Did they ever fire the game director that caused that whole controversy?

[–] Viri4thus@feddit.org 4 points 4 hours ago

No Mick no buy. Fuck Bethesda right off, those greedy duplicitous cunts. Feel bad for the team tho, I don't believe the decision to betray Mick came from below.

[–] domi@lemmy.secnd.me 16 points 8 hours ago (1 children)

Looks pretty good but I'm going to wait for the soundtrack and for the price to come down to normal PC prices.

No Mick Gordon is still seriously disappointing.

Also, I hope they configured their Steam page wrong. The advanced access phase on Steam is 7 months long.

[–] AutoPastry@sopuli.xyz 8 points 7 hours ago (1 children)

Ofc Mick is the goat, but I thought Andrew Hulshult did a great job with the DLCs for doom eternal.

The previous two games came down in price fairly quickly and are dirt cheap now so if you're patient that's probably the way to go

[–] skulblaka@sh.itjust.works 7 points 5 hours ago

Hulshult is an Old God of the gaming industry at this point and I expect he will never perform work that is unsatisfactory.

But the whole situation with Mick Gordon still leaves a bad taste in my mouth. I'd have liked if they reconciled and brought him back, but that may not be possible for any number of reasons, not least of which is Mick himself telling them he's lost trust.

But lacking Gordon, Hulshult is still an excellent choice.

[–] einlander@lemmy.world 4 points 7 hours ago

We have Warhammer at home.

[–] Internetexplorer@lemmy.world 2 points 6 hours ago (1 children)

it looks very similar to the previous game . Is this using the same game engine?

[–] dual_sport_dork@lemmy.world 4 points 5 hours ago

I don't know that this has been revealed yet, but it is likely that it runs in id Tech 7, which is the same as Doom Eternal (and not Doom 2016).

[–] simple@lemm.ee 5 points 8 hours ago (1 children)

More info in the 11 minute developer direct for the game: https://www.youtube.com/watch?v=FGFuaVUI6_E

[–] dual_sport_dork@lemmy.world 9 points 7 hours ago (2 children)

That recycled yank-the-keycard-off-the-corpse animation, though...

It doesn't look like they learned much from Eternal. I think I'm going to give this one a miss. All I'm seeing is more mechanic overload, and a really annoying parry system that's just going to result in about 1/3 of the monster roster being, "The only way to deal with this guy is to wait for his green attack and parry it, then you get to hit him once. Other than that he's functionally invulnerable." Yeah, because the Marauders were totally the highlight of Eternal, and absolutely didn't grind the entire game to a tedious three minute halt every time you encountered one and played its silly song-and-dance.

I will happily don my asbestos underpants and declare that I really don't like the direction the new Doom games are taking. Whatever this is isn't Doom; they could have just as well slapped a new original IP over top of it without any difference.

[–] stevedice@sh.itjust.works 3 points 5 hours ago (3 children)

They did learn a lot from Eternal. Mainly that people loved it and people complaining about the Marauders just need to git gud.

[–] Katana314@lemmy.world 4 points 5 hours ago (1 children)

Someday I'd like to hope our game design sensibilities evolve enough that we can stop deflecting every negative review with "git gud". There are absolutely things that hard games can design badly that don't add to the overall enjoyment of the game.

Marauders were one of those things.

[–] stevedice@sh.itjust.works -1 points 4 hours ago

Except they're not. Most people like them and agree that they do add to the overall enjoyment of the game. Hell, I loved that part in the DLC when you fight two of them. It's literally just a couple of people who are mad about them. So, yeah, git gud.

[–] dual_sport_dork@lemmy.world 5 points 5 hours ago (1 children)

I can beat the Marauders no problem, and I can even cheese them with the shotgun trick. That doesn't magically make them good game design.

[–] stevedice@sh.itjust.works -3 points 5 hours ago (1 children)

Nope. The fact that everyone but like 4 people loves them makes them good game design.

[–] Viri4thus@feddit.org 2 points 4 hours ago (1 children)

The fact that everyone but 4 people like Taylor Swift make her music great. The fact that all but 4 people use Tik Tok make it a great social media app. The fact that all but 4 people voted for Trump makes him a great president.

Or....

Maybe...

Doom has a history and is shifting further away from it in an attempt to capture a larger audience, like the skibidi toilet crowd that needs 24/7 overstimulation and nearly has a stroke when they need to use more than two neurons to perform an action...

2016 was good enough. More of that wouldn't alienate anyone.

[–] stevedice@sh.itjust.works 0 points 4 hours ago (1 children)

Yes. Taylor Swift music is great. Don't you think it's about time you've grown out of your teen angst?

[–] Viri4thus@feddit.org 3 points 4 hours ago (1 children)
[–] stevedice@sh.itjust.works -2 points 4 hours ago (1 children)
[–] Viri4thus@feddit.org 2 points 4 hours ago (1 children)
[–] stevedice@sh.itjust.works 0 points 3 hours ago (1 children)

You really think you did something, huh?

[–] Viri4thus@feddit.org 3 points 3 hours ago
[–] SpaceNoodle@lemmy.world 2 points 5 hours ago (1 children)

I already have a job, thanks.

[–] stevedice@sh.itjust.works -2 points 5 hours ago

Congratulations?

[–] fistac0rpse@fedia.io 2 points 6 hours ago (1 children)

Totally agree with you. I was a huge fan of Doom 2016 but couldn't get into Doom Eternal. Will reserve judgement until this is released, but I get the feeling I won't like this one either.

[–] trag468@lemmy.world 1 points 3 hours ago

I couldn't get myself to finish 2016 but I really loved Eternal. I'm on the fence about this one though. I'll probably just wait till it's cheap down the line. No big rush.