csolisr

joined 1 year ago

Yeah about that, I never really had any friends, and now it's increasingly difficult to make any if you don't watch movies or listen to music or follow sports or play the more popular video games. There's preciously little to talk about if you don't engage in popular culture out of ethical concerns.

[–] csolisr@communities.azkware.net 7 points 8 months ago (3 children)

The problem with not being part of the problem is that, in many cases, it means no longer being able to be part of vast chunks of society. Take it from me - I've been boycotting Big Media and most entertainment platforms for about a decade, and now I genuinely can't have any hobbies, besides of maybe activism, to share something with friends to begin with.

[–] csolisr@communities.azkware.net 14 points 8 months ago

There's also a nifty optimization detail that was included originally in Breath of the Wild to deal with memory constraints, and eventually weaved as both a core part of the plot and a balance mechanic: the Red Moon phenomenon, that resets the state of the overworld at regular intervals. The developers originally explained that at the first stages of development, they had to deal with the fact that the game would eventually run out of RAM while tracking the status of every single enemy, so they decided to add a way to clear the slate, and settled for one of the best ways to integrate it in the lore of the game - explaining it to be caused by the malice of Ganon making all the slain creatures go back to life. And in an open-world game with weapon degradation, it's highly appreciated to have a reliable source of additional weaponry, simply by waiting for the next Red Moon to defeat a few more enemies and take their weapons. I doubt that degradation would have stuck in the game if it weren't for the Red Moon making the pull-and-push of resource management balanced - without it, there would be a point in the game where Link would have exhausted all available sources of weaponry and be doomed to play the pacifist for potentially the rest of the game.

[–] csolisr@communities.azkware.net 1 points 9 months ago (1 children)

Can you use SyncThing along with Nextcloud? I currently use Nextcloud to store my data, but the one part where it still lags a bit behind is on Android specifically (you need to manually sync certain changes).

You can just use something like YunoHost, and synchronize weekly encrypted backups via Nextcloud or Syncthing to all of your computers. That way, if your server ends up busted for whatever reason, you can just restore it elsewhere and go back to business

VaultWarden user here - yes you can now use your own self-hosted server to store passkeys and that's a gigantic game-changer. Just install the BitWarden add-on on a recent version of Firefox and voilà

[–] csolisr@communities.azkware.net 23 points 9 months ago (1 children)

Paying for content: fair enough

Paying almost A THOUSAND DOLLARS A YEAR for content: barely worth it

[–] csolisr@communities.azkware.net 65 points 9 months ago (7 children)

And not just any paywall, a NINETY-NINE CANADIAN DOLLARS PER MONTH ONE. Granted the first month is a single dollar, but still, that's a grand total of C$1090 A YEAR.

Dan must have waited a lifetime to pounce with that pun and dear lord he finally did it

[–] csolisr@communities.azkware.net 3 points 9 months ago (1 children)

Not sure whether this implementation will be lighter on resources than what Lemmy currently uses. Given the overhead of the JVM though, it's unlikely it will be supported by, say, a single Raspberry Pi

In a similar fashion, it would be great to find a way to migrate your post history, not just your followers, between one service and another. So far it's possible to request a backup, but only a few services allow importing said backup, let alone import a backup from a different provider (so far only Firefish, Pixelfed and its derivatives allow for the latter).

[–] csolisr@communities.azkware.net 1 points 10 months ago

If you want to read the gritty-nitty of how exactly was the Widevine blob patched and worked around specifically to not violate the DMCA, here's the specific article

 

A four-hour system interruption in September at the Veterans Affairs Medical Center in Kansas City, Missouri has been attributed to a cat jumping on a technician's keyboard.

 

So, I recently requested to add my single-tenant instance to the Fediseer catalog. I entered my community and user name in the website, and out of caution I chose to use the Mastodon proxy to receive the confirmation message. Over 24 hours later, the API code has not arrived. And when I try to request it again, I get the following error:

There was an api error: You have already claimed this instance as this admin. Please use the PATCH method to reset your API key.

Problem is, the PATCH method requires my API key which, as discussed above, never arrived at all! Is there some mechanism for the instance claim to time out after a certain period so I can try again, or am I officially out of luck?

 

cross-posted from: https://lemm.ee/post/8388296

https://archive.ph/gdSqI

While Kim Jong Un is touring the land, state-controlled media is currently working to convince everyday Russians that instead of looking to the West, they should start emulating North Korea.

What can you forbid to North Koreans? To drink Coca-Cola? They don’t have it anyway! To watch Hollywood movies? They don’t have them anyway! You’ll turn off their Internet? They don’t have it anyway! You won’t import IPhones? They don’t have them anyway! You will forbid them to travel to Europe and America? They aren’t traveling anyway! There is no way to get to them.”

Everything going ok, Russia? 😂🤣😂

 

After the controversy that arose from the donation to Conamaq of a stolen vehicle in Chile, the director of the Vehicle Search Group (GBV), Hugo Bustos, revealed to this medium that there are at least 12 cars with reports of theft in Chilean territory that were donated to the governments of Evo Morales and Luis Arce.

 

For those that didn't catch the last Direct, Super Mario Wonder has announced that it will feature two different kinds of online multiplayer, both very different to local multiplayer - one where you can see "ghosts" of other players currently online on a given level, which can't interact with you directly but can give you specific aids (such as reviving you when you lose a life, setting a checkpoint for you to revive, or handing you an item); and another where you can make rooms with your friends... but still can't interact directly with them, only allowing for speedrun-styled races. Sure it's a letdown to not be able to properly interact with other players online in the same way that you can do offline, but the problem is that the alternative has already been attempted... and the results are catastrophic.

Remember Super Mario Maker 2? It included a mode where players could join an online room, whether with friends or strangers, to play courses among themselves. It's also infamous for the constant slowdowns that players experienced during the courses. Why was this happening, you may wonder? Well, because the players needed to synchronize their state between each other, and since the game was not designed with modern network tools in mind such as rollback (which would probably be too heavy for the Switch), the only way to ensure everyone was on the same lane was to wait for everyone to receive the input data from all other players. And in a game with up to four players at a time, things are absolutely going to get messy.

And that's why the current online implementation of Super Mario Wonder is a decent compromise. If players are ghosts that can't interfere directly in the state of other players, that means that no synchronization of data is required, and a ghost can lag behind real-time as much as the network forces it to without needing to pause the game of all other users of the lobby. Sure, it's a shame that Nintendo still doesn't use rollback in the year of our lord 2023, but let's face it, the Switch was not the best of class back on release date, and nowadays even a smartphone has more memory and processor speed. That means that implementing rollback netcode into the game would require major gameplay sacrifices (such as capping the frame rate and the amount of items on screen, for example) in order to fit the limited capabilities of the Switch. If the choice was between having limited interaction between players and running at half the speed in the worst case scenario, I think Nintendo chose right.

 

Following a Lemmy community from an ActivityPub microblogging server such as Mastodon, Pleroma, or Misskey, sets the server to repost all messages sent to the community (whether original threads or their replies) as separate posts. However, both the threads and the replies to these have their ActivityPub privacy set to "public", instead of "unlisted". This means that on the home page, if you follow a Lemmy community, it will not only display the thread but also each individual reply in reverse chronological order. This generally pollutes the home page with more messages than required. While the main posts should remain with privacy set to "public", replies should be set to "unlisted" instead.

 

When attempting to vote on any posts, my self-hosted site is unable to store the vote. Checking on the logs I get an error message that states there is no unique or exclusion constraint matching the ON CONFLICT specification. This points towards a problem with the database, but I'm not sure if it can be solved by rebuilding some index, or by fixing the upstream handling of duplicate data.

I'm getting a constant barrage of errors similar to the one below:

WARN Error encountered while processing the incoming HTTP request: lemmy_server::root_span_builder: there is no unique or exclusion constraint matching the ON CONFLICT specification
   0: lemmy_apub::activities::voting::vote_post
             at crates/apub/src/activities/voting/mod.rs:126
   1: lemmy_apub::activities::voting::vote::receive
             at crates/apub/src/activities/voting/vote.rs:71
   2: lemmy_apub::activities::community::announce::receive
             at crates/apub/src/activities/community/announce.rs:141
   3: lemmy_server::root_span_builder::HTTP request
           with http.method=POST http.scheme="http" http.host=communities.azkware.net http.target=/inbox otel.kind="server" request_id=7e024b6a-3e4c-47b6-984d-0e2f04a52602 http.status_code=400 otel.status_code="OK"
             at src/root_span_builder.rs:16
 

cross-posted from: https://lemmy.world/post/1433287

The trend has reportedly sparked a backlash from some in China due to safety reasons. Read more at straitstimes.com.

view more: next ›