this post was submitted on 02 May 2026
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[–] Sanctus@anarchist.nexus 47 points 3 weeks ago (1 children)

Numbers is the only way to speak to the bean counters making the decisions. They don't care otherwise. Need more Linux users.

[–] radiouser@crazypeople.online 22 points 3 weeks ago (3 children)

With the game removed from the store and the fact they sold out to Epic I doubt Rocket League will be getting many more Linux players.

[–] amzd@lemmy.world 3 points 3 weeks ago

People who bought the game on steam can still play from there but also EG works on Linux (source: I play from Linux)

[–] Cethin@lemmy.zip 3 points 3 weeks ago

You can use Heroic to manage Epic Store games. It's not that hard to use on Linux. I rarely do it, but it's easy. I don't see why anything would prevent Linux users from playing it.

[–] Sanctus@anarchist.nexus 1 points 3 weeks ago

The industry just needs more, not Rocket League itself. They need to feel like they are missing out to change.

[–] Kekzkrieger@feddit.org 43 points 3 weeks ago (5 children)

You know i remember when RL cost money to purchase the game.

It was was easier anticheat, cause if you cheated you got banned and had to pay money to get a new account.

Cheats only recently became a problem that can be solved in other ways.

[–] rozodru@piefed.world 24 points 3 weeks ago (2 children)

bring back private servers as the norm again.

I'm showing my age but the days of private Quake 3, UT, BF, etc servers were great. sure cheating still existed but there were SO many servers with mods that actually maintained said servers you could easily swap servers or find ones to favourite where cheating just didn't happen because the ban hammer was swift and immediate. I loved playing on 24/7 2fort servers for like TFC or Q3A and you could play for hours on end without encountering a single cheater.

[–] zenitsu@sh.itjust.works 1 points 3 weeks ago* (last edited 3 weeks ago)

I remember playing on CS 1.6 servers where mods thought I was cheating...not fun getting constantly banned by salty mods cuz they're scrubs

[–] psud@aussie.zone 1 points 2 weeks ago

I play with adults, so I appreciate it when you can turn off anti cheat (to not waste the cycles it costs) in a group you trust. When I was running a server for thirteen year olds in the early 2000s, good anti cheat would have been nice

[–] ieGod@lemmy.zip 3 points 3 weeks ago

The game certainly took a hit when it went f2p.

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[–] rem26_art@fedia.io 35 points 3 weeks ago (1 children)

Its good that Rocket League allowed Linux support with Easy Anti Cheat. I just hope they won't do a 180 on it like Apex Legends did with the same anticheat software on Linux a few years ago. EA's reasoning was something along the lines of, its too easy bypass on Linux or something. (idk how that ends up being your legit player's fault and not the fault of the anticheat software that you paid for not doing what it advertised)

[–] paraphrand@lemmy.world 19 points 3 weeks ago* (last edited 3 weeks ago) (1 children)

AFAIK, it’s not kernel level on Linux/SteamDeck. It’s only a subset of the protection.

Edit: what’s up with the downvote? Am I wrong? Is EAC on Linux the full toolset?

[–] 9bananas@feddit.org 2 points 3 weeks ago* (last edited 3 weeks ago)

no, you are right;

of course it isn't kernel level on linux

[–] RedSnt@feddit.dk 17 points 3 weeks ago* (last edited 3 weeks ago)

I use the Steam version of Rocket League and I thought it was broken after they introduced this anti-cheat update, but I just had to disable ReShade (dxgi.dll in the binary directory) for it to work, and I've had no problems since. And MangoHUD works just fine which is curious as it's also an injected overlay(?).

[–] gnufuu@infosec.pub 10 points 3 weeks ago* (last edited 3 weeks ago) (1 children)

It would be nice if the article at least tried to explain how this new anti-cheat works instead of basically rephrasing the title twice. They specialize in tech, ffs

[–] AnUnusualRelic@lemmy.world 3 points 3 weeks ago

Common misconception, they actually specialise in chradars.

[–] anas@lemmy.world 7 points 3 weeks ago (1 children)

They added EAC? I left the game when trading got removed, so I haven’t been keeping up. Does this mean the end of BakkesMod?

[–] amzd@lemmy.world 10 points 3 weeks ago (1 children)

Yep and there’s already people who’ve bypassed EAC so the bots will be back but bakkesmod won’t be

[–] lavember@programming.dev 2 points 3 weeks ago (1 children)

was there a bot problem? when I played, it was notably one of the few games where botting and cheating werent a real problem, since it was so hard back then. are these using AI?

[–] amzd@lemmy.world 3 points 3 weeks ago (1 children)

Yes every 3rd ranked game in 1600+ was against AI

[–] Gabadabs@lemmy.blahaj.zone 1 points 3 weeks ago

https://abacstallion.com/2024/07/03/valve-finally-fixes-team-fortress-2/ That really is an exaggeration. I play FPS games on PC, mostly older ones from before kernel level anti cheat, and cheating is rare. Quake Live is one of my more commonly played ones and I may have run Into a single cheater there. I remember MW2 having an aimbot problem... But it also lacked any anti cheat or report/banning system.

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