I've seen a trend where people move the goalposts on the reasons they're not able to switch. "If only this program worked I could switch", but when that program is ported it'll be a new excuse next. Sooner or later you'll have to draw a line and say "99% of my stuff works, the 1% that doesn't can get bent".
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Moving goalposts is a concept that applies to debates. Choosing an operating system shouldn't be a debate. It's a personal choice, or sometimes a professional choice. Convincing people who don't want to be convinced shouldn't be anyone's goal.
I didn't mean my post to be read as trying to convince someone to use Linux, but as someone trying to convince themselves to use Linux. It's fairly common that people want to switch but have convinced themselves that unless they have their exact same workflow from Windows they won't be able to.
I had used Linux before so I wasn't too worried, but gaming for me was the reason. With Proton I had the desire to switch, but I needed something to just push me over the edge. I wasn't taking the leap on my own. For one Windows update it put the search bar back on the Taskbar, which I had told it to remove. Microsoft, once again, ignoring what I had told it before to try to force me to use something is the thing that pushed me over. It's such a small thing, but it'll be different for everyone.
I don't blame anyone for not switching. It's a fairly large change (though not as large as some imagine). Most people will just stick with what they know until something comes along that makes them trip up, and then the thing they know is seen as a hindrance. That's going to be different for everyone. We just need to inform people that, when that thing comes, there is an option for them that will handle pretty much whatever they need.
Most of the games I play don't run on Linux sadly. Even Lethal Company, which is perfectly fine on Linux, couldn't be captured by OBS, so I had to switch to Windows before I could stream.
Game compatibility is getting better but still not good
What about with the new... thing. Um. There was a thread about it recently. It did... a thing. A Wayland thing.
Somehow, my exhausted brain managed to turn that into a reasonable search string.
Gamescope. A Wayland compositor that lets you define virtual displays that run overtop of your regular desktop.
I have a pretty good streak without Windows, I use macOS and Linux, and everything I need is available. If not, I can use Wine, and it works. And Proton is just amazing, the number of games you can play with it without ONE SINGLE PROBLEM is just insane.
The problem is mostly a lack of competition in specific fields. And the companies that own the monopoly in their respective niches make it so that any form of competition is either...
- immediately acquired and killed
- handicapped by market dependencies on pantented features
- unable to generate business because customer processes are completely dependant on proprietary solutions
Most of these applications have codebases that are FUCKING ANCIENT. Let's take a look at Solidworks for example, which is the industry standard for Computer Aided Design for the manufacturing industry. Under the hood, it's still the same software from the 1990's. And there is no incentive for Dassault Systemes to rewrite the codebase.
Lots of these giant monopolistic software products have turned into frankenstein-esque monstrosities over the years. I often tell people they are built like backyard playhouses that have been expanded over the years by building an extra story on top, adding a swingset, adding a slide, extending the roof and attaching a rope ladder to the side.
All of this makes for more functionality, but they haven't really thought about the structural integrity of the original playhouse. In a direct parallel many of these programs have unmaintainable code that no one dares touch because "hey it works, and we need to keep it that way because if we break it we're no longer getting payed".
These companies unintentionally hold their businessmodel hostage by choosing profits over innovation and investment in an adaptable codebase.
Which is why it is near impossible for them to support technologies that are different from their original install base. And this is also why they have incentives to make sure they stay in the lead becuase they know damn well that open source movements that get some support and take flight are dangerous to their market share, and by extension their profits.
Blender is probably one of the best examples of what good open source software will do to an industry. The day someone develops a parametric CAD solution that's platform agnostic and based on open standards we'll see a lot of engineers ditch Windows for Linux.
I recently had to install windows to write a program for a friend, it was very annoying
I like running windows in a vm it's like having an animal in a cage you can poke with a stick. Not that I would do that. Hypothetically of course.
A real Linux boi would rewrite the program from scratch custom tailored to his personal needs.
I run Arch , by the way.
Until remember patient exists and legally cannot create another copy. Sure you made one yourself but can never release it to the public.
🍷
Wait, that doesn't solve your problems? Damn, that sucks. (Get your downvotes ready)
I had to crawl back to windows cuz i couldn't find a way to run xtoys script, that would trigger a shock collar on being hit/killed in elden ring
But no joke the thing keeping me on my main pc is the niche simulator peripherals. All my games work great but not the extra software I need.
If it's RGB stuff OpenRGB is a revelation. For mouses try Piper which is great too. Both unify the configuration of a lot of different brands in professional grade FOSS applications. There's also the commandline app Headset-Control for which some small GUI frontends exists.
Know nothing about graphic tablets, trackballs or steering wheels but I heard from good experiences. When it comes to VR though...
TFW you've never heard of a virtual machine
If only Virtualbox 7 didn't fuck up 3D acceleration.