this post was submitted on 11 Jun 2025
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Privacy

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Like what the title says. There's always a catch unless it's FOSS. So, what is the catch with them giving games for free that you can keep forever? What will the developers of the games get as a thank you?

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[–] Zerush@lemmy.ml 1 points 5 hours ago* (last edited 4 hours ago)

They also for sure get revenue from the hardware companies, seeing recent game releases like Doom -The Dark Ages or ILL, where you need a GPU with at least 32 GB to run it with more than 20 FPS in standart resolution, while you grill bacon on the power supply

[–] mesitoispro@ttrpg.network 2 points 17 hours ago

You are the product.

[–] Zerush@lemmy.ml 5 points 1 day ago (1 children)

The problem with EPIC games is, that you need an account with your full name and data, even for an free game, not needed in Steam or GOG, where it is enough with nick and mail, only the need for more if you want to buy a game. Searching free games, only Steam and Itch.io are full of these.

[–] faintwhenfree@lemmus.org 4 points 1 day ago (1 children)

What do you mean, I have a nick, fake email, fake name and I'm enjoying my free games for years.

[–] Zerush@lemmy.ml 2 points 1 day ago

You have free games always for years if you like these, without the need of fake names and data, often even without the need of accounts, controlled by companies with desktop clients and other crap which rest a lot of privacy. Free games don't need all this, less paid games, you install it and it's yours forever, all other is an abuse of big corporations which make money with your data.

I've an Steam account, but forced, because a lot of years ago I bought in a store an CD with Portal, but to run it, it was mandatory an Steam account FOR AN LOCAL SINGLEPLAYER GAME WHICH I BOUGHT PHYSICALLY IN A STORE, WTF.

[–] Psythik@lemm.ee 9 points 1 day ago (2 children)

To lure people away from Steam and onto their platform. There is no ulterior motive. Origin does/did (IDK I haven't played an EA game in years) this too for the same reason.

[–] Rose@lemmy.zip 4 points 1 day ago

This. The court documents from the trials vs Google and Apple even showed that they divide how much they pay the publisher for the giveaway by the number of users acquired to determine the cost per user.

[–] squaresinger@lemmy.world 1 points 1 day ago

Amazon games does it too.

[–] throwawayacc0430@sh.itjust.works 16 points 1 day ago (1 children)

Same reason Microsoft allows people to use Windows without a license key.

(They want to get people used to their platform so they increase their popularity, and thus making more money in the end)

[–] Psythik@lemm.ee 3 points 1 day ago (1 children)

It's also one of the reasons why they allow 3rd parties to run their own activation servers. All you gotta do is type a couple of lines in command prompt to change your activation servers from Microsoft's to such a 3rd party, type in the volume license key they provide for free, and now you have a 100% legit copy of Windows, no cracks or workarounds needed.

Microsoft makes it so easy to activate Windows for free that there's no way it was unintentional.

[–] Rose@lemmy.zip 2 points 1 day ago

I've heard stories of Microsoft support team members suggesting cracks when they couldn't activate the system the legal way.

[–] who@feddit.org 54 points 2 days ago* (last edited 2 days ago) (6 children)

One catch is that Epic's mystery code is allowed to execute on your computer.

Note that I don't mean just their launcher. Often, if not always, the games themselves are linked with Epic code, ostensibly for license checks and/or integration with Epic services. This gives them the ability to snoop on stored data, installed/executing processes, biometrics, etc.

Running those free games with an alternative launcher does not protect against this.

It's not just a theoretical concern, either. Epic has already been caught copying Steam files, collecting friends play history, and scanning running processes.

https://www.resetera.com/threads/developing-epic-games-launcher-appears-to-collect-your-steam-friends-play-history-up2-valve-responds-see-threadmarks.105385/

https://old.reddit.com/r/fuckepic/comments/wakewr/epic_games_spyware_vs_steam_vs_as_comparision_ea/

https://www.pcgamesn.com/epic-launcher-spyware

I don't trust them, their CEO, or Tencent (which owns a significant chunk of Epic), so I don't run games that come from them.

[–] Rose@lemmy.zip 4 points 1 day ago (1 children)

Citing "fuckepic" 🤦. The spyware claims from amateurs not even understanding the basics of Process Monitor have been long debunked by people who aren't even sympathetic to Epic (1, 2).

[–] who@feddit.org 3 points 19 hours ago* (last edited 19 hours ago) (1 children)

Trying to discredit people because of the forum on which they discussed a topic, or because you view them as beneath your skill level, is a more than a little misguided, and frankly, disingenuous.

Epic themselves have admitted to copying Steam data and scanning running processes, as has been documented in various news articles. (example, example)

In any case, the point is not one particular incident or report, but rather that they have the capability, grant themselves permission to use it via their policy documents, and have earned distrust among a lot of gamers. Posting condescending emoji here doesn't change that.

Edit: P.S. In future comments defending Epic, you might do readers the courtesy of stating up front that you are moderator of an Epic Games forum.

[–] Rose@lemmy.zip -1 points 19 hours ago* (last edited 19 hours ago)

Why would I trust a random cropped screenshot from a bad faith subreddit about hating everything related to Epic? Either of us can run Process Monitor, filter by the desired process, and see if their claims have merit. They don't.

The article and post I linked already explain the Steam and process list parts. How in your opinion does any program that needs to check if a process is running do that? Where would you expect Epic to get your Steam friends list if you're asking it to import your Steam friends?

[–] Thorned_Rose@sh.itjust.works 16 points 2 days ago

This is such an underrated comment for such an important point.

[–] bamboo@lemmy.blahaj.zone 8 points 2 days ago (1 children)

Is this an issue when using the Heroic launcher as well? None of the links mention this being an issue with Heroic.

[–] who@feddit.org 12 points 2 days ago* (last edited 2 days ago) (7 children)

Heroic Games Launcher doesn't change the code in the game executable itself, so yes, it is still an issue when using Heroic.

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[–] Libra@lemmy.ml 40 points 2 days ago

The catch is now you have games in their ecosystem and are more likely to spend more time and money there.

[–] glitching@lemmy.ml 19 points 2 days ago (2 children)

it's not "forever". it's however long they don't have any ideas to the contrary.

why it was implemented - so that executive #279 can show executive #114 that number go up. look how our engagement is rising! look at all them people downloading our app! when I took over from exec #317, number was this big, lookie now!

same way google made their search worse, so you have to search multiple times, thus upping the engagment, page views, etc. and then exec X goes to exec Y and say "look there's a huge rise in searches where my bonus at!"

[–] Rose@lemmy.zip 1 points 1 day ago

It's not about engagement. As the court documents have shown, they want to increase the number of users and then see how many of those convert to paying customers.

[–] airikr@lemmy.ml 4 points 2 days ago* (last edited 2 days ago) (1 children)

it’s not “forever”.

So true. Today it is known that you only buy a license of the games from Steam. And since Epic Games works in the same way as Steam, this also applies to them. They can delete any games from your library whenever they want - just like that *click*. I stopped buying games on Steam when that came out publicly and moved to GOG instead.

[–] Rose@lemmy.zip 1 points 1 day ago* (last edited 1 day ago) (1 children)

At least in the first years, most of the games released on the Epic Games Store were DRM-free, in the strictest sense in that you could move the folder from PC to PC without needing the launcher, like on GOG. You can see the data as of today here.

[–] airikr@lemmy.ml 1 points 17 hours ago (1 children)

Still below 600 (if the numbers are dead-exact) which makes me glad. GOG should be the only place for DRM free games. But that's my opinion. What I know of, GOG is today the only place for downloadable installation files of games.

[–] Rose@lemmy.zip 1 points 11 hours ago

The numbers represent confirmed cases, so there could be more. There used to be a GOG thread dedicated to testing games for DRM on Epic, but then it was locked and its main contributors have switched to adding the information to the wiki.

[–] fubbernuckin@lemmy.dbzer0.com 67 points 2 days ago (1 children)

It's likely a scheme to entice people onto their platform because they're not as trusted as valve or gog. If they become a monopoly then we'll get to see all the various catches to that.

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[–] s38b35M5@lemmy.world 9 points 2 days ago (2 children)

I've claimed probably 70% of the free games for the past four or five years. I've noticed some of the titles disappear. So one catch is, you may not get to keep the free game(s) you grab.

[–] LaLuzDelSol@lemmy.world 3 points 1 day ago

Nah that's pretty weird I've not heard of that before. I've snagged a fair number and still got them as far as I can tell.

[–] tigeruppercut@lemmy.zip 4 points 1 day ago

I hadn't noticed this, and I've claimed a ton of them as well. Do you have an example?

[–] medem@lemmy.wtf 11 points 2 days ago (2 children)

It's 2025. If you are getting a 'free' software product, there's a chance of about 99,9% that the answer to that question is either 'analytics/tracking/telemetry/customer retention' or a combination of many or all of them.

[–] slaneesh_is_right@lemmy.org 7 points 2 days ago

In that case, you have to deal with the shitty epic launcher that is prone to "lose" user data.

[–] airikr@lemmy.ml 5 points 2 days ago (1 children)

When it comes to non-FOSS, yes, I agree.

[–] medem@lemmy.wtf 2 points 1 day ago

You're absolutely right. Sorry for that (admittedly catastrophic) omission.

[–] SnotFlickerman@lemmy.blahaj.zone 44 points 2 days ago (8 children)

The catch is you have to install the Epic app or whatever it is called.

Also they hate Linux and shitcanned the already-existing native Linux port of Rocket League when they bought it. It's fair to say you won't dump resources into making new Linux ports but shitcanning a quality one that already existed? They can eat shit.

I never played Rocket League again after that.

[–] Knuschberkeks@leminal.space 18 points 2 days ago (1 children)
[–] HappyFrog@lemmy.blahaj.zone 13 points 2 days ago

Or don't use Epic at all.

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[–] ShinkanTrain@lemmy.ml 31 points 2 days ago (1 children)

They want you to use their service. You're more likely to use the service if you already have a library of games on it.

What will the developers of the games get as a thank you?

They wouldn't be making them free without making a deal with the developer first. There was a leak that showed the actual amount a while back.

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[–] lorty@lemmy.ml 15 points 2 days ago (1 children)

The catch is downloading the Epic Launcher. Or not even that if you are on Linux.

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[–] rumba@lemmy.zip 9 points 2 days ago

Logistically, it's super cheap marketing. Epic pays the dev a reasonable pittance ( assuming it's not a free game, they do that too) you got to watch their ads during download/install, they got you email, they know what games you're interested in. Your interests are for sale for sure, but for a free game, may be worth a throw away email.

[–] CeaselessBanana@lemmy.world 9 points 2 days ago

make bad platform give free games ??? profit

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