Meanwhile, PC players can still buy and play it off steam. Or just pirate it
Games
Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.
Weekly Threads:
Rules:
-
Submissions have to be related to games
-
No bigotry or harassment, be civil
-
No excessive self-promotion
-
Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts
-
Mark Spoilers and NSFW
-
No linking to piracy
More information about the community rules can be found here and here.
Eh, you can also play the 360 version on series s/x.
I guess AAA studios are hollywood now. Unable to create something new, put a new coat of paint on something from the attic. Milk the audience with nostalgia.
I have no issues with them remastering old games for newer platforms. I have a problem with remaking old games instead of making new games.
Such a thin line, but that's exactly what I'm saying. That on top of stop charging full new game price for something that I played 10+ years ago that's only a remaster.
Yeah, I'd much prefer they make it a DLC or something for the existing game instead of a new entry entirely. I'd ideally be able to toggle between old and new in the same game.
Have been for a while. Thank god indie game devs.
No$talgia
Ftfy
Now? They do that all the time, in fact Hollywood do this since I don't know, the 50s?
GTA IV is currently backwards compatible on Xbox, so you can already play it on there. If you have your old 360 disc that works you can use that to get the digital version.
Never thought I say this, but we gonna get GTA 4 before GTA6
We already did, but we will again too!
Hi Mitch!
I'm taking bets on whether we'll get GTA 7 before GTA 6
Man, it's been so long i forgot we were up to 5 already and thought this was the new GTA.
Ok but don't fix the swing set of doom. A significant portion of my playtime was trying to best my longest launch.
The last guy at the end and his 1-frame death 💀
The car deformation physics of the game were so damn good and fun
It's not a bug, the swing sits in New York just do that.
$69.99 at launch guaranteed.
No
Fucking
Thanks
Been playing it on PC. Performs better at 1440p that 1080p for reasons I don’t understand
It's probably because things get janky on high FPS. I wasn't able to complete the game until I capped the FPS in the final mission (helicopter scene).
Hope you're running on Vulkan, for me it went from 30ish fps to an illegally high number for some ungodly reason.
I’ll have to check. I’m running it on Linux via proton, so it might get complicated
Ah yeah then that's Vulkan
Then surely it's via Vulkan? Is Proton able to use anything else under the hood?
Well there is d9vk and dxvk which translates directX 9, 10 and 11 to Vulkan and vkd3d which translates direct3D (directX 12) to Vulkan. So it's all Vulkan on the Linux side, Proton 'just' uses one of these to translate the game into Vulkan or passes it through if the game is already Vulkan.
I don't think there is a native (to GTA IV) Vulkan renderer in game though and therefore there isn't anything more you can or have to do on Linux.
On Windows, some older games actually get performance improvements from the translation to Vulkan.
Can you use Proton on Windows too? Cool if so.
No, not Proton, but the dxvk stuff works on Windows too. You just need to replace some .dll files
Ah neat. Thanks for explaining!
Honestly I don’t know lol
The original will probably run better, too. I bet this is another TES IV situation where they stitched UE5 on top of the original game engine. The release pattern of being completely quiet, then random leak, then it drops is eerily similar.
🏴☠️
Savvy?
Just keep Grove Street Games as far away from this as possible.
No one wants to see them butcher another entry in this series with their lazy, AI-upscale slop.
To be fair I don't think the issue is Grove Street Games. The AI-upscale texture work wasn't even done by them - that was Technicolor, who Rockstar, as far as I know, still use to this day.
The issue was that Rockstar gave them a tiny budget, not a whole lot of time, and then moved the deadline forward six months when GTA V E&E got delayed. I think the scope for the project was fundamentally wrong as well, the games needed a lot more than a straightforward port onto Unreal Engine.
No wonder it released in the state that it did.
I think they got shut down did they not?
They are still hiring, according to their website - so unlikely they’ve been shut down.
I must've heard wrong then. I swear I saw that they got shut down and then a different team came in to do those extra fixes on the shitty trilogy collection
I hope they could re release a PC version as well. Current GTA IV PC version is laughable on modern hardware. The optimization mod works ok most of the time. But sometime it stutters like crazy and I need a hard PC reboot to fix it.
GTA IV reoptimized to run in modern hardware with less or at least more reasonable piss filter would be a nice upgrade. None of the visual mods could get ride of the weird haze around everything.