welcome to the death of game optimization.
it especially sucks for Doom: The Dark Ages since both Doom 2016 and Eternal were considered very optimized for their times of release.
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welcome to the death of game optimization.
it especially sucks for Doom: The Dark Ages since both Doom 2016 and Eternal were considered very optimized for their times of release.
I especially fail to see the value to drive up obsolescence. Look how the Final Fantasy XIV art team, or the Tyranny RPG expressed so much through comparatively ancient engines of the PS3 era. And for shooters we have so much visual polished fidelity, with physics, high resolution textures and dynamic lighting to create anything you want. From "Prey" (2016) to Prey (2005) I think both look amazing.
I especially fail to see the value to drive up obsolescence.
"Can't afford an upgrade to a high-end PC? Buy one of our Xboxes." --Microsoft
Doon 2016 really holds up, it's still one of my favorite games
Not sure why you are so worried. Based on those requirements a Radeon rx 6800 should be able to do Ultra 4K @ 60. The main differentiator seems to be vram.
My GPU can do ray-tracing and that's usually the first thing I turn off because it absolutely destroys performance for minimal effect. I think ray-tracing is cool and all, but I don't really care when it makes most games run like shit. I thought Elden Ring was poorly optimized until I turned it off and than BAM 120fps no problem.
Honestly if it has to be enabled, as much as I love the Doom games, this'll be a pass for me. Smooth combat doesn't mean shit when it stutters every 2 seconds.
Tbf, elden ring is still poorly optimized. It's been 3 years since it released and I still get cutscene stutters and no ultrawide
I once watched a 20 minute video on how in order to compute trajectories for the rocket launcher in the original doom, they did some of the most advanced math I have seen in any context to avoid doing any division which is computationally expensive. How the mightly have fallen.
Yep the original Doom was something else and the way John Carmack built his engines was something to be in awe of.
I didn't plan on buying this, but now I extra don't.
id software moving PC specs forward? You're KIDDING. Outrage, I tell you!
Wait, didn't Quake require a math coprocessor enabled CPU?
Hang on, Quake 3 required a 3D accelerator... Outrageous!
Raytracing hardware has been around for the better part of a decade now. It's time.
The same id managed to keep the hardware requirements for Eternal amazingly low. I have a pretty beefy PC, yet I'd prefer to play without Ray Tracing, as that usually keeps the framerate from reaching a stable 120. It sucks they are taking away that option.
ray tracing is the AI of pc gaming. A bunch of hardware made "obsolete" just so a few nerds can get marginally "better" lighting.
I would say AI is the AI of PC gamimg.
Fake frames and upscaling everywhere.
I wouldn’t say better lighting, just easier
It's to make development easier.
With ray-tracing it becomes much easier to light environments in game. You don't have to have devs adding artificial light sources or painting environments as of they're lit.
sounds like I'll have a great time with this in 10 years when I do my next upgrade.
When was your last upgrade? Curious for context.
Mine was jan 2020. 2070 super will not cut it for this game, likely, since cyberpunk2077 with ray tracing makes my 3880x1440 monitor cry ~14-24 FPS.
I don't care much about RT but the reason they've decided to do RT implementation mandatory is quite good and revolutionary and I can't wait to see it in action. Using RT for pixel perfect hitboxes? Sign me in!
"And now, it has been revealed that the game will use ray tracing (RT) not only to enhance visuals but also to offer key gameplay improvements, such as better hit detection and the ability to distinguish materials in a bid to make the game more immersive."
It won't be for this game that I don't care about, but seeing the recent trend of requiring ray tracing, I will probably have a good reason to build a new computer (you served me well 1070 Ti) !
Or maybe I'll stick to only playing games that work on a Steam Deck. I might not game enough anymore to justify the cost of new hardware. Especially when I look at the current AAA games (which would probably be the ones requiring RT), none of them really make me want to buy them anymore.