this post was submitted on 11 Apr 2025
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Back with newsgroups the general rule was to go from general to specific. You start with a general discussion group and when discussions about video games get annoying you create a games group. If then there are too many Baldur’s Gate discussions you create BG. If they are dominated by Baldur’s Gate 3 you create a Baldur’s Gate 3 group. If everyone is fawning over Withers you create a Withers group which of course will be flooded with discussion about the Withers’ tits mod, which shall get its own group.

Meaning you should create a group when demand is there and not the other way around.

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[–] jet@hackertalks.com 7 points 6 days ago* (last edited 6 days ago)

The generalist advice only works for topics that are not controversial. If there is any outrage in the discussion talking in the general area will be very negative and never get into the core issue you want to discuss

As someone who runs multiple niche health and diet communities I can literally feel the burn everytime the topic comes up in a general discussion.

Here is a community promo post for a diet community https://hackertalks.com/post/8398344 50% downvotes and 31 comments all negative

Here is the first introduction post for the community https://hackertalks.com/post/5677435 75% downvotrs, and 40ish all negative comments

I'm just trying to illustrate how anything controversial needs to be protected and sheltered for meaningful growth. All the negativity that can be delivered has a real chilling effect on new user participation

[–] sentinel@lemmitor.com 4 points 6 days ago

I agree, this is why I launched only a single community on my new instance called !generalbullshit@lemmitor.com - on instance !generalbullshit@lemmitor.com - federated for all your general bullshiting needs. Post whatever is on your mind, helps if you're funny.

[–] Mooseford@lemmy.today 3 points 6 days ago

My general rule is to not generalize in general.

[–] db0@lemmy.dbzer0.com 24 points 1 week ago (1 children)

Absolutely. It's just that redditors are used to the existing order and want to see it replicated in lemmy immediately, jumping over the underlying steps of community growing.

[–] scrubbles@poptalk.scrubbles.tech 7 points 1 week ago (1 children)

Agree. Most of them weren't there when reddit started and just think their niche communities were always there. Before everything there was just /r/technology. Then that splintered. And again, and again. I think same thing happens here. When communities get big enough they splinter.

[–] Blaze@lemmy.dbzer0.com 8 points 1 week ago

When communities get big enough they splinter.

The issue is that community don't get big enough because people want to replicate the niche communities from the get-go, without ensuring a sufficient user base for the niche

[–] superkret@feddit.org 20 points 1 week ago (1 children)

Depends. Communities can create demand. Like !outofcontextcomics@lemmy.world .

It got launched by one poster, took off, and it's awesome. It wouldn't have fit into a more general comics community.

[–] Blaze@lemmy.dbzer0.com 11 points 1 week ago* (last edited 1 week ago)

Indeed, but I feel in this case the topic is still broad enough that enough people saw the appeal and wanted to contribute

[–] theblips@lemm.ee 19 points 1 week ago (12 children)

I don't know, this kind of reasoning seems to create too much empty "content" and not enough real communities. Yeah, creating a bunch of generalist coms will get traffic and engagement, but the people there don't actually share anything in common, it's just a time waster.
I don't want Lemmy to be a time wasting app, I want it to have genuine communities with valuable content instead of endless AskReddit, AITA, AIO, etc etc etc. Therefore, I'm of the opinion that people should create communities about their hobbies and create high quality content there, which will drive demand. If the community ends up too specific, they can always just cross post to a more generic one as well.

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[–] Kyrgizion@lemmy.world 11 points 1 week ago (1 children)

Depends. There is also value in growing a niche community one post at a time, even if you are the only poster there for weeks or months.

[–] Blaze@lemmy.dbzer0.com 8 points 1 week ago

The main risk is community building fatigue when you see another community getting most of the activity.

I stopped starting to grow !photography@discuss.online because of that when I saw that !photography@lemmy.world was getting most of the posts.

[–] missingno@fedia.io 10 points 1 week ago (4 children)

The problem is that trying to talk about very specific things in a general community will just result in silence if no one in the general community knows/cares about the very specific thing.

On Reddit, you can type /r/nameofanygame and find a sub populated by people who also found it that way. This obviously cannot work on Lemmy, not outside of a few very very very popular games. But for games that are too niche to have fandom spaces here, directing the niche fandom elements to !games@sh.itjust.works isn't likely to fit there either. Some of my favorite games are titles that I might just literally be the only person on Lemmy who plays them, so I just don't think there's any kind of space for them, general or specific.

I play a lot of Riichi Mahjong, and I saw that !mahjong@lemmy.nerdcore.social already exists, so when I see some interesting content I try tossing it over there in the hopes that if I keep doing so, maybe at some point more people will eventually join me. Would I be better off posting to !boardgames@sopuli.xyz because generalist good, specific bad? Probably not, I doubt anyone there is interested in deep technical What Would You Discard? analysis. Maybe the most surface level casual/beginner content might fit in, I could crosspost a basic How to Play tutorial there, but content that is too specific doesn't make sense in that kind of community.

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[–] tauren@lemm.ee 8 points 1 week ago (12 children)

For some groups there is no visible demand because they are too niche for general discussions.

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[–] neme@lemm.ee 7 points 1 week ago (10 children)

This what I think at the moment, even if there might not be that much demand for the community yet:

It is better to try start building it now if you are on smaller instance to fight centralization

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[–] Elevator7009sAlt@ani.social 7 points 1 week ago* (last edited 6 days ago) (6 children)

In general, yes.

I went and made !otomegames@ani.social instead of glomming into the existing visual novel communities half because someone else had started an otome community that died, so I felt okay making one (and then another when the instance died).

And half because 1) most of general gaming communities does not care about anime romance visual novels aimed at women and I did not really want to see a bunch of name-calling towards us, and 2) although the only currently-active visual novels community would be fine to post to, when I started there were more and the audience was very much dudes who like women. Although there is an overlap between people who play games aimed at horny straight men and people who play otome games (I know some!), it's much smaller, and most otome players I know are women who do not wanna see VNs where we're highly sexualized. I can understand the same for men not wanting to see VNs full of our romantic fantasies (although the dudes in ours are less-often sexualized). I am cool with games aimed at horny men existing, but that does not mean I want to step into a space posting them all the time, the same way I am happy to let other people eat lemons but I'm not putting one in my mouth.

The current !visualnovels@ani.social probably would not reject otome posts, but what it used to be probably would, and the old VN communities probably would too; and most though not all otome players would reject the greater surrounding VN community of the past (what it currently is on ani.social would probably be accepted) because of how often what was posted there would turn out to be galge and not more gender-neutral stuff anyone could like like Ace Attorney.

Finally, the way !newcommunities@lemmy.world and !communitypromo@lemmy.ca reacted to a post for a game aimed at women, !infinitynikki@discuss.tchncs.de, with tons of downvotes, was either not very encouraging for anime content that was still gaming content getting put in general communities (especially because one commenter explained they mistook it for a game meant to titillate because the icon was an anime girl even though part of why I really like Infinity Nikki is because it is a nice open-world game where women aren't sexualized, but I can still have nice hair physics and clothing physics), or for content aimed at women getting received well in general spaces.

We're small but I'd rather have this than nothing, or posting in big communities and getting constantly questioned about why I play a game where you can date fictional men instead of putting myself on the market in real life (lots of otome gamers are in happy, healthy relationships in real life! Or are not interested in relationships but still find fictional romance fun, or have trauma and are in a stage in their recovery where fictional romance is okay but looking for dates in real life isn't. In my circumstances, a relationship would be nice but I know I could be happy without one too, and sticking my neck out on some dating app or going to a bar would inevitably get me horrid behavior I have never faced in real life yet. So I'll keep living my daily life, which involves interacting with other humans, sometimes men, but not disrupting it by going to a bar as a non-drinker and non-dancer or downloading a dating app).

[–] Coelacanth@feddit.nu 5 points 1 week ago (6 children)

I don't want to be presumptive but I highly doubt the downvotes for the Infinity Nikki post was because it's a game aimed at women. It is a gacha game, and the general environment around the Fediverse is extremely hostile to that type of monetisation, or any type of microtransactions really (and I would argue it's justified). I bet you anything that is the primary reason for the downvotes.

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[–] Zagorath@aussie.zone 6 points 1 week ago

I think it's a discussion with having, but I don't think there's a one-size-fits-all answer to it. I think as a default, it's probably a good idea. Don't create more specific communities when more general ones will work.

As an example, Reddit has /r/Brisbane, /r/movingtobrisbane, and /r/brisbanetrains. But there's only !brisbane@aussie.zone (there's also a trains one, but it's dead and irrelevant for these purposes, IMO), and I think this is for the best. Anyone interested in the more specific content can easily go to the more general community, and there's likely to be at least a passing interest in that anyway.

But there are times when a more general community is inappropriate, because the audience for one of the specific parts is not interested at all in the other specific parts.

And I think your BG3 example is a good one of the latter. A general gaming community is not a good place for detailed discussions about a particular game, because most people in a general gaming community aren't interested in that. They're a good place for announcements about games and larger scale discussions about franchises, developments, and trends in gaming. But not about specific strategies, lore theorising, or patches of specific games.

If you can expect a majority of the audience for a particular Community to be uninterested in a significant amount of content, that's the sign that a more specific Community should be made, IMO.

[–] Zero22xx@lemmy.blahaj.zone 6 points 1 week ago (8 children)

I can definitely see the value in this. Just to use !dcstudios@lemmy.world as an example, there's still little enough activity as it is. And if they tried to create separate communities for every series and movie and cartoon like it was on Reddit, instead of just one community with not enough activity, there would be 10+ completely dead communities.

And on that note, I'm still keeping an eye out for this general alternative community that was being floated the other day. Because while it's nice having communities specifically for punk, goth, industrial etc, I think that right now it would be even nicer to have a general purpose alt community where people can discuss anything from music to style to attitude.

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[–] poVoq@slrpnk.net 6 points 1 week ago* (last edited 1 week ago) (3 children)

You just shouldn't start a community and expect others to post in it a lot 🤷 Most people are lurkers anyways, and the prolific posters are probably already busy with their own communities. So especially in the beginning, it is yours to carry, so chose a topic you are personally interested in and know enough about to regularly post and make good comments. People will come if the community is worth it, the specialisation doesn't matter.

Edit: but you also shouldn't prematurely split off specialized communities like often the case with Discord channels.

[–] Blaze@lemmy.dbzer0.com 6 points 1 week ago (1 children)

People will come if the community is worth it, the specialisation doesn’t matter.

!eurographicnovels@lemm.ee has been kept active by @JohnnyEnzyme@lemm.ee and the other mod since the creation of the community 2 years ago, so I'm not sure people will come whatever the specialization of the community.

[–] JohnnyEnzyme@lemm.ee 1 points 6 days ago

Oh rabbits-- you know something-- I will always try to do my best, for BLAZE.

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[–] Kolanaki@pawb.social 6 points 1 week ago* (last edited 1 week ago) (1 children)

I think both ways work. Obviously if there is a demand not being filled, filling it would be good.

But also, sometimes people don't even know they want a thing until they are presented with it. Example: Funhole.

[–] fossilesque@mander.xyz 5 points 1 week ago

I think this happens organically.

[–] Kichae@lemmy.ca 5 points 1 week ago (2 children)

It entirely depends on whether you want to be a shepherd or a... I'm struggling a bit to come up with a metaphore that isn't loaded somehow. Let's go with "blogger".

But if there's a topic you want to discuss, log content for, and write your own articles about, there's little reason to not create your own little space for it all that others can choose to participate in. Such a space can attract new users to the network who aren't currently interested in Linux news and possum pics.

But creating a space that looks like a bunch of link spam with no human engagement can look fake, and dissuade participation, so you need to really put some effort into not looking like a bot.

It's easier to fork an active community. Being a mod is work, but it doesn't require you to write 3000+ words per week to try and catch attention from an unknown population.

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