this post was submitted on 20 May 2026
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Autism

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[–] ApathyTree@lemmy.dbzer0.com 8 points 7 hours ago (1 children)

I want to do a new job every 6 month or so. Thats long enough to get really really good at it, but not long enough to get bored or develop anxiety about doing it.

That’s technically what temp agency contracts are, but I don't like when someone takes part of my paycheck for doing absolutely fuck-all and the jobs on offer fucking suck. But finding your own contracts is honestly a full-time job by itself. I know because I've done that for years.

Life is unfair, just give me a job and I’ll at least temporarily be the best employee you’ve ever had!

[–] vrek@programming.dev 1 points 6 hours ago (1 children)

I don't know about you specifically but for anything complex or technical it takes atleast about 2 months to be similar to a long term employee. Between learning the computer systems, getting any permissions they need, learning the general work flow, learning what is not normal, what to do when something goes wrong, who to contact if you have issues or need something outside your role for example at my last job part of my job was looking at a process and determining how to improve it, let's say I thought a different fixture would increase throughput. First I had to contact the cad team to transform my thought into an official drawing. Next to see if I was right, I had to contact the 3d printing team to get the new fixture printed. Next contact the production scheduling team to get a test run done, while also working with production supervisor to ensure they were aware, then run the test and analyze the data assuming data looked good, now contact the machine shop to get it made out of metal or traditional milled plastic, now back to original scheduler to schedule final test. That's all assuming no software changes or quality concerns or bio material contact concerns or regulatory submissions or purchasing components from a vendor. Learning who all those people and when you do and don't need to contact them takes time. Previously I also repaired industrial equipment, where are the extra parts? What is the common issues and how to fix them? What can you just quickly do and what becomes a big issue? What is caused by user and what is caused by machine fatigue/issue? Where are the keys for things that are locked up? Who are the vendors if I need to order spare parts? These are only a few examples and are different for every company and every position. You can't learn it from college and the knowledge is useless when you leave that company. Generally if you only stay for 6 months you are a burden to your boss/trainer etc for about 1/3 of your time there. This is why I always hated interns, they may be smart but by the time they get the company specific information they had like 2-3 weeks left. Management would be like "I'll give you an intern to speed this project up" but no, most likely it will only slow it down. I typically took the intern though because it's important to train the next generation but it almost always resulted in additional work for me.

[–] vrek@programming.dev 0 points 6 hours ago

Also every person I worked with typically made a serious mistake within 3 months. Initially they start and are being trained and closely monitored. Then eventually they are determined to be good enough they don't need more training. They want to do a good job, impress their boss and Co-workers so the pay close attention to everything they do. They have daily to-do lists everyday to ensure they don't miss anything. They double and triple check everything. Then around the 2 month mark they start to believe they know what they are doing, they got this, it's easy, all that stuff was a waste and they could do this while talking with a friend about their weekend plans. Then they make a stupid mistake, click a wrong button, forget to do a step, put something upside down etc. As a result they mess something important up, company losses money, co-workers are mad because they have to do extra work to make up for the mistake, boss is mad. Hopefully that's all that happens, in certain roles or certain industries it could cause death or massive loss of money or legal consequences. A good employee then starts recalibrating how much attention they need to pay and develop new habits to prevent repeating the mistake. Somewhere around the fifth month they get the right idea and are benefiting the team. Then you quit at 6 months and all that time and money spent on you is now wasted.

[–] Mac@mander.xyz 9 points 8 hours ago (2 children)

I would be a terrible spy because i would get honeypotted so goddamned fast.

[–] Crackhappy@lemmy.world 3 points 8 hours ago

Hey, uh, Pooh, there's a honey pot right over here. do you want to go investigate it?

[–] CultLeader4Hire@lemmy.world 18 points 10 hours ago (1 children)

Unfortunately being impulsive and being a spy is a nonstarter

[–] Valmond@lemmy.dbzer0.com 3 points 6 hours ago

Sometimes you need the enemy to know you're knowing stuff... "Send in our worst spy".film

[–] Undvik@fedia.io 17 points 10 hours ago

This is kind of what I had in mind when I first heard of the "gig economy". But it turns out that's just job market enshittification...

[–] AnarchoEngineer@lemmy.dbzer0.com 9 points 10 hours ago

this is why choosing a major was hard for me. The list of majors I wouldn’t find interesting was way smaller than the list of majors I thought would be fascinating.

I really kinda hate that you have to choose a specific career path so early on. Sure you’re not forced to stay in that field and with some fields (like mech eng.) you can branch out a lot, but it’s not really easy to get a job that requires a degree other than the one you have.

[–] Shellofbiomatter@lemmus.org 6 points 9 hours ago

Well yeah, i might be good enough at it in a week or two, but the autistic side of me absolutely hates routine change, new environments and surprises.

[–] haroldfinch@feddit.nl 3 points 10 hours ago

"The Pretender", starring Michael T. Weiss, was my favorite show in the early 90's.