ICastFist

joined 2 years ago
[–] ICastFist@programming.dev 1 points 3 days ago

Or a fake limited time choice, as in, the character speaks as if they have to act or choose quickly! But if you don't press anything, they'll just stand there in a dramatic pose. Or go ahead and act as if you pressed the button anyway (Saints Row 3 had those)

[–] ICastFist@programming.dev 2 points 3 days ago

Pretty sure Half Life 1 and 2 work that way, since the cutscenes happen entirely in game

[–] ICastFist@programming.dev 4 points 3 days ago

Makes no sense to target me as I'm not an admin anywhere and, afaik, you can always tell who's an admin or moderator on discord. But eh, these guys aren't exactly known for being smart

[–] ICastFist@programming.dev 7 points 3 days ago

Easy as an adult, not so much as a kid with a similar age

[–] ICastFist@programming.dev 8 points 4 days ago

I love the look of that picture, not gonna lie. It oozes the style of something from late 80s/early 90s. Is it from a game manual?

[–] ICastFist@programming.dev 5 points 4 days ago

As someone working with systems development (IT, programming), it's not so much that we don't have stuff to do, it's just that it's easy to get away with slacking off.

[–] ICastFist@programming.dev 7 points 4 days ago

I just wish it would say why the game still isn’t available

Flower doesn't know and the best guess is possibly what he said, a mess of rights across Valve and Vivendi (bought by Activision in 2008)

[–] ICastFist@programming.dev 8 points 4 days ago

Never heard of this game before and man, what a shitty situation the Rewolf team ended up in.

[–] ICastFist@programming.dev 10 points 4 days ago (1 children)

The main tell for me were the letters. Too much "white scratching", as if the person was using a drybrush to write that

[–] ICastFist@programming.dev 9 points 4 days ago (3 children)

Huh, I'm not on discord often, but I did get some DMs begging me for a commission work, "it's cheap bro, only 10 dollars bro" - bro, I live in fucking Brazil and earn BRL, not USD.

Didn't know it was an actual scam attempt, just random spam from starving artists.

[–] ICastFist@programming.dev 18 points 4 days ago (3 children)

Unskippable cutscenes. While I do love Soul Reaver's storytelling, sometimes I just want to skip the damn thing and get on with the adventure.

Walking simulators. The devs just wanted to tell a story, not make a game.

[–] ICastFist@programming.dev 5 points 4 days ago

Once fell for a high yield bitcoin scam.

 
 

The best way to understand is looking at it like a game

People that want to inform others need to explain stuff, sometimes more thoroughly than reasonably needed, which takes, say, 50 energy per answer. They also need people to understand what's being informed, this is their "win condition"

Bullshitters just need to spam shit, never need to check sources, never need to be truthful and will use all sorts of logical fallacies when confronted. It takes 1 energy to start, 1 energy to spread AND they can convince others to spread it further for them. They don't want to inform, they want to get an immediate reaction, which is often of anger towards a "culprit". Their win condition is reach + emotional reaction.

Even worse, bullshitters will hypocritically pile up on anyone that they judge to not be playing "by the rules", since they have complete disregard for rules that don't benefit them.

 

cross-posted from: https://programming.dev/post/23573084

The site also has pages for keeping track of what has been delisted from specific vendors, such as Steam, Epic or GOG for PC

 

The site also has pages for keeping track of what has been delisted from specific vendors, such as Steam, Epic or GOG for PC

 

I mean, you take one look at Greek statues and Roman busts and you realize that people figured how to aim for realism, at least when it came to the human body and faces, over 2000 years ago.

Yet, unlike sculpture, paintings and drawings remained, uh, "immature" for centuries afterwards (to my limited knowledge, it was the Italian Renaissance that started making realistic paintings). Why?

 

Given how harder it's becoming to tell apart AI slop from something made by a human (videos, photos, text), and how much scammers and other criminals are piling up on the tech, I'm thinking this will be the silver lining, making some people pay more attention to real life and finally accept the maxim "Don't believe everything you see on the internet"

 

Other points:

  • it's not mutually exclusive with any other neurodivergence, in which case they're "twice exceptional";
  • In an environment with unprepared people and professionals, they may be wrongly diagnosed as having some other neurodivergence.
  • It's not just a high IQ score;
  • Gifted kids can be problem students and have low grades;
  • Homework feels like torture (this is true to any child, tho);
  • They're very likely to question authorities and point out perceived hypocrisy (emphasis here on perceived, because pointing something and being right are different things);
  • As kids, they may have weird quirks for executing tasks, such as wanting to hold pencils the "wrong" way, or wanting to press against a wall to do homework;

If you're Brazilian or can understand Brazilian Portuguese, this is the podcast I listened to - https://www.youtube.com/watch?v=apnuIIePeeA

Aos brasileiros que acabarem encontrando esse post, o podcast que assisti é o que linkei acima

 

I've been interested in checking out some "DIY" boardgames, ones that you could just print the pieces/sheets/cards/tokens/etc and play.

I'm mostly interested in boardgames that can be played with 4+ people and require little setup or rules introduction, as I'm pretty much being the "gateway drug" for the group (everyone I've shown Blokus so far has loved the game).

I'm ok with knowing about heavy games (stuff that takes an afternoon to finish) to keep an eye on for future reference

 

I've been reading a book on the Paraguay War, Maldita Guerra, and it mentioned how Solano Lopez (then Paraguay's dictator) planned to invade Mato Grosso and possibly take Cuiabá. Trips upstream from Assuncion to Cuiabá at that time would usually take 12+ days on steam ships.

What really surprised me is that this kind of information was supposed to be taught back when I was in school.

 

Some weeks ago, I've come across Delta Chat, whose main thing is "(near) instant messaging using your email"

That left me thinking, has this been attempted before? If not, why? Also, why (besides servers' limitations as means to fight spam) isn't this solution used more often, given that e-mail has been a decentralized solution for well over 40 years now?

 

I'm thinking about making a character entirely out of Polygon2D nodes without textures. One thing I haven't figured out how to do is make each polygon cast a "permanent" shadow on top of the ones that are Z levels below it.

Below is an image of what I want to do, but using shaders/lights. I've only managed to do this by making extra polygons to fill in as the shadows.

How exactly do I have to set up a light source to achieve this effect? Using a DirectionalLight2D or a PointLight2D just brightens the polygons and I can't figure how to use a LightOccluder2D, or even if this is the correct way to get this result

(The polygons are green due to the DirectionalLight being green) - The occlusion simply applies the shadow on anything that is Z levels below it.

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