please don’t produce more waste
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They can do this for the upcoming Thief remaster...

I think it would be cool to have physical copies of your fav pc games. I think physical media in general should have a comeback
While this is something I’d love to see I have a hard time fathoming how they could do this to any level of scale. They would have to pick a few games and probably a language or two.
I think GOG would be best suited to just offer cover art as a download and maybe build tools right into GOG galaxy to let you burn games to DVR.
But I do love GOG if I can I always buy through there store front. Sadly it’s rarer then I’d like
I interpret it more as preserving those big box games from the past, not releasing new boxes. Riding the current wave for marketing.
please forget we are Nazis! we promise we won't let it slip again.
It would be fucking awesome. I can totally see others doing this in the future but GOG is the perfect player for selling drm-free physical stuff at the moment. People who think "full digital is the inevitabile future everything" are just sad analysts watching their own garden, we already know PS5 selling datas were manipulated from Sony, people need physical like in any other art medium.
If they do that, I'd re-buy all my gog games instantly collectors edition. As long as they have no DRM, no internet requirements and I can play them whenever, wherever, I'm buying.
Gog already are no drm and you could write it to a disc if you really wanted to. It's been like that for a very long time. Given you would be writing a data disc you can even put multiple games on a single DVD in some cases.
Their windows installers are usually split at 4GB - huh, guess what fits nicely on a 4.7GB DVD...
I know that, but I'd like to buy the cool disk with official box and all that why not.
Optical media? Maybe not.
Custom flash drives? That would be gravy.
You do realize that flash drives are not near stable enough for long term storage, much less archival storage, right?
One time programmable flash could be a good a solution to this
do it. I don't care about the practicality of it all I loved those big boxes. But they also need to have the big manuals inside also.
Some of those manuals were absolutely awesome. Like the one for the first Heavy Gear. or the old flight sim games. Or like the original release of Final Fantasy 7 on PC by Edios came with a brady's strategy guide. Heck bring back strategy guides too! I remember when World of Warcraft first came out I picked up the strategy guide with it cause it was full of WoW related Penny-Arcade comics in it and I was (heck still am) a massive fan of Penny-Arcade.
What I miss is cloth maps. I don't know what I did with mine, but if I ever open a moving box and find one, I'm framing it and putting it up on my wall.
yes! the maps were awesome. Or some other stuff you'd get with the game. Like with the first Max Payne you got a really cool mousepad. used that thing for years. Also had one that I believe came with Star Wars Rebel Assault.
Maybe for certain Collector's Editions, but overall I don't need optical media when the games are DRM-free anyway.
Anyone know what was up with the Nazi symbolism they emailed purposefully? I would really want to support them but I need to know that it wasnt something terrible they did. Physical releases is definitely a plus as well.
The explanation which makes most sense to me - but which hasn't been confirmed by GOG - is that the newsletter person did a web search for "slavic emojis", for which the top hit is a horribly racist website masquerading as an emoji site, which lists all the used glyphs on the first line of the results. (There is no "Slavic" unicode block or anything similar, and the characters used are from Malaysian, Greek and Cameroon script blocks, so not something you'd easily assemble on your own, no matter what your intentions were.)

That site (or at least the users contributing its content) intended all the dog-whistling which was picked up on. However, with a default macOS font installed, the most objectionable "SS" (presented on that site as a single glyph) shows all curly and non-objectionable (5th 'character' in the screenshot). So with the newsletter person in a hurry and never scrolling down to the more obviously racist content (or using an AI-assisted interface?), the characters they saw didn't trigger any alarms. As GOG is perpetually understaffed plus it was a long-weekend, QA was nearly non-existent and communication fumbled.
This was their final apology and communication about it: https://www.gog.com/upload/forum/2026/06/c1cdf9fda39aaa5532ee375b38abb04376c7505d.png - so an apology about the newsletter, but nothing about the tone-deaf first followup from the new-on-the-job "community specialist" who was posting the heritage stuff on reddit and ineffectually trying to make sense of the rendering differences without any proper understanding of unicode characters and glyphs and thus muddying the waters further.
They released a standard non-apology claiming it was part of their culture and that people just didn't understand. They also stated their German team raised issue with the email and that they just ignored it
If they do a print to order thing, I could see it maybe working out as a cool side business. Or it could be a chance for them to go really harder into the vintage games market if they can get some publishers on board or get the rights to some older stuff. Doesn't seem like a winning market though on a mass market front, more just a form of advertising or a specialty service for physical collectors.
I don’t think we should create more waste in our world, so I’m voting against it.
I’d want GOG to focus more on Linux and on getting more games on their store.
Every time I read this fake ecological motivation I aks myself why people think we can save the planet without some plastic and paper jn a little box of human art, instead of considering real problems like big industry procedures and food packaging. Priorities.
I’m a vegetarian, using my muscular bike a lot and trying to buy as much local food as possible, so I’m trying to do what I can.
I’m sorry if I offended people, by saying these physical dics would be an ecological problem for me. I agree that just a few people would probably buy them and it wouldn’t be a big deal.
It’s just that, as long as we have a DRM free digital games, I don’t really see what physical games would bring except easier resale (and collection/decoration).
If it helps GOG bring better features and games, I’m not really against it then, even if I wouldn’t buy their physical games.
Those would be collectibles, and as that more or less art pieces, so not really waste, unless you classify all art as waste which would be sad in my eyes.
If they came with manual, posters, artwork and all the goodies of old game boxes could be a win.
Also better done with completed games that are no longer to be updated.
For an empty box with a cd that once installed you need to download a 50Gb patch for it to be playable would make no sense.
Discworld (1995) came with an actual t-shirt in the box. But there was an insane period in the early 2000s where they'd stopped doing manuals, maps and other extras but still packaged the disc in a box the size of a 450g cornflakes packet.
I'm ok with manuals not being a thing, because it's a reflection of improvements in both software and game design where you don't need to read 24 pages of text before you can play a game. But I'm not ok with publishers basically killing the secondary market.
As long as it doesn’t raise prices of the regular digital games
I think physical copies are still important, and if I ever go as far as selling my own games, I plan to sell them alongside the digital copies. I'll see how much I can put into it after losing the 30% Gaben tax, likely a small box with installer DVD (or optionally USB stick if I will be able to find quality ones for cheap) + printed manual will be the baseline, then a Big Box edition for more money with some more goodies (soundtrack CDs + artbook + posters + other tats).
That's the thing. Steam caught on in part because compared to physical retail "only" 30% was a massive improvement for the average game company. I've heard 60-70+% going to buying/printing floppies/CDs, packaging, distribution, etc. at the high end. I'm sure the big companies got bulk discounts or multi-year deals for supplies.
Yes that meant that since those aspects were a significant amount of the cost anyway you could do stuff like the StarCraft Battlechest that was crammed with extras. But it also did a lot of gatekeeping in it's own right.
Now you could probably do some kind of limited run thing that would be a lot more viable, but it's definitely a luxury step up.
