this post was submitted on 03 Dec 2023
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Arch and other Linux operating systems Beat Windows 11 in Gaming Benchmarks::ComputerBase benchmarked three different Linux operating systems and found that all three can achieve better gaming performance than Windows 11.

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[–] AlmightySnoo@lemmy.world 163 points 11 months ago (4 children)

Gonna fire the first bullet:

(I also use Arch btw)

[–] kescusay@lemmy.world 25 points 11 months ago

As an Arch user myself... I feel seen.

[–] umbrella@lemmy.ml 11 points 11 months ago* (last edited 11 months ago) (1 children)

to be fair if you use windows its expected and normal, its the regular thing that come with the computer. you dont really need to talk about it because everyone is already using it.

if you use a linux distro its different and you are probably doing it for a specific reason. you might recommend it for people who would benefit because they didn't even think of it as an option.

[–] Zeth0s@lemmy.world 4 points 11 months ago* (last edited 11 months ago) (1 children)

I always assume people use daily either mac or linux. I am always genuinely surprised when they mention they use windows. I live in a tech bubble where unix is the norm, and I find instinctively strange otherwise. Then I think about stats, and I remember we are the exception

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[–] toroknos_07@sh.itjust.works 6 points 11 months ago

Ha, petty

I, on the other hand

Use arch

(BTW)

[–] TheGrandNagus@lemmy.world 82 points 11 months ago* (last edited 11 months ago) (3 children)

Crazy how far Linux gaming has come in the past 5 years. From practically non-existent, to now often running games better than the actual OS and graphics API they were designed to run on.

The only major roadblock is some anticheat software requiring highly invasive Windows rootkits to function, which Linux doesn't really work with.

(btw has anybody noticed how people on Reddit/Lemmy are pissed off about Philips, with the financial backing of Sony, doing this on CDs in the late 90s, yet they'll happily install half a dozen other rootkits and data harvesting programs when they install a video game? What's up with that?)

[–] nous@programming.dev 69 points 11 months ago (3 children)

The only major roadblock is some anticheat software requiring highly invasive Windows rootkits to function, which Linux doesn’t really work with.

I consider that more of a feature then a bug

[–] AlmightySnoo@lemmy.world 26 points 11 months ago (1 children)

also Proton-GE with AMD FSR is basically just like downloading more FPS no matter which game you're playing

[–] LWD@lemm.ee 28 points 11 months ago* (last edited 10 months ago)
[–] bjoern_tantau@swg-empire.de 11 points 11 months ago (1 children)

All hail our lord and saviour Gaben!

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[–] the_q@lemmy.world 47 points 11 months ago (16 children)

I don't understand why new Linux folks immediately go for Arch-based distros and insist on using Nvidia GPUs. Like, are you guys into suffering or something?

[–] kameecoding@lemmy.world 16 points 11 months ago* (last edited 11 months ago) (1 children)

I used endeavorOS (basically pure Arch with a GUI installer) and I have had 0 issues with Nvidia GPUs, in fact it was a smoother experience than anything else.

[–] the_q@lemmy.world 4 points 11 months ago

That's rad, man. Glad you're happy.

[–] Thcdenton@lemmy.world 13 points 11 months ago (1 children)

Ugh, I got a 2080 years ago and it's been such a pain in the ass. Never again.

[–] the_q@lemmy.world 8 points 11 months ago

Yeah that's a bummer, but in Windows that's still a good card for gaming/CUDA. Nvidia, unfortunately, is a lot like Apple. They do have some neat tech, but they lock it behind both price and exclusivity. That's great for C-Suite pockets, but very anti-consumer at its core.

[–] cyberpunk007@lemmy.ca 10 points 11 months ago

When I started using Linux circa 2008 Nvidia was the way. ATI/AMD would never work as well. Fast forward and I still use Nvidia because of cuda cores and davinci resolve for video editing. I've just been on the Nvidia card game for a long time. I have no problems with it still.

As for arch base, I started that in 2015. Just found it more flexible and AUR is awesome. So much more software that I could not get on a debian based system.

[–] AnUnusualRelic@lemmy.world 8 points 11 months ago (1 children)

I never understood what you people do with your machines, through the years i must have used at least half a dozen nvidia gpus and never had any real issues.

Of course early on you had to compile your drivers in the kernel yourself, but then I'm not even sure ati had drivers at the time. And that's how you configured the kernel anyway.

[–] the_q@lemmy.world 4 points 11 months ago (1 children)

I think a lot of users kinda jump in the deep end, which is fine, but expect their experience to be flawless. Then when it inevitably isn't they get upset and disheartened. I get that.

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[–] supercritical@lemmy.world 37 points 11 months ago (2 children)

Three gaming-focused Linux operating systems beat Windows 11 in gaming benchmarks

Arch is a gaming-focused Linux OS now lmao

[–] kescusay@lemmy.world 26 points 11 months ago (1 children)

I mean, it can be, if you do the right fine-tuning.

But yeah, I think they kind of missed the point. Arch seems to work pretty damn well for gaming with a completely vanilla, standard configuration.

[–] supercritical@lemmy.world 7 points 11 months ago

For sure, I’m just giving them a hard time with semantics haha

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[–] JohnnyCanuck@lemmy.ca 31 points 11 months ago (1 children)

Are we not talking about the author spelling it "Vavle"?

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[–] finder@sopuli.xyz 31 points 11 months ago (2 children)

No mention of important metrics like frame times, and 1-0,1% fps lows. You can feel these in game, even if you have 200+ fps.

[–] TheSaneWriter@lemmy.thesanewriter.com 12 points 11 months ago (2 children)

I found the original study in the article, it's in German. Here it is (Linux Gaming: Test Results and Conclusion), it looks like most Linux distros have worse lows and frame times than Windows 11, other than Arch Linux which seems to be a tossup.

[–] dai@lemmy.world 6 points 11 months ago (1 children)

Interesting, the article isn't working well under translate and I can't see the frame time graphs on my phone. Does it state which kernel their running these games under or if these are x11 / Wayland?

If their just using the stock kernel there are probably some gains (even just minimal) using another with some tweaks.

They were using Proton, so most likely X11 as their windowing system. I'm guessing they were using the default distro kernels as of November 15, 2023 (when they ran the benchmark), but I don't think the article said for sure.

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[–] narc0tic_bird@lemm.ee 26 points 11 months ago (1 children)

Makes you wonder how much faster these games could go if Proton wasn't needed.

I'd like to see more configurations tested though. I have a 7950X3D CPU and I'm interested how well Linux handles assigning the "correct" cores (3D cache vs. higher frequency) depending on the game. Would also love to see whether games under Linux further profit from the large cache.

[–] bjoern_tantau@swg-empire.de 18 points 11 months ago (3 children)

I think the impact of Proton is negligible nowadays. It's basically just an implementation of a library the game uses. If it wasn't Win32 it could be another library like SDL. The normal game logic is usually done in something nearer to the CPU anyways, which will be the same regardless of OS. And if the game uses Vulkan instead of Direct3D the graphics are also running almost directly on the GPU.

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[–] 0ddysseus@lemmy.world 19 points 11 months ago (2 children)

Nice article!

I know it's hearsay but I'll throw in that on my mint rig with a ryzen CPU and nvidia GPU I haven't had any problem with any game I've run through steam in the past 3-4 years. I just buy what I want and fire it up.

I don't play comp games but haven't had issues with the few multiplayer games i be tried

[–] stephen01king@lemmy.zip 6 points 11 months ago* (last edited 11 months ago) (1 children)

Is that considered hearsay or is that just anecdotal?

Edit: Just checked, it's not hearsay. Hearsay is when you only have information given by someone else's words.

[–] 0ddysseus@lemmy.world 5 points 11 months ago (1 children)

Man I was thinking about that all day and knew I should have used anecdotal instead 😄

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[–] ExfilBravo@lemmy.world 13 points 11 months ago* (last edited 11 months ago)

Amazing what happens when you don't use your overhead to run bullshit ads for your Xbox controllers and games.

[–] maxprime@lemmy.ml 11 points 11 months ago (5 children)

I recently made the switch to Manjaro.

I feel like these are all kinks that I’ll eventually be able to work out, but these are the issues I’ve faced so far:

Extreme stuttering in Yuzu. It reads 60fps but it is absolutely not. Using the AUR version, since the Flatpak can’t load my roms folder from my NAS. (Before you assume the network drive is the issue, know that it is over a 10g SFP+ on an NVMe on the NAS. No problems in Windows.)

Input issues in AUR Cemu. Cannot get my DS5 controller to work. I think it doesn’t have permissions to write to my config file for some reason so I can’t save my controller settings. Flatpak version works fine though.

Wayland does not support my dual screens on Nvidia. Was hoping that could help with my stuttering issues… shot in the dark.

BeamNG needs to render shaders for about 5mins before loading. Skipping leads to extreme stuttering. That is way too long for startup. Even big Yuzu games don’t take that long.

As an aside I’m pulling my hair out trying to get Google Drive to work properly. rclone is not behaving with Codium - I can’t reliably compile in the mounted drive like I could with Google Drive stream on Windows. Sometimes it compiles and sometimes it doesn’t. I don’t know why it works sometimes and doesn’t work other times. I need this functionality for work so that’s a bummer.

Also wake from sleep does not work.

I’m not complaining per se, if you have any tips I’m desperate to hear some. But my experience with desktop Linux has been far from smooth and my non scientific experience so far is that performance is much much better on Windows.

But I will stick it out this time. I think this is my fourth time trying to daily drive Linux.

[–] dallo@lemmy.kiois.net 6 points 11 months ago

Wayland is not totally ready nor is Nvidia driver. Most benchmark rely on amd based component for a reason. DS5 controllers are not as well supported as xbox ones. I can say for Google Drive because I dont use it. As most thing on Linux, this kind of things will be fix if enough people care about it. You can open issue, contribute, submit patch or sponsorize fixes.

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[–] psychic717@lemmy.world 7 points 11 months ago (1 children)

Similar to the overall results, the frame rate difference between each OS was very small, with most titles having an fps delta of less than eight between the fastest and slowest operating systems.

Not enough for me ditch Windows and face Linux adversities.

[–] dallo@lemmy.kiois.net 27 points 11 months ago (2 children)

I prefer to face linux adversities that teach me more about computer than facing Windows one who are about advertising, tracking and enshitiffication

[–] CaptnNMorgan@reddthat.com 13 points 11 months ago

Good point, but learning requires excessive free time. I'm working or sleeping and on the days that I don't work I just want to play my games, eat ice cream and not have to re-learn how to use a computer

[–] agitatedpotato@lemmy.world 5 points 11 months ago (7 children)

What do you learn about computers when you can't play multiplayer games with your friends because you cant run the anticheat?

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[–] Shadywack@lemmy.world 6 points 11 months ago (2 children)

There's a few things I wonder about with this. They tested an AMD GPU, which is great as it shows off how awesome ACO and the RADV projects are. The Mesa devs alongside the AMD folks contributing to the RADV driver, along with all of Valve's work, showcases how awesome FOSS can be at optimizing. I watched RADV go from underdog to top dog in performance, and it's no longer arguable that AMD hardware works better under Linux than Windows thanks to the stellar work done on those projects.

Meanwhile we have nVidia who clings selfishly to their proprietary blobs, and I can't help but wonder how great it could be if they opened that up and let the community in. Is it already hyper optimized to the point that the community wouldn't be able to improve on it? Idk, but from an infrastructure standpoint, nVidia users would benefit from it immensely, if not from performance.

I recall when vkd3d-proton performance was severely impacted under nVidia, to the tune of a 40% delta, and that's improved significantly, but I still wonder how this would look on an nVidia GPU to compare Windows vs Linux performance.

[–] AlmightySnoo@lemmy.world 8 points 11 months ago* (last edited 11 months ago)

we have nVidia who clings selfishly to their proprietary blobs, and I can’t help but wonder how great it could be if they opened that up and let the community in.

Nvidia is doing that because they don't want people to deploy gaming GPUs in datacenters, and they can currently enforce that through their driver license. That license is what enables them to force most enterprise users to buy expensive A100/H100 datacenter GPUs and rack in really fat margins when a couple of RTX 4090 cards would actually be enough to do the job with good cost efficiency. The control that Nvidia has with that license is not something they're ready to give up and that's why they keep giving the middle finger to the FOSS community.

(before anyone mentions vast.ai as a counter-example, those RTX 4090 compute sellers are indeed breaking Nvidia's EULA)

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