this post was submitted on 09 Jul 2026
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[–] stagen@feddit.dk 12 points 2 days ago (1 children)

Had honestly expected the game to have been nuked to the ground by Nintendo by now. Glad it survived! May have to revisit it!

[–] Tattorack@lemmy.world 5 points 1 day ago (1 children)

Not for lack of trying. But a few judges have decided some of Nintendo's patents are bullshit.

[–] omarfw@lemmy.world 1 points 1 day ago (1 children)
[–] Tattorack@lemmy.world 2 points 23 hours ago

Fuck Nintendo.

[–] SabinStargem@lemmy.today 5 points 1 day ago

I am figuring on playing Palworld again about a month after launch. Modders will have some work to do to bring their stuff up to date, dealing with the influx of players, week 1 super-patching, and so forth. Gotta let such teething issues of a launch to be ironed out.

In particular, I want to have gliding pals and pokeball throwing back again.

[–] HeyJoe@lemmy.world 54 points 3 days ago (2 children)

This game just finished? Guess I should revisit, it's been years. I thought it released a while ago.

[–] thingsiplay@lemmy.ml 27 points 3 days ago (5 children)

It was in Early Access phase the whole time. Compared to AAA publisher, they had declared this game not being finished yet.

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[–] Kritix@fedia.io 7 points 3 days ago

Yeaa, it's been a while. I played it at launch so I guess it's time to revisit Palworld again.

[–] LemmyTellYou@lemmy.cafe 37 points 3 days ago (1 children)

I’m not disputing that Palworld isn’t popular, but I hate when companies advertise with “40M players”

40M purchases is fine, which is very impressive for a paid game. If I buy a game, never play it or play it once, then I’m not ‘playing’ that game.

[–] tomi000@lemmy.world 39 points 3 days ago (3 children)

Well they cant say 40M owners because that would be a lie as well.

[–] LemmyTellYou@lemmy.cafe 25 points 3 days ago (2 children)

“Copies sold” is a much better measure

It bugs me when GW2 also does this with “over 12 million players” when actually it’s registered accounts.

I know people who have and use multiple POF accounts obtained freely, including a guy who literally has 83 accounts and uses them all every reset.

[–] tomi000@lemmy.world 5 points 3 days ago

“Copies sold” is a much better measure

Definitely. I was being sarcastic, not trying to defend the wording.

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[–] jaybone@lemmy.zip 11 points 3 days ago

Sorry, did we say players? We meant

“40M payers”

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[–] Einhornyordle@feddit.org 42 points 3 days ago (4 children)

Palworld has now sold more copies than the original Pokémon Gen 1 (Red, Green, and Blue), which is still the best selling Pokémon generation with 31 Million copies sold.

[–] thingsiplay@lemmy.ml 26 points 3 days ago* (last edited 1 day ago) (1 children)

Palworld is multiplatform, so it reaches Steam that is 150 millions alone, ~~Switch 150 millions~~ (Edit: Sorry, Switch port never happened!) and PS4 90 millions. Compared to the 118 million Game Boys (including Color). Don't get me wrong, I'm not trying to mud their success, just putting some numbers into perspective. It is fantastic to see how well Palworld does. And it did even survive an attack from Nintendo's Ninjas (Palworld was sued by Nintendo)!

[–] k0e3@lemmy.ca 3 points 1 day ago (1 children)
[–] thingsiplay@lemmy.ml 1 points 1 day ago

Oh my! I don't know why I thought it came out on Switch. Its unlikely, because of the legal action from Nintendo. If the game was on the eshop, it would mean Nintendo is okay with the game. I remember the devs talked they can imagine it being released on the Switch or Switch 2. That was before Nintendo sued the company.

It short, my bad and now that many people saw my reply they might think it happened... Sorry everyone!

[–] missphant@lemmy.blahaj.zone 15 points 3 days ago (1 children)

All they have to do is launch the next Pokémon on Steam and it's all theirs again. :')

[–] thingsiplay@lemmy.ml 14 points 3 days ago

For Nintendo, Pokemon is more than just raw numbers for the games themselves. It is a system seller by being exclusive, a core Nintendo strategy. And the most money from Pokemon isn't even made by the games themselves, but from merchandise and other licensing around this IP. But what I could see Nintendo doing someday is, releasing a game that is not mainline Pokemon and its sole purpose is to "advertise" Pokemon on other platforms like Steam. They tried it already on mobile. Maybe release the mobile games on Steam too, like this strange Super Mario Bros game on Android.

[–] Faaaaaaa@piefed.social 4 points 3 days ago

It's not sales it's players. When Palworld came out it was on gamepass, no clue if it still is but I know that is how my friends and I played it on release and never bought it.

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[–] actualaccount@sopuli.xyz 1 points 1 day ago

I am a Palworld enjoyer.

[–] Novamdomum@fedia.io 18 points 3 days ago (4 children)

I knew this annoying dude who would always confidently declare that Pocketpair were doomed and that Nintendo was just waiting for the perfect time to completely destroy them. I don't know why, but he seemed to almost look forward to that, it was weird.

[–] omarfw@lemmy.world 3 points 1 day ago

imagine glazing Nintendo that hard. absolute weirdo behavior.

[–] QuandaleDingle@lemmy.world 15 points 3 days ago

Because he's a rabid Pokémon fan? Sounds about right. XD

[–] SleepyPie@lemmy.world 3 points 2 days ago

Apparently game fans in Japan and Korea are culturally opposed to any form of game mimicry. They were decidedly on Nintendo’s side and were rooting for pocketpair’s downfall.

Which is weird because I feel like every game is “x game but with y”, but online spaces love to form one correct opinion and drown out all other perspectives.

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[–] LostWanderer@fedia.io 16 points 3 days ago (1 children)

I can't wait to play the 1.0 version, its a better game than I thought initially. Just gotta transfer my current pals into that machine to retrieve them in the new world. Can't wait till Friday!

[–] theOneTrueSpoon@feddit.uk 4 points 3 days ago (2 children)

Can we still use our old saves in 1.0? I kinda want to start a new game but I'm so used to flying around on my jetdragon, I don't think I'll be able to go back to walking everywhere! It'll take quite a while before I'll be able to craft the item you need to ride them if I start over

[–] ryathal@sh.itjust.works 12 points 3 days ago (1 children)

You can use the same save file. The devs did recommend starting over though as a lot has changed. You can use the global palbox to store pals you want to transfer between saves.

[–] theOneTrueSpoon@feddit.uk 5 points 3 days ago (1 children)

I might just bite the bullet then. Maybe I'll build my first base in a more sensible location this time!

[–] Simon_Shitewood@lemmy.ml 4 points 2 days ago (1 children)
[–] theOneTrueSpoon@feddit.uk 3 points 2 days ago (1 children)

Where would the least sensible place to build a base be? 🤔

[–] TechieDamien@lemmy.ml 4 points 2 days ago (1 children)
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[–] LostWanderer@fedia.io 2 points 2 days ago (1 children)

You can if you want too, but like another commentor mentioned there have been major changes done to the world for the 1.0. You'd be playing at a disadvantage. I decided to start over because my first base was pretty inefficiently placed and it was a bitch to realistically move the first time. I decided that starting over with a clean slate but easy to retrieve pals is better.

[–] theOneTrueSpoon@feddit.uk 2 points 2 days ago (1 children)

Yeah, I guess I will start over. I haven't really been following it so I'm not sure what changes they've made but I guess I'll find out tomorrow

[–] LostWanderer@fedia.io 3 points 2 days ago (1 children)

I kinda fell off a little bit because if I poured too much time in an early access game...I was concerned that I wouldn't want to play it at 1.0. Played enough to get a good understanding that the game is actually great, and there is countless hours of fun to be had starting tomorrow!

[–] theOneTrueSpoon@feddit.uk 3 points 2 days ago (1 children)

I hope you enjoy playing it once the update is out!

[–] LostWanderer@fedia.io 3 points 1 day ago (1 children)

I already started a new world in the new update as they released it based on Japanese time, so it came out at around 11pm my time last night. The game feels smoother, and I got my first base established fairly fast.

[–] theOneTrueSpoon@feddit.uk 1 points 1 day ago (1 children)

Oh nice! Have you noticed any other big changes?

[–] LostWanderer@fedia.io 1 points 20 hours ago

Well, there is an actual story...The initial boss fights don't feel impossible anymore! You can actually face the first one around level 17 or so. The bosses still feel threatening without being pain sponges that were hard to burn down. It is achievable in the 5:00 timer the player is given to beat them with leveled but not super optimized Pals. There is a lot more structure story wise, naturally because that was one of the things which they were waiting on implementing for 1.0. I noticed that Pal distributions are different, I am encountering Mozzarina a lot sooner as an occasional spawn. I caught a few already for my farming base.

The base upgrade quests are different as they changed when certain techs are unlocked and learned, making it take a bit longer than normal. At least according to my hazy memory (took me longer to unlock two bases).

I'm gonna start anew a private server. My group of friends played the hell out of this for months until there was nothing else to do. I kept playing just building new bases, it was my jam. We decided to give it a pause and retake the game after 1.0. Now's the time, we're starting from scratch and I already have an idea for a new base on top of the massive stone pillars in the central part of the island. Can't wait for tomorrow!!

[–] chemical_cutthroat@lemmy.world 12 points 3 days ago

I didn't realize it was going 1.0 on the 10th, I just grabbed it in the summer sale. Nice.

[–] RogueBanana@piefed.zip 6 points 3 days ago (1 children)

Palworld tomorrow, Scrap mechanic on 24th and Valheim on September. Super excited for coming months.

[–] futurefossil@lemmy.world 2 points 2 days ago (1 children)

Scrap Mechanic... is alive?

[–] RogueBanana@piefed.zip 1 points 2 days ago

We are all suprised, they just announced chapter 2 and full release in beginning of this month.

[–] Prove_your_argument@piefed.social 4 points 2 days ago (1 children)

Have there been a ton of big content changes since the EA launch?

I know they changed a ton of features like pet mounts and pokeball throwing due to morally reprehensible, anticompetitive nin lawsuits. That stuff can be modded back in - but I looked at a recent map and wasn't sure how much it's really changed over time or how many new things have been added.

What i'm hoping for is substantial improvements to base management and the metagame, along with loads of new pals. The bosses also seemed kind of weird compared to the rest of the game so changes to that / the story would be huge improvements for me too.

I guess I should look this stuff up.

Apparently there have been so many changes listed in v1 patch notes, that they reached the announcement limit on Steam.

Source: https://www.polygon.com/palworld-full-release-patch-notes-steam-leaving-early-access/

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