csolisr

joined 1 year ago
[–] csolisr@communities.azkware.net 8 points 1 year ago (1 children)

With the same critical mass of users that most proprietary social media have, unfortunately. You'll be lucky to find certain communities on Matrix at all.

Have you considered going without media altogether?

As long as my single-tenant instance doesn't get defederated by association, I'm fine

The upcoming version of YunoHost for Debian Bookworm. Mostly because the latest old-stable version, Bullseye, is already deprecated for several apps such as Lemmy itself. I'm seriously considering to move to an all-Docker setup, but have no idea of how to handle automated certificate updates.

[–] csolisr@communities.azkware.net 10 points 1 year ago (1 children)

If companies are so adamant in both raising prices to the point of unaffordability, and making alternate routes to enjoy their art illegal, then what we should collectively do is to just go without them, maybe use that free time and money for something more useful than art.

And that, people, is why I haven't watched a TV series in almost a decade

Alright, but should the banned user be able to see posts from the banned instance if they're cross-posted to a non-banned instance?

[–] csolisr@communities.azkware.net 7 points 1 year ago (2 children)

There is one major problem with the implementation that I hope you can understand with an example. Suppose there are three forums - motorsports@example1.com, motorsports@example2.net and motorsports@example3.org, which eventually start mirroring each other by default. Let's also suppose that a user is, for whatever reason, banned from example1.com but not from example2.net or example3.org. Should the user try to subscribe to motorsports@example2.net, must the latter honor the ban list from example1.com and ban the user as well, or should each instance have its own ban list, knowing well that users can evade bans by subscribing to another of the mirrored communities?

Also: I like to purchase games in the Nintendo eShop, dump them, then run them at full speed and resolution via Yuzu - best of both worlds and the developers do get paid for the hassle

[–] csolisr@communities.azkware.net 2 points 1 year ago (1 children)

I had to do it once, kind of. Because of some inane reason, a version of Capcom Beat Em Up Bundle I got for Steam was not working in my country unless I used a VPN, so guess what, I had to download a cracked version of the launcher to bypass the georestriction - the "fix" wasn't published until almost FOUR YEARS AFTER RELEASE

Well, that's where my scenario dies - I'm behind CGNAT (not even a dynamic IP with direct access to the Internet), and the only providers that do have a fixed IP available only provide the service to commercial clients - which is to say, I'm expected to pay hundreds of dollars a month for the privilege. Guess I'll keep needing a VPS for the time being!

[–] csolisr@communities.azkware.net 16 points 1 year ago (2 children)

My ISP is still incapable of resolving IPv6 addresses at all. Same goes for several other ISPs in my country that I have tried before that. As of now I need to rent a separate VPS just to have my home server be visible online on a public IPv4 address, and that is with a heavy bandwidth penalization. Can't wait for IPv6 to be generally available in my country at least!

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