Pretty sure Half Life 1 and 2 work that way, since the cutscenes happen entirely in game
ICastFist
Makes no sense to target me as I'm not an admin anywhere and, afaik, you can always tell who's an admin or moderator on discord. But eh, these guys aren't exactly known for being smart
Easy as an adult, not so much as a kid with a similar age
I love the look of that picture, not gonna lie. It oozes the style of something from late 80s/early 90s. Is it from a game manual?
As someone working with systems development (IT, programming), it's not so much that we don't have stuff to do, it's just that it's easy to get away with slacking off.
I just wish it would say why the game still isn’t available
Flower doesn't know and the best guess is possibly what he said, a mess of rights across Valve and Vivendi (bought by Activision in 2008)
Never heard of this game before and man, what a shitty situation the Rewolf team ended up in.
The main tell for me were the letters. Too much "white scratching", as if the person was using a drybrush to write that
Huh, I'm not on discord often, but I did get some DMs begging me for a commission work, "it's cheap bro, only 10 dollars bro" - bro, I live in fucking Brazil and earn BRL, not USD.
Didn't know it was an actual scam attempt, just random spam from starving artists.
Unskippable cutscenes. While I do love Soul Reaver's storytelling, sometimes I just want to skip the damn thing and get on with the adventure.
Walking simulators. The devs just wanted to tell a story, not make a game.
Once fell for a high yield bitcoin scam.
Or a fake limited time choice, as in, the character speaks as if they have to act or choose quickly! But if you don't press anything, they'll just stand there in a dramatic pose. Or go ahead and act as if you pressed the button anyway (Saints Row 3 had those)