calcopiritus

joined 2 years ago
[–] calcopiritus@lemmy.world 3 points 2 days ago (1 children)

There's probably 2-3 Paris in the US.

Same thing happens with Latin America and Spain. There's maybe an Almería in America.

[–] calcopiritus@lemmy.world 11 points 2 days ago

Your Airbnb was someone's home.

[–] calcopiritus@lemmy.world 2 points 5 days ago (2 children)

Having more people always adds overhead. It's not only software developers.

You don't need to have two developers working on the same piece of code, you can have each one working on a feature. And different teams can develop different projects/products. If a project takes 1 year to complete but you want an output of 2 projects per year, you don't need to overwork your current employees. You can hire a new team so there are 2 simultaneous projects being worked on at the same time.

[–] calcopiritus@lemmy.world 4 points 5 days ago (2 children)

The thing is, you can look at the image a few seconds more and notice that there are plenty of cars obstructing the sidewalk more than the bike.

[–] calcopiritus@lemmy.world 38 points 6 days ago

Sometimes you can't not have a god class (struct in this case). When doing UI specifically, I always end up with one.

You can try using encapsulation to reduce the amount of fields technically, but in the end it's the same amount of information in a single god class.

[–] calcopiritus@lemmy.world 8 points 1 week ago (2 children)

I can block .ml communities in my GUI. But I can't block its users, unless I go 1 by 1. Blocking the communities is big, but not enough.

[–] calcopiritus@lemmy.world 11 points 1 week ago

Most legislation is not done through petitions like these.

The EU is composed of tens of countries with very different cultures. And plenty of parties.

In the US there are only 2 parties. And they mostly vote in favour of whatever their party wants.

Having multiple parties means that it is very rare for a single party to have 50% of the vote. Which means they have to make agreements constantly. Which is very time consuming.

Let's say you have parties ABCDEF. Parties A and B are big, the other small.

Party A wants to make a law. It either needs help of B, or 2 of the small parties. Parties BC are immediately opposed. So it has to convince D, E or F. D will only support it if they can pass another bill. That other bill is a deal breaker for E and F.

Now A's only option are E and F. So if they want to have that bill passed, they'll have to give E and F whatever they want. Which probably A doesn't want. So even though A is a big party, it is impossible for them to pass that bill.

[–] calcopiritus@lemmy.world 18 points 1 week ago (1 children)

The supreme court gave total immunity to the president while Biden was president. He didn't use it a single time.

[–] calcopiritus@lemmy.world 8 points 1 week ago (1 children)

I don't know how hackaday works. Is literally anyone allowed to write articles full of non-factual information?

[–] calcopiritus@lemmy.world 10 points 1 week ago

Rust: has stronger typing than C. This guy: I don't like rust since it's weakly typed.

Also this guy: doesn't uses cargo because it downloads from the internet without taking the 5 seconds of research to know that --offline exists.

Also this guy: I don't like that rust calls C unsafe. It's safer than assembly.

The guy is just dumb as rocks.

[–] calcopiritus@lemmy.world 2 points 2 weeks ago

I'm not talking about the technical possibility. Of course you can have multiple video stream, one per participant.

I'm saying that without multicast, it can be more resource intensive than having intermediate servers that can multicast on the application layer.

[–] calcopiritus@lemmy.world 2 points 2 weeks ago (2 children)

Is a connection between 3+ people still p2p? Or is there another term for it?

I don't know how this would work over the internet though.

On a LAN you could use multicast, but I don't think ISPs support multicast, it seems like it would be an easy way to DoS. But I honestly don't know.

So, if you can't multicast, the way to have serverless multi-user video calls would be to have a separate video feed for each receiver, which I can see using more resources than through a server that would replicate the stream to all the receivers. Of course this is dependant on distance, even without multicast it consumes more resources if everyone is in the same LAN.

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