If it's a third person game, I'd rather be looking at her ass throughout the playthrough than his.
Gaming
From video gaming to card games and stuff in between, if it's gaming you can probably discuss it here!
Please Note: Gaming memes are permitted to be posted on Meme Mondays, but will otherwise be removed in an effort to allow other discussions to take place.
See also Gaming's sister community Tabletop Gaming.
This community's icon was made by Aaron Schneider, under the CC-BY-NC-SA 4.0 license.
No one has said this one yet:
I play a mix and generally want to create a distance between me and the character. I'm not thinking "what would I do?" I'm thinking "what would this person do?"
Having said that, if I pick a girl I won't pick a heterosexual romance option. Romance in games is strange.
There's an absurd gender dimorphism in most games where every guy is a mountain of muscles by default. I don't enjoy that body type - for myself, as a 5'5 dude, or even romantically - and women are usually on the softer, thinner side, so I tend to pick them at first.
If its a game where I can easily change genders, I'll flip around to my tastes, depending on which clothing looks better on whatnot. - Aliens:Fireteam Elite and Dragon Quest Builders 2 come to mind as examples that did that. Also games with intricate character creators, like Saint's Row (RIP) are welcome, but rare.
Eastern games tend to have softer men, so those tend to be exceptions. I recall picking male options in both Genshin and Path To Nowhere, and I usually enjoy the male leads in jRPGs.
I play a dude IRL so why would I do the exact same thing when I'm trying to escape from reality?
I dunno doesn't everyone wanna be a girl?
who's gonna tell her
can't violate the prime direggtive
I don't really like looking at men. Yeah, the Witcher games are pretty alright but Geralt is kind of boring for me to watch. Given a choice between watching a buff dude throw a goblin at another goblin in bg3, or a buff woman do the same? Probably want to see the woman. Maybe it's just low grade ambient horniness.
I never think of the character in a game as "me". I had a friend who would always make himself. White guy with short hair and a short beard. That's not for me. I don't want to watch myself get blown up, stabbed, eaten by a dragon, whatever.
I don't like when games feel like they're just giving me eye candy or lazy titillation, though.The whole bikini armor thing I'm not into. Someone else mentioned they hate heels. Same.
low grade ambient horniness
Great band name
I don't relate with masculine characters at all. No idea why as I don't identify as a woman. I have very little association or ownership of my gender.
Also character creators traditionally don't have a ton of options beyond the binary. Hair, pronoun options tend to be most of the extent.
Also feminine bodies tend to be more interesting. More curves and interesting shapes while a lot of masculine bodies are rendered as blocky.
Because catboy isn't an option yet.
But really it's because in fps they have abilities that make them quicker and it's more my style of gameplay. I rush to a choke point and try to make it look like there are many players there to push them towards my teammates.
Apparently you haven't played FFXIV yet.
Female outfits are typically more interesting, like in GTA maybe it's not as bad but I'm tired of every endgame male armor in rpgs of MMOs being a guy in a giant mountain of metal. It doesn't look "badass" it looks stupid and bland. (On the flip side bikini armor is also stupid)
That and female voices are just more... appealing? Idk the science behind it but there's a reason AI assistants are like 95% female voices.
Why not? I also play races other than human too
Why not? I have to roleplay as myself all the rest of the time.
Honestly I just pick whichever option looks cooler. Most games that ask me to pick play in third person, and if I'm gonna have to stare at this thing the rest of the campaign it might as well be something I think looks cool
Mainly cause I find women aesthetically superior to men (maybe cause I like women) so I find my character nicer if it is a girl. Also thats cause I dont tend to identify with the main character
Pretty shallow and lame reason: I vastly prefer staring at a woman's ass all day over a man's. I'm already a man 24/7 of the day, might as well mix it up.
That, or if I have to follow the internet I don't realize I'm trans?
I like girls, mostly
Preface: the things I'll mention have, for the most part, improved a lot in more recent games.
I default to women nowadays in almost every game I play. A lot of it is because back when I was a kid male characters were basically hulking hairy ogres with your choices of hairstyles being short, spiked punk and bald. For example: one of my favorite games from my youth is KOTOR, and the male faces are incredibly forgetful. It's all white guy, white guy with a scar, white blond guy and so on. And that doesn't appeal to me in anyway. On the other hand women got many different options for hairstyles and faces that were cute, which is something I like to be able to be in games. Granted there are a ton of games where the women were just eye candy, and yet that was still more interesting than generic white guy #555.
There's something very appealing to me in being able to be a cute girl that still kicks ass in the same way as any buff guy in that world.
-
I like looking at women.
-
Having a female character and trying out a variety of cool outfits, dresses and make-up is fun. Especially as most games allow you to do a lot of customisation for female characters. Barbie in Night City, Barbie in Skyrim, Barbie in the post-Apocalypse. I can happily spend far too much time getting their outfit and make-up just right, before I even get down to kicking ass.
-
Female bad-asses are far more interesting than the boring male action hero stereotype.
-
Games are escapist fun. I'm a man. I'm tall, I do weight lifting. Why would I play as a man who looks like me, when I can play as a woman, something I would otherwise not get to experience?
Anyone else always annoyed at "girl armor" in games? Always looking like a two piece bathing suit and always either the stomach showing or an open V on the bust? Maybe you get some stupid armored skirt and bare legs too.
It isn't that I don't like playing heroines/villainess because I think they can definitely be bad ass and look cool as shit kicking ass but it is terribly done in the vast majority of games, in my opinion.
I don't judge anyone for their own thing but I think it sucks personally.
Heels are my pet peeve
Bayonetta is my only exception for this. Because she's got guns in them heels. Also because her character clearly wants them.
It's hard to explain more concretely than "I just like women more". In multiplayer (and actual roleplay) games (and even emojis in WhatsApp) I tend to play women as well and won't correct someone when they use "she/her".
Now that I read it here from a couple other people, I would also agree that the female options are usually more interesting and grounded in all aspects (Voice acting, looks, skills).
I don't think I'm an unhatched trans (learned that term in the comments here hah), because I really don't mind being a guy. But I also wouldn't mind if I had been born a woman?
My favorite reason is seeing women in roles not explicitly written for women. Either it helps me reframe what women can be (reframing being a great reason to read stories anyway) or it points out how hilariously coded those roles are.
My second favorite reason is about playing something I am not, and examining how that changes my outlook and decisions. It's the same reason I want to play as a robot, or an alien, or a golem, or a dwarf, or whatever else.
Lastly, but maybe most poignantly, is women tend to have more varied depictions than men. There are far too many depictions of men that are brutish, boisterous, and warlike, which I am extremely not, and usually don't have any want to play as. Games that give you a character creator are way better in this respect, and I'm much closer to 50/50 male/female characters in those.
I basically coin flip. In games like Mass Effect, I'll play a male character and then years later play a female character -- just to encounter new conversation trees.
In D&D or something like that, it is somewhat harder, due to pronoun hell at the table (I sympathize with anyone having to deal with this on a larger scale -- it's insane on a small scale, and I can barely imagine being trans and having to deal with that...)
Mostly I choose gender based on how good they look. If males look brutish and carrot-y (no offense to Carrot Ironfounderdsson) or soldier-like, I choose female. If women look like drawn by Rob Liefeld, I choose men.
Though I do have a preference to a ginger short-haired woman (elf if fantasy) if I can't decide on what I want to make.
I used to just make myself in games, but then someone suggested "make a character you think looks good since you're staring at them the whole game" so I did, and then I ended up giving them a personality after playing that game for several hundred hours. Now they're just my oc I always play as. It sucks though because my character uses a "boy" hairstyle so any game that gender locks hair (stupid) can't properly make her.
This is the part that starts feeling epic for me.
When your character starts feeling deep enough that you start creating a personality to them.
I don't recall me making as deep personalities on males than females.
There are a few things I consider when picking gender in a game.
- Is the character voice acted? Which voice actor do I think performs better?
- is the game third person? Which gender has the better look in armor/clothing in the game?
- Does the game feature romance? If so, then I almost always pick my own gender for a first playthrough at least.
- Which gender do I think the plot of the game will be more compelling for?
In tabletop D&D, gender tends to be the last thing I choose in a character (as opposed to video games that usually want it to be your first choice), and I basically just look at the made character including personality and backstory and realize that it's more interesting or fun to play as one gender or the other.
I don't go deep into role play stuff. My character is a character, not me. In games where it's "pick a man or a woman" only I'll tend to pick women because the voice actors are often better and you can better "play barbie" with character customization, plus of course the cliche reason.
With games that allow full customization I'll often make androgynous/non-binary characters with various dials at either extreme trying to break the character builder.
I'm not attracted to masculine characters. You want me to care what a dude looks like? You're barking up the wrong tree. And if I wanted to look at myself, I'd look in a mirror
My avatar is not me... If I'm going to watch a character for a couple dozen hours, it's going to be someone I find attractive. Hell, if I'm going to spend more than 5 minutes on a character creation screen, it's going to be a woman, because it's hard to get invested in a male character for me
I like looking at female characters more than male characters. I enjoy the female form.
Why not?
As far as I can remember, that's been the reason. All the characters I'd played as (Lara Croft and Aloy excluded) were male. Why not a girl?
So really, it's just been for the novelty.
They're hot
I like being pretty, and men in games usually aren't (at least to the same degree). Why choose to look worse than i could?
I've rarely considered it beyond functionality. I'll play a female in a fighting game if I like how the character plays. If the choice is purely aesthetic, I generally just choose whatever the default is. In Dark Souls III, I played a female because I thought I could make a beautiful character (and I think I did)
I choose female characters because their hitboxes are smaller, or if the hitboxes are not smaller they will not match the hitbox and throw off any tracking. Smaller models means they might not be seen around corners by having part of the model sticking out.
By-and-large, they are more committed to the VO from my experience, which lead to a more believable character and is almost always more immersive as a result.
Male VO is always played as arrogant and tryhard/heroic but comes off as cringy and bland. Whereas female VO seems to typically be played as a survivor-type just trying to figure things out and live. Which is almost always the correct call for the character.
I like girls. I like how they look, I like the way they sound, I LOVE their fashion options. It isn't really any deeper than that. That said, I'll usually always play a male character in a Souls title, because [insert valid reason for inconsistency here.]
EDIT: I guess if I had to further expand on this, I'd say that female characters give me a way to explore options I don't have as a tall, bearded, broad, 'built' man. I've always loved cuteness, hyperfeminine fashion, "girly stuff", and so in addition to just really, really liking girls, video games allow me to explore the cute, feminine avenues I can't in the real world.
Also, as another commenter stated, I'd also just rather look at a girl's ass than a guy's for the entirety of a playthrough lmao
It's simple. I didn't yet realise I wasn't a man.
Because men in games are usually rough tough emotionless bricks. Designed to be "badass". Playing Cyberpunk as a woman felt kinda freeing and different. Since then I've been doing it more and honestly it just feels fresh. It's also easier to feel like I'm playing someone else. Women also usually have more interesting customization options imo.
A lot of video games are steeped in hegemonic masculinity, and I find that portrayal of men somewhere between mildly and extremely uncomfortable. Women are sometimes characterized a little differently in those games, because the generic woman's power fantasy is not coming off like a massive bag of dicks with insecurity around the size of their pecker.
The other reason is that Toadette just doesn't get enough love.
I always thought it was weird to model a game avatar after myself. I always roll the “random character” button (shout-out Monster Factory) when it’s available, keeps things simple.
I was once handed a princess to use as a playable character in my first text-based chat roleplaying game with 3-5 other people of girls and boys.
It quickly grew on me and I started using girls more often as my playing character from then on.
I won't deny that looking at them could be generally nicer, but I believe it's not the main reason. At least when it comes to text roleplaying, I like to (try) think and behave like a lady in games, to roleplay in their world of view. It's neat in its own way and I love the immersion when it hits me!
Easier to character create someone who you have more specific preferences over. Can't really get as invested in how aesthetically pleasing my generic human bloke is, but I play more male non-human races.
I don't always play female characters, but I can think of a few reasons:
- With rare exceptions I just prefer how the female characters look, be it prettier or cuter, they usually have way better character customization than the male counterparts.
- Female clothing and equipment in games also just look more stylish and flamboyant, especially in Japanese ones.
- And honestly I just like playing as someone different from me, if I can't choose to be an alien or whatever, then the next best thing is a woman.
Sometimes the ladies are just cooler, you know? I tend to just go with whatever I'm feeling on the day, and if the woman has a good voice lines or an interesting mechanic or whatever else then I guess I'm being a woman today