I'm gonna be 43 in October. Grew up on twitchy 90s shooters like Doom, Quake and Unreal Tournament.
I'm gravitating towards retro and cozy games.
I'm tired, boss. Dog tired.
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I'm gonna be 43 in October. Grew up on twitchy 90s shooters like Doom, Quake and Unreal Tournament.
I'm gravitating towards retro and cozy games.
I'm tired, boss. Dog tired.
I feel this man. Most of my gaming is cozy stuff like Minecraft, Terraria, or visual novels. The weekend might see me playing some Destiny 2 or Helldivers or some random friendslop game with the boys, but otherwise I'm just focused on chillness.
Who has time for guilds or mmos that expect you to get on every day.
I already have a job. I don't be needing more obligations and responsibilities.
Pshh
rdr2 scratches both relaxing and random violence itches pretty well.
starts another RDR2 run through
"This time I'm gonna play Arthur as a villain!"
still escorts stranded women home and feels bad when NPCs get angry when accidentally riding into them in Valentine
I mean, being a villain doesn't mean being a monster or not having manners. 🙂↕️

MP co-op. All you need is 2+ friends and you're good.
Apex Legends is okay too because your team isn't ashamed to admit that hiding for as long as possible is a valid tactic and everything comes down to your first and final fight some 15 mins into the round.
That tactic is a double bladed sword because it means you don't get to practice or warm-up for that final fight. Murdering noobs is a good way to get your head in the game and get ready to fight the best.
And you end up in the final fight with shit loot
IT REALLY IS!!!
To have it fair, there are peaceful online video-games, or Artworks, too, I believe, and I've been contributing and participating in one ineffably magnificent miracle... The Elder Scrolls Online... since 2016...
I have already more than 240,000 screenshots and hundreds of video recorded for all the years, or more...
Currently, I'm also maintaining a few add-ons at ESOUI (to dim or hide certain GUI elements only).
Yet, indeed, usually, a single-player Artworks allow you to actually hear more, see more, notice more... to actually listen to the Universe adventured... where no fear exists to be suddenly disconnected or interrupted...
Once this city pulsed with energy. It was dirty and dangerous, but alive and wonderful. Now it's something else. The changes came slowly at first. Most didn't notice, or didn't care. They chose a comfortable life. Some didn't.
Order. Purpose. Direction. No more than that. It's your lot that means to confound with this nonsense talk of freedom. Time was, the Assassins professed a far more sensible goal, that of peace.
It's true that our organization stretches back to the Order of the Assassins, or Hashishim, but not in the way you might imagine. The order hasn't so much lasted as been continually revived... It's the Idea that has lasted. The System. Or the Desire, every thinking person's desire to give the world some decent organization.
~ Deus Ex
There are no choices, nothing but a straight line. The illusion comes afterwards, when you ask "why me?" and "what if?". When you look back, see the branches, like a pruned Bonsai tree, or a forked lightning. If you had done something differently, it wouldn't be you, it would be someone else looking back, asking a different set of questions.
Source: Personal screenshot backups of The Elder Scrolls Online
i wonder if one is more addictive than the other. I like the way i can get up at any time in a singleplayer game and get a snack or stretch my legs, i don't like how multiplayer games require multiple hour long sit downs. The people who seem to grow tired of gaming as a hobby are multiplayer gamers rather than singleplayer gamers (i'm generalising).
You might, if you believe VGs are bad or everyone should be outdoors as much as possible, argue that videogames are therefore supposed to be multiplayer games for teenagers that we get tired of - that it trains kids and young adults to associate social company with game time. But i don't support this myself.
like how multiplayer games require multiple hour long sit downs.
There's no shortage of multiplayer games with short match lengths. Fighting games are like ~3 minutes on average, and you can just stop clicking rematch when you want to take a break.
Yes, so then I guess part of my rejection of multiplayer games is just having had poor playmates who demanded my full and unbroken attendance to the gaming session