Concord didn't last long enough for anyone to notice anything lol
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I mean, we're all rational here, I assume, so that would be a pretty big stretch to say it was shoved down your throat. If you wouldn't feel threatened by a dude at the store saying you looked cute, then I don't think BG3 is any worse. The women throw themselves at you equally as quickly as the men, if not more so. Lazel seems like she hates you, and then by like Day 2 is like "well, we may as well smash, you do well with a sword and that's what counts".
What games in the same vein as KCD2 have shoved hat relationships down players throats?? What would they even be referencing as the "woke" games?
Imagine finding a way to piss off everyone simply by opening your stupid mouth....lol
Without incarceration? I don't think there is a massive anti-incarcerarion argument in the US, to a point. With the current iteration, sure, but other countries do incarceration correctly, where rehabilitation is the focus. But I don't think there is an appropriate option for those crimes (jaywalking withheld lol) that isn't some kind of separation from "polite society". Obviously grey areas exist in some cases; self-defence, crimes of passion, etc where there are mitigating details, but just in general, I wouldn't have any good options for those cut and dry convicted criminals that isn't incarceration of some form. I guess the option would be round the clock services and supervision for redirection and rehabilitation? But that has a whole host of problems and you'd likely need a dozen or so people per convict? As well as housing facilities, and specialized workers for therapy/education, etc, and then it looks a lot like prison, just without the physical walls at that point.
I would agree the US version would not be helpful though, aside from attempting to give society some kind of satisfaction of "justice served".
It's crazy that the company won't allow this. If it doesn't effect your work, then the only reason to not approve it seems to be because the health and care for your wife should come second to the company. That's pretty shit and it sucks that was a choice you had to make.
I did "haha" up until somewhat recently. I started using lol sarcastically, and it quickly bled over into the haha usage. I can't break the habit either....
One of the few games I enjoy buying on multiple platforms.
I looked it up, it's optional. What I was remembering was from online racing where it's just off regardless. But, another option for OP to change how he wants!
I'd say you'd be more likely to enjoy it than not. Obviously racing is a big part of it, but exploration is another, and it usually does a decent job of that. It's a little hamstrung because you have a GPS, so you know where all the roads are, but they usually tuck some stuff away and have some things to find and collect, if it isn't just a little over done (I think Horizon 5 had you breaking signs to get followers, and there were like almost 300 signs?). They've had some car unlocks hidden as well, but you get pointed to the area and it's pretty hard not to find them. But it gives you plenty of visuals to look at, usually some decent music, and a good variety of driving activities.
Story is usually a little rough, because the premise railroads you on every game. You're usually a festival goer in-universe with a "normal" car and you work your way into better cars by winning events and such. Not much else to it, and how else do you get the progression to better cars?
One of the aspects you may enjoy, especially if you're artistic, is designing car liveries and staging photo shoots and such. I haven't done in-depth liveries since Forza Motorsport 4, and I think people have found ways to basically import images to the car, but doesn't mean you have to.
Controls are going to be basically bog-standard car controls, and controller is perfectly fine for Horizon or any Forza game, really. I've put, pretty easily, probably 2k hours into various Forza games, all on controller.
I'd say it is not Sim racing. It's not Mario Kart, you do have to brake and understand a little bit about racing, but the AI is usually pretty forgiving and adjustable as you see fit, and also usually has some built in slow-downs to keep things close. Fits somewhere on the sim side of the scale, but it's definitely not difficult racing by any means; car damage I don't think exists outside cosmetically, and you can ram AI cars all day without much penalty.
Slow down just a little there
Boost, but that's partially because the dev jumped ship with the Reddit API stuff, and it's pretty damn good. Won't say it has feature parity with whatever the latest is, but I don't know what I don't know, and he fixes stuff as they come up. Been on it for probably 10+ years at this point now I'd think?
Yeah, we're not starting off on a solid foundation, for sure