this post was submitted on 06 Dec 2023
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[–] chepox@sopuli.xyz 3 points 11 months ago (1 children)
[–] Essence_of_Meh@kayb.ee 3 points 11 months ago* (last edited 11 months ago)

Looks like mouse controls to me, there's also no mention of VR on Kickstarter or Steam page.

Edit: I checked out the demo. It is in fact a mouse controlled game.

[–] Essence_of_Meh@kayb.ee 2 points 11 months ago

Forgot to add the official links:

[–] Donjuanme@lemmy.world 2 points 11 months ago (1 children)

I don't get it?

How do the boxes become the items?

[–] Essence_of_Meh@kayb.ee 1 points 11 months ago (1 children)

Gameplay abstraction, not like they aim for a realistic approach.

[–] Donjuanme@lemmy.world 1 points 11 months ago (1 children)

But how do you know which blocks to break? Or do the shapes you make with the blocks determine the item?

[–] Essence_of_Meh@kayb.ee 1 points 11 months ago* (last edited 11 months ago)

Items are usually at the center of each "puzzle" but it's mostly trial and error. Blocks covering the item can't be broken and become marked if you try - it's pretty simplistic on that front.

There are different types of blocks surrounding the item that require different approach (some need multiple prods, others have to be tackled from a specific side) but, at least in its current form, it's not a complicated system. I hope they'll add some challenge later on but that depends on what kind of experience they're aiming for.

I'd say give it a shot if you're curious - they have a demo on their Steam page.