That's a lot of shimmering. Could really use some AA, but performance is poor enough already.
CrateDane
Baldur's Gate 3 comes to mind. It was announced in 2002 and launched in 2023. They even had to cut all the content about black hounds.
60 is standard, but there are a handful of companies trying to make 70 the standard.
For those not reading the story, which appears to be many, the company that services the implant went bankrupt. The implant was experimental. There exists no one to service it any longer. It will pose a health risk down the road without someone servicing it.
The story doesn't directly say that's why it had to be removed (and she talks about wanting to buy it). I found another source that explains that the device came with a three-year battery life.
It's 25km/h. There is also a 45km/h category with stricter regulation.
It's not out on Xbox yet anyway. But it might be an idea for OP to say what platform(s) they play on.
FWIW the Steam cut is lower for games that sell well. It's probably below 25% for BG3 overall.
Bioware made BG1 and BG2 and other RPGs in a similar vein, but has more recently made games trying to appeal to the mass market and failed miserably (Mass Effect Andromeda and especially Anthem).
The BG name lay dormant for a couple decades until Larian acquired it and released the highly successful BG3. So they are beating Bioware at their own game.
Just in case BG3 didn't illustrate the downfall of Bioware vividly enough, they go ahead and do this.
The tutorial in CK II is so bad
You can't just talk that way about Ireland.
Stellaris is far from the worst offender, and yet you're still entirely right.
So it has three battery packs each the size of an iphone, yet the battery capacity is only twice that of an iphone? Seems pretty meh, and they lock you in with proprietary connectors.